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4821. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Atiim wrote: They seem to be fine against it's hard counters: Remote Explosives
Shotguns
Nova Knives
How about we solve the real problems and remove the HMG's snare effect, along with reducing it's turn speeds? Let's see what happe...
- by Cat Merc - at 2014.04.22 18:39:00
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4822. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
CCP... You nerfed the rifles and SMG - Great You gave heavies explosives resistance - Alright... You reduced grenade count by 1 - Meh, I guess You gave heavies resistances to weaponry - Playing PC and pubs, it's really clear that heavies were ...
- by Cat Merc - at 2014.04.22 18:15:00
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4823. You can still do 360 scanner spins - in General Discussions [original thread]
TechMechMeds wrote: I am a PC gamer vet, not an idiot who thinks k/b and mouse is magic FYI. Am too. I have played counter strike for far too much time... My accuracy with a KBM (after a bit of practice, since I am not a PC gamer anymore) is...
- by Cat Merc - at 2014.04.22 14:38:00
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4824. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Himiko Kuronaga wrote: Forge gun is the raw damage, spike AV weapon of the game and it is appropriately a heavy weapon. I'm not against a snare effect, or a DoT effect for the PLC as that functions appropriately for duo AV. It would also hav...
- by Cat Merc - at 2014.04.22 14:36:00
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4825. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Duran Lex wrote: Cat Merc wrote: Forge gun: 300m range Very fast projectile Projectile moves forward directly 1500 damage for assault, 2100 for breach Plasma Cannon: 40m~ effective range (Sniping vehicles beyond that point is a matter of lu...
- by Cat Merc - at 2014.04.22 14:28:00
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4826. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Roofer Madness wrote: Cat Merc wrote: Roofer Madness wrote: Spectral Clone wrote: Roofer Madness wrote: I still say it would be fine if it worked ALL the time. That said hopefully those variants found floating around the EVE server ...
- by Cat Merc - at 2014.04.22 14:12:00
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4827. Heavy Plasma Mortar gameplay! - in General Discussions [original thread]
Himiko Kuronaga wrote: Cat Merc wrote: Nocturnal Soul wrote: Omg I love that game, every and I mean everything in that game requires skill to use no aim assist what so ever. Because it's a PC game? Because it's a good game. Tribes ...
- by Cat Merc - at 2014.04.22 14:12:00
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4828. Heavy Plasma Mortar gameplay! - in General Discussions [original thread]
Nocturnal Soul wrote: Omg I love that game, every and I mean everything in that game requires skill to use no aim assist what so ever. Because it's a PC game?
- by Cat Merc - at 2014.04.22 14:06:00
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4829. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Roofer Madness wrote: Spectral Clone wrote: Roofer Madness wrote: I still say it would be fine if it worked ALL the time. That said hopefully those variants found floating around the EVE server can add a bit more versatility to this weapo...
- by Cat Merc - at 2014.04.22 14:03:00
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4830. Heavy Plasma Mortar gameplay! - in General Discussions [original thread]
Alex-P-Keaton Kramer wrote: that game looked gay and i didnt like it It's fast paced, and it's based on nearly 100% skill shot weapons.
- by Cat Merc - at 2014.04.22 14:00:00
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4831. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
ResistanceGTA wrote: Cat Merc wrote: CCP wrote: Game Design has considered this, but weGÇÖre not getting many resources for new code/features so damage over time is not going to happen any time soon. We canGÇÖt see any way to easily impr...
- by Cat Merc - at 2014.04.22 13:53:00
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4832. Heavy Plasma Mortar gameplay! - in General Discussions [original thread]
https://www.youtube.com/watch?v=DXv0UoxfGvA
- by Cat Merc - at 2014.04.22 13:42:00
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4833. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
CCP wrote: Game Design has considered this, but weGÇÖre not getting many resources for new code/features so damage over time is not going to happen any time soon. We canGÇÖt see any way to easily improve the Plasma Cannon against vehicles (its...
- by Cat Merc - at 2014.04.22 13:15:00
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4834. In just 22 days (14/5/2014) - in General Discussions [original thread]
Himiko Kuronaga wrote: Put kincats on your assault and suddenly he's faster than your heavy. Crazy eh? Again, sprint speed is not movement speed. Sprint speed doesn't help you in combat. Movement speed does. Put kin cats on your assault and...
- by Cat Merc - at 2014.04.22 13:08:00
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4835. In just 22 days (14/5/2014) - in General Discussions [original thread]
Himiko Kuronaga wrote: Cat Merc wrote: Himiko Kuronaga wrote: By introducing the snare effect you don't have to directly compare the PLC to the forge, because they serve different functions. A forge kills tankers who screw up. A swarm lau...
- by Cat Merc - at 2014.04.22 13:02:00
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4836. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Forge gun: 300m range Very fast projectile Projectile moves forward directly 1500 damage for assault, 2100 for breach Plasma Cannon: 40m~ effective range (Sniping vehicles beyond that point is a matter of luck, no matter how good your aim, becaus...
- by Cat Merc - at 2014.04.22 13:01:00
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4837. In just 22 days (14/5/2014) - in General Discussions [original thread]
Forge gun: 300m range Very fast projectile Projectile moves forward directly 1500 damage for assault, 2100 for breach Plasma Cannon: 40m~ effective range (Sniping vehicles beyond that point is a matter of luck, no matter how good your aim, becaus...
- by Cat Merc - at 2014.04.22 12:56:00
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4838. In just 22 days (14/5/2014) - in General Discussions [original thread]
Himiko Kuronaga wrote: By introducing the snare effect you don't have to directly compare the PLC to the forge, because they serve different functions. A forge kills tankers who screw up. A swarm launcher assists a combined effort, or deters. T...
- by Cat Merc - at 2014.04.22 12:52:00
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4839. In just 22 days (14/5/2014) - in General Discussions [original thread]
Ryme Intrinseca wrote: Is the PC the only light weapon that has always been useless? I would say burst AR as well, but at one time ARs were so strong that even the ginger headed stepchild of the family could hold its own. Allotek Rifles didn'...
- by Cat Merc - at 2014.04.22 12:45:00
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4840. In just 22 days (14/5/2014) - in General Discussions [original thread]
Himiko Kuronaga wrote: No. Heavy weapons > light weapons. If they didn't do this, they wouldn't bother making them heavy. Heavy weapons are about raw power yes, but not to the point where heavy weapons are flat out better than light weap...
- by Cat Merc - at 2014.04.22 12:41:00
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