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8281. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
DeathwindRising wrote: Cat Merc wrote: DeathwindRising wrote: KAGEHOSHI Horned Wolf wrote: Kingseeker Kobra wrote: How does any of this make assaults better killers than logis I don't understand how that isn't clear. Less heat bu...
- by Cat Merc - at 2014.01.17 10:28:00
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8282. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
Aero Yassavi wrote: Where did you state why offensive or defensive based general skills are bad? Also how about you explain why the Minmatar Assault and Caldari Assault are supposed to be aggressive offensive assaults while the Gallente and Min...
- by Cat Merc - at 2014.01.17 05:28:00
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8283. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
DeathwindRising wrote: KAGEHOSHI Horned Wolf wrote: Kingseeker Kobra wrote: How does any of this make assaults better killers than logis I don't understand how that isn't clear. Less heat buildup = can fire more shots, and thus kill mo...
- by Cat Merc - at 2014.01.17 05:15:00
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8284. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
Just as a heads up, dispersion reduction is NOT a good skill for Gallente. A. All Gallente weapons that would benefit from such a skill already have sharpshooter B. Gallente weapons hip fire tends to be very accurate, combined with sharpshooter an...
- by Cat Merc - at 2014.01.17 05:12:00
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8285. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
murrow
- by Cat Merc - at 2014.01.17 05:00:00
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8286. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Sole Fenychs wrote: Cat Merc wrote: Active defense and such a thing should be available to all classes. Heavies are already going to be hulking beasts of epic proportions in 1.8. I just don't think that this kind of equipment would be use...
- by Cat Merc - at 2014.01.16 17:18:00
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8287. During This Event, How Many Scouts... - in General Discussions [original thread]
I have enjoyed my short time with the scout so far. I need to skill into nova knives because I'm having issues with actually dealing enough damage to finish off targets, but having a blast regardless.
- by Cat Merc - at 2014.01.16 17:06:00
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8288. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Sole Fenychs wrote: That actually gives me an idea: A system that works like the Typhoon in DXHR (Without the timestop effect). Intended purpose is 360-¦ CQC protection for heavies. They can only do it once or twice, though, and it's either equ...
- by Cat Merc - at 2014.01.16 16:57:00
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8289. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Severance Pay wrote: Cat Merc wrote: Hoover Damn wrote: That sounds OP. Imagine using that next to a supply depot. Generally, I think this idea is already covered by the sleek locus grenade. How is it OP? The TOTAL damage of all the g...
- by Cat Merc - at 2014.01.16 16:54:00
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8290. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Hoover Damn wrote: That sounds OP. Imagine using that next to a supply depot. Generally, I think this idea is already covered by the sleek locus grenade. How is it OP? The TOTAL damage of all the grenades is the same as a normal grenade, bu...
- by Cat Merc - at 2014.01.16 16:34:00
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8291. [Suggestion] Deployable turrets as equipment - in Feedback/Requests [original thread]
Hoover Damn wrote: Cat Merc wrote: Back in the closed beta, very long ago, small turrets were littered around the battlefield like large turrets are right now. I suggest to have the ability to deploy those as equipment. Once it's down you o...
- by Cat Merc - at 2014.01.16 16:33:00
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8292. [Idea] Bouncing Bettty grenade - in Feedback/Requests [original thread]
Soraya Xel wrote: I'd so much rather actually have an actual Bouncing Betty mine . :/ Honestly, it seems a little awkward to have a design intended for a mine acting as a grenade. I know for one, it would probably do very strange things if it...
- by Cat Merc - at 2014.01.16 15:59:00
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8293. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Upon detonation, the grenade will release 6 mini grenades in a 360 flat radius that will travel around 2-3 meters, and then those grenades will explode like normal one's. The first detonation won't do any damage, only release the mini grenades. T...
- by Cat Merc - at 2014.01.16 15:59:00
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8294. [Idea] Bouncing Bettty grenade - in Feedback/Requests [original thread]
Upon impact with the floor, has a short fuse time and then it jumps up to head level and explodes. It exploits the fact that explosives do damage to the body part that is closest to it, so if the head is closer, you get a headshot multiplier. Pr...
- by Cat Merc - at 2014.01.16 15:43:00
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8295. Seriously...? - in General Discussions [original thread]
Maybe your knife kill was so gruesome the hamsters had a mini heart attack.
- by Cat Merc - at 2014.01.16 15:34:00
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8296. Some changes I would like to see in 1.8 - in General Discussions [original thread]
Reav Hannari wrote: Cat Merc wrote: That's EVE, in Dust Armor and Shields have their roles. Defensive and offensive. Fair enough. Agree to disagree! Ok then :P Just to clear something up though, I would love to have hit and run on ...
- by Cat Merc - at 2014.01.16 15:01:00
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8297. Actual Cat Merc footage captured during a match - in General Discussions [original thread]
calisk galern wrote: Cat Merc wrote: calisk galern wrote: I've seen cat merc play, he is definitely not as epic as that picture would make you believe. When did you see me play sir? I was in a game with you once, if you're looking fo...
- by Cat Merc - at 2014.01.16 14:56:00
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8298. Some changes I would like to see in 1.8 - in General Discussions [original thread]
Reav Hannari wrote: Cat Merc wrote: Minmatar/Caldari - Offensive Amarr/Gallente - Defensive Hit and run doesn't really work in a defensive role. The Amarr and Caldari are traditionally the long range, defensively oriented races and the ...
- by Cat Merc - at 2014.01.16 14:48:00
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8299. Actual Cat Merc footage captured during a match - in General Discussions [original thread]
calisk galern wrote: I've seen cat merc play, he is definitely not as epic as that picture would make you believe. When did you see me play sir?
- by Cat Merc - at 2014.01.16 14:47:00
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8300. Some changes I would like to see in 1.8 - in General Discussions [original thread]
Reav Hannari wrote: Cat Merc wrote: Beren Hurin wrote: In terms of shield regen, I think making Minmatar have the best shield regen, and Caldari the better buffer and shortest delay, but then also making armor tankers have pretty unreliab...
- by Cat Merc - at 2014.01.16 14:32:00
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