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9201. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Cosgar wrote: Cat Merc wrote: pdiddy anfama wrote: Cat Merc wrote: Before you hiss at me, hear me out on this. I have a feeling that the fix to splash radius, where before even if you were right over the explosive it won't do damage, f...
- by Cat Merc - at 2013.07.22 14:49:00
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9202. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
pdiddy anfama wrote: Cat Merc wrote: Before you hiss at me, hear me out on this. I have a feeling that the fix to splash radius, where before even if you were right over the explosive it won't do damage, fixed this weapon and it's now a fine...
- by Cat Merc - at 2013.07.22 14:40:00
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9203. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Cosgar wrote: Cat Merc wrote: Cosgar wrote: Cat Merc wrote: You know that won't fix that right? People will gladly give up their main weapon because this weapon is amazing, and unless it shoots once every 2.5 seconds a ROF change won't...
- by Cat Merc - at 2013.07.22 14:11:00
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9204. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Cosgar wrote: Cat Merc wrote: You know that won't fix that right? People will gladly give up their main weapon because this weapon is amazing, and unless it shoots once every 2.5 seconds a ROF change won't do squat. It actually would if yo...
- by Cat Merc - at 2013.07.22 13:57:00
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9205. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Cosgar wrote: Cat Merc wrote: Soldiersaint wrote: Cat Merc wrote: Before you hiss at me, hear me out on this. I have a feeling that the fix to splash radius, where before even if you were right over the explosive it won't do damage, fi...
- by Cat Merc - at 2013.07.22 13:48:00
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9206. Swarm launchers are easy mode - in General Discussions [original thread]
This game is hit scan galore. Saying that using any hit scan weapon takes skill, aside from the nova knives, is like saying point and shoot is hard
- by Cat Merc - at 2013.07.22 13:46:00
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9207. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Soldiersaint wrote: Cat Merc wrote: Before you hiss at me, hear me out on this. I have a feeling that the fix to splash radius, where before even if you were right over the explosive it won't do damage, fixed this weapon and it's now a fine ...
- by Cat Merc - at 2013.07.22 13:42:00
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9208. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Beren Hurin wrote: Bendtner92 wrote: Mass Drivers should just go back to 4 shots a clip. Which ones? There are 3 kinds and they each have different clip sizes. If you are suggesting all of them, then you don't understand variants and you ...
- by Cat Merc - at 2013.07.22 12:03:00
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9209. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Bendtner92 wrote: Mass Drivers should just go back to 4 shots a clip. Dunno about that. Maybe.
- by Cat Merc - at 2013.07.22 10:15:00
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9210. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Before you hiss at me, hear me out on this. I have a feeling that the fix to splash radius, where before even if you were right over the explosive it won't do damage, fixed this weapon and it's now a fine weapon without the increased splash radius...
- by Cat Merc - at 2013.07.22 10:09:00
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9211. Place your bets - in General Discussions [original thread]
I said it the second they announced the release at Fanfest. People laughed at me, called me an idiot, and look where the game is at? Terrible release, at least 6 months before the game is half good, reviewers bash the hell out of it and player re...
- by Cat Merc - at 2013.07.22 08:38:00
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9212. Damage modifiers, why??? - in General Discussions [original thread]
Martin0 Brancaleone wrote: shaman oga wrote: This is why FOR THE MOMENT, they should not be in the game. They are the only modifier for weapons
There are no resistance modules for dropsuit
They have not any sort of malus, despite g...
- by Cat Merc - at 2013.07.22 08:22:00
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9213. Damage modifiers, why??? - in General Discussions [original thread]
Cosgar wrote: DJINN leukoplast wrote: Eh, I find it better to run all shields vs shields + damage mods. That tiny percentage of damage increase isn't worth giving up my survivability. But that's just me. You're an armor tanker, so that ma...
- by Cat Merc - at 2013.07.22 08:18:00
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9214. Damage modifiers, why??? - in General Discussions [original thread]
Sgt Kirk wrote: Yeah that's the one cool thing about armor tanking is that I can have a damage mod with no sacrifice to my main defense. Although having two damage modifiers isn't worth it to be honest. Yeah, you would think having two com...
- by Cat Merc - at 2013.07.22 08:14:00
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9215. Wiyrkomi swarms vs madrugar - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Cat Merc wrote: It's not unebelieveable. I saw a tanker survive three people with proto swarms trying to take him down. I really think tanks being underpowered is exaggerated. were they shooting armor or shield...
- by Cat Merc - at 2013.07.22 08:09:00
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9216. Make AV grenades "compliment" AV weapons. - in General Discussions [original thread]
Delta 749 wrote: Everything you have suggested would make tank drivers kick and scream like a child that doesnt want to go to the dentist I support your ideas Tank drivers tend to do that, ignore them :P
- by Cat Merc - at 2013.07.21 22:04:00
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9217. Make AV grenades "compliment" AV weapons. - in General Discussions [original thread]
gbghg wrote: Nay, what you speak of is the roles EWAR will fill, AV nades need to be a deterrent, enough to stop tanks and LAV's from getting too close. They should not be as effective as swarm launcher. The only real way to deter an LAV is t...
- by Cat Merc - at 2013.07.21 22:01:00
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9218. Wiyrkomi swarms vs madrugar - in General Discussions [original thread]
It's not unebelieveable. I saw a tanker survive three people with proto swarms trying to take him down. I really think tanks being underpowered is exaggerated.
- by Cat Merc - at 2013.07.21 21:59:00
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9219. Make AV grenades "compliment" AV weapons. - in General Discussions [original thread]
Xender17 wrote: Currently AV grenades do as much damage, minus proto, as AV weapons. I feel it would be better if they were a compliment or a supporter to AV weaponry. Change the affects: Have it drastically mess with vehicle controls/camera/m...
- by Cat Merc - at 2013.07.21 21:56:00
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9220. Tired of the doom and gloom surrounding this game? Tell a fun kill story instead. - in General Discussions [original thread]
I killed a tank. With melee.
- by Cat Merc - at 2013.07.21 21:54:00
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