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2901. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Cat Merc wrote: Gavr1lo Pr1nc1p wrote: The cloaked shotgun scout dilemma: 1. The shotgun is bad. Admit it. We all know that it is still outclassed by fine rifles except in the hands of a very elite few. 2. The cloak is b...
- by Cat Merc - at 2014.10.18 15:59:00
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2902. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: Cat Merc wrote: Gavr1lo Pr1nc1p wrote: The cloaked shotgun scout dilemma: 1. The shotgun is bad. Admit it. We all know that it is still outclassed by fine rifles except in the hands of a very elite few. 2. The cloak i...
- by Cat Merc - at 2014.10.18 15:44:00
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2903. Caldari Production Facility in 1.9 (pics) - in General Discussions [original thread]
heh
- by Cat Merc - at 2014.10.18 13:34:00
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2904. What FW has become - in General Discussions [original thread]
...Excellent.
- by Cat Merc - at 2014.10.18 13:33:00
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2905. Damn you CCP Rattati, just damn you - in General Discussions [original thread]
Good thing I finally got my kin cats to V, don't have to rely on Aurum proto kin cats
- by Cat Merc - at 2014.10.18 13:32:00
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2906. Hey CCP, time to make a quick buck! - in General Discussions [original thread]
CommanderBolt wrote: Make everything! Shiney BPO-em and sell em, sell em all! On a serious note, anything for the lower end of the aurum scale? Of course not. Peasants are not allowed.
- by Cat Merc - at 2014.10.18 12:56:00
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2907. Hey CCP, time to make a quick buck! - in General Discussions [original thread]
I had an associate make a request of me to inform CCP (Crowd Control Productions) that he is willing to pay 50$ (Fifty dollars) for a "Quafe Assault Rifle Blueprint Original". Proof Now just
- by Cat Merc - at 2014.10.18 12:45:00
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2908. Damn you CCP Rattati, just damn you - in General Discussions [original thread]
Why...
- by Cat Merc - at 2014.10.18 12:34:00
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2909. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: The cloaked shotgun scout dilemma: 1. The shotgun is bad. Admit it. We all know that it is still outclassed by fine rifles except in the hands of a very elite few. 2. The cloak is bad. It shines, glows in the dark, and m...
- by Cat Merc - at 2014.10.18 11:45:00
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2910. Supply depots should have way more HP - in General Discussions [original thread]
Breakin Stuff wrote: Horizon Limit wrote: Breakin Stuff wrote: Until suit swapping instantly to avoid dying is nerfed the depots need no such buff. This mechanic is too easily exploited and the only real hard counter is obliterating the ...
- by Cat Merc - at 2014.10.18 11:03:00
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2911. Cloak Delay [1.9] - in General Discussions [original thread]
Aeon Amadi wrote: https://forums.dust514.com/default.aspx?g=posts&m=1700008#post1700008 Thanks for clearing that up.
- by Cat Merc - at 2014.10.18 10:29:00
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2912. Cloak Delay [1.9] - in General Discussions [original thread]
Aeon Amadi wrote: Cat Merc wrote: Aeon Amadi wrote: Cat Merc wrote: If it was my decision, the cloak would be absolutely impossible for use in combat situations. CCP said back before it was released that this is a tool to cross open te...
- by Cat Merc - at 2014.10.18 10:24:00
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2913. Cloak Delay [1.9] - in General Discussions [original thread]
Aeon Amadi wrote: Cat Merc wrote: If it was my decision, the cloak would be absolutely impossible for use in combat situations. CCP said back before it was released that this is a tool to cross open terrain, not for combat. And I still thin...
- by Cat Merc - at 2014.10.18 10:21:00
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2914. Leaked picture of CCP upper mangement - in General Discussions [original thread]
Denchlad 7 wrote: Walking around the Warbarge in my Quafe Assault ck.0 and seeing these 'Quafe' suits looking so tacky annoys me. I am the Die-Cast Metal version. They are the cheap Plastic Made Im China versions. Look like they are too. It'...
- by Cat Merc - at 2014.10.18 05:53:00
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2915. Cloak Delay [1.9] - in General Discussions [original thread]
If it was my decision, the cloak would be absolutely impossible for use in combat situations. CCP said back before it was released that this is a tool to cross open terrain, not for combat. And I still think that's what it should be.
- by Cat Merc - at 2014.10.18 05:00:00
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2916. DUST Uprising graphical "upgrade" - in General Discussions [original thread]
https://www.youtube.com/watch?v=A9DX1M24dOU&channel=SplintCENTRAL Is it just me, or did we overall go back in terms of graphics? I mean, yeah some textures aren't as good as we have right now, but the effects, the overall atmosphere, they a...
- by Cat Merc - at 2014.10.18 04:48:00
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2917. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: The only reason the CreoDron Shotgun really has a chance is because its massive damage per clip value. And cloak, allowing you to effectively close the distance on maps that would usually be terrible for shotguns. And mas...
- by Cat Merc - at 2014.10.18 04:27:00
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2918. @Rattati and balancing using spreadsheets and graphs - in General Discussions [original thread]
CCP Rattati wrote: I blame something else, it's for some reason too easy to hit with it. But you are right. However, the first steps need to be mathematical and then you tweak on feeling and gut. That's the difference. That's how I do it. ...
- by Cat Merc - at 2014.10.17 14:24:00
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2919. @Rattati and balancing using spreadsheets and graphs - in General Discussions [original thread]
Lazer Fo Cused wrote: Cat Merc wrote: Lazer Fo Cused wrote: Soraya Xel wrote: Good balance work takes into account both the math and the less tangible elements of it's operation as well. Rattati brings the math, we bring the player fee...
- by Cat Merc - at 2014.10.17 14:23:00
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2920. @Rattati and balancing using spreadsheets and graphs - in General Discussions [original thread]
Lazer Fo Cused wrote: Soraya Xel wrote: Good balance work takes into account both the math and the less tangible elements of it's operation as well. Rattati brings the math, we bring the player feedback. :) 1. The math is wrong - rattari ...
- by Cat Merc - at 2014.10.17 14:08:00
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