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21. [BUG] 1.6 Scan Radius - in Technical Support/Bugs [original thread]
Just put it back tot he original 25 meters.
- by Cass Caul - at 2013.11.08 21:40:00
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22. 5 months and 13 days of almost uninterrupted gameplay and I can't find a Thale - in Technical Support/Bugs [original thread]
Actually you revieve 1 or 3 Officer weapons this build. Also they can be salvaged in PC. 51 HGMs (lol Gastun's HMG found 6 times, 5 in beta 1 in Uprising) 59 FGs. Started Uprising with 0. 63 Cala's. Started Uprising with 40, used 10, so 15 reward...
- by Cass Caul - at 2013.11.07 19:37:00
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23. [bug] Not gaining 3x SP - in Technical Support/Bugs [original thread]
Ghosts Chance wrote: its 3x the active SP portion of you in game SP generation. this comes in 3 parts passive in game SP acumulation Active SP acumulation due to activity in game (aka acumulates while your alive Active SP based on how many wa...
- by Cass Caul - at 2013.11.06 23:02:00
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24. [bug] Not gaining 3x SP - in Technical Support/Bugs [original thread]
Heavenly Daughter wrote: Cass Caul wrote: I've been playing ambush, skirmish, and domination today and am only gaining the typical amount of Skill Points at the end of match. Quote: From November 6 to 13, players will earn active Skil...
- by Cass Caul - at 2013.11.06 22:23:00
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25. Controller sway - in Technical Support/Bugs [original thread]
I'm not sure how long you've played this game so I'll have to ask: Are you standing still? A lot of people are coming over from some really bad game where sniper sway only exists through forward and reverse movement while lateral movement does no...
- by Cass Caul - at 2013.11.06 22:12:00
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26. [bug] Not gaining 3x SP - in Technical Support/Bugs [original thread]
I've been playing ambush, skirmish, and domination today and am only gaining the typical amount of Skill Points at the end of match. Quote: From November 6 to 13, players will earn active Skill Points from battles at three times the normal ...
- by Cass Caul - at 2013.11.06 22:08:00
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27. PC Frame Rate lag still here (Video) - in Technical Support/Bugs [original thread]
DJINN Marauder wrote: CCP OverRainbow wrote: Hi, I found that you played PC games several times on Oct. the 12th. Can you tell me which was the one in your video, or every PC battle you played dropped frame rate? Thank you Every battle t...
- by Cass Caul - at 2013.10.26 02:37:00
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28. Bunny Hopping and Lateral Strafing while under Shotgun Fire - in Technical Support/Bugs [original thread]
re-confirming this. It seems that strafing is the cause. maybe an unforeseen cause of with AIM Assist overcompensating. Also happening with SMG and people "dancing" where one cycles through a,s,d,w or jiggles the left analogue stick in a cemi circ...
- by Cass Caul - at 2013.09.21 13:40:00
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29. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
CCP LogiBro, you're so keen to answer other people. So what about this one?
- by Cass Caul - at 2013.09.03 19:33:00
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30. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
New Scan changes made my favorite suit relevant: Scout gk.0, 1x Complex Precision Enhancer, CreoDron Shotgun, Core Flaylock, M1 Grenade, Compact Nanohive, 3x Complex Range Enhancers, 1x Complex Profile Dampener* Sneaking up on people (albeit far ...
- by Cass Caul - at 2013.09.03 18:01:00
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31. 1.4 problem: Glitched domination - in Technical Support/Bugs [original thread]
I support a 150 clone ambush. well, I support any Ambush that has more than 50 clones
- by Cass Caul - at 2013.09.03 17:37:00
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32. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
2100 Angels wrote: Post 1.4: I was just in a game where I rendered a player model at 564m. This is great news! Not sure if this game was an anomaly, but is a step in a promising direction. I will note, however, that half of a large turret inst...
- by Cass Caul - at 2013.09.03 17:14:00
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33. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
CommanderBolt wrote: If the PS3 struggles to render the game as it is, I see why you have put in render limits. However this is a really really bad idea in a FPS, not being able to see targets because they are too far to render is just plain w...
- by Cass Caul - at 2013.09.03 13:54:00
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34. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
new patch is tomorrow. i'm putting down 10million ISK that view distance is not improved in it
- by Cass Caul - at 2013.09.02 19:15:00
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35. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
2100 Angels wrote: CCP Praetorian 1.4 DEV BLOG wrote: The rendering systems got their share of optimization and improvement love as well http://dust514.com/news/blog/2013/08/uprising-1.4-and-beyond Lets hope this has fixed some of the i...
- by Cass Caul - at 2013.08.23 15:36:00
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36. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Why would they need to fix the problem? This game doesn't even have 5000 players anymore. FFXIV is a few days away and is going to take a few hundred away. In mid September many will be drawn away by GTA V. The PS4 is not backwards compatible, so ...
- by Cass Caul - at 2013.08.22 15:23:00
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37. Invincible Hackers - in Technical Support/Bugs [original thread]
The shotgun thing is unrelated. It just doesn't work point-blank-range. I think the weapons actually fire from about 1m outside the display. were you actually point-blank, or did you try moving in and out?
- by Cass Caul - at 2013.08.17 22:08:00
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38. Ashland bug, ALL game modes - in Technical Support/Bugs [original thread]
imma go hide there next to the null cannon and wait for red-dots to hack
- by Cass Caul - at 2013.08.17 14:48:00
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39. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
hi there
- by Cass Caul - at 2013.08.15 06:50:00
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40. Huge latency issues. - in Technical Support/Bugs [original thread]
interesting. US: 36 EU: 98 Asia: 255.5 Oceania: 231.8 On America server I've been having some really bad lag while using the Mass Driver. I hit R1, hear the noise, take 3 steps, then it fires. SHANN da MAN wrote: it's not a bad ping or hig...
- by Cass Caul - at 2013.08.08 13:40:00
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