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301. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: @ Gav Totally agree; the shotgun needs the old proficiency bonus restored (RoF). It also needs an increase from 5m optimal range. But the shotgun won't get what it needs until we've corrected its over performance. Fixing fi...
- by Cass Caul - at 2014.09.05 23:37:00
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302. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Cass Caul wrote: Sinboto Simmons wrote: Yall realize the blade dancer has that little animation too right? It's more the throwing knife that I hate. Warlock and Titan have OHKO melee or if you're outside the range...
- by Cass Caul - at 2014.09.05 23:12:00
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303. Scout Registry / Killboard - in General Discussions [original thread]
Dear gods shotty! What the hell are you thinking?! Shotgun is losing more and more ground as time goes on. Loss to Rate of Fire is/was a ******* huge one. The HP levels of Assaults mean they already take 3 shots to kill, within optimal range....
- by Cass Caul - at 2014.09.05 23:10:00
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304. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Yall realize the blade dancer has that little animation too right? It's more the throwing knife that I hate. Warlock and Titan have OHKO melee or if you're outside the range of hitting someone it'll instantly recharge. ...
- by Cass Caul - at 2014.09.05 22:29:00
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305. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Titan Fists and Nova Bomb both required you to expose yourself and get within a certain range. . . Titan is invincible while performing the animation. The Warlock is performing an attack, so you can end up killing the guy t...
- by Cass Caul - at 2014.09.05 22:25:00
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306. Scout Registry / Killboard - in General Discussions [original thread]
addendum, proto scanner < basic damp < 2x Precision < Enhanced damp < 3x precision < complex damp was the game of attrition back in 1.7 Now you need a 2 complex damps (& a cloak for Min and Amarr) to get past what used to on...
- by Cass Caul - at 2014.09.05 21:20:00
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307. Scout Registry / Killboard - in General Discussions [original thread]
Problem with the approach on your end shotty, only gal and Cal can do that because Min and Amarr can be picked up on passive without the cloak. As is, you'll get the kill before enough data is transferred to the other team All you needed was a Co...
- by Cass Caul - at 2014.09.05 21:13:00
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308. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Cass Caul wrote: felt helpless in the air and died too often. Sounds a lot like the golden gun. That's why it'll be blade dancer for PVP and Gunslinger for PVE
- by Cass Caul - at 2014.09.05 20:36:00
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309. IGÇÖm going on a trip, but before I go - in General Discussions [original thread]
BlazeXYZ wrote: Wait, since your going to comeback soon why are you giving away all your isk and please tell me how you manage to rack up 800 mil isk in two years. I'v been playing this game for about two years now and I only have 90 mil. l...
- by Cass Caul - at 2014.09.05 20:04:00
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310. Scout Registry / Killboard - in General Discussions [original thread]
Master Smurf wrote: @ Appia - thanks Make sense That's actually how it works, not just a way to interpret it. Though in-game stats may be valued at 10 for a total of 100. You have the option to bring any stat to 10. So the lock-in skill ...
- by Cass Caul - at 2014.09.05 19:48:00
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311. IGÇÖm going on a trip, but before I go - in General Discussions [original thread]
Killar-12 wrote: Immortal John Ripper wrote: Must have killed all of them 1,000 times over throughout my entire pc career. 1 billion isk please. if sending isk doesn't work just try again. sometimes my name changes ingame. I'll hold on ...
- by Cass Caul - at 2014.09.05 17:52:00
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312. Scout Registry / Killboard - in General Discussions [original thread]
Master Smurf wrote: Bayeth Mal wrote: http://www.destinydb.com/ So appparently in the full game at higher levels Hunters will have a cloaked back stab ability and Warlocks will have short teleporting and squad healer abilities. The Hunte...
- by Cass Caul - at 2014.09.05 17:27:00
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313. Scout Registry / Killboard - in General Discussions [original thread]
Man of Spade wrote: Now I've never used the charge, but I seem to remember it's description saying that it could be fired uncharged at a lower damage, was this removed/just never implemented? The charge sniper has a little charge gauge the ...
- by Cass Caul - at 2014.09.05 17:09:00
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314. Scout Registry / Killboard - in General Discussions [original thread]
I use the Ishukone in PC. The Alpha damage of the Charge was never enough to finish off a proto logi and you needed to get a body shot, the charge time was too high. TTK via Ishukone is less than TTK via Charge. Unless they are cloaked scouts runn...
- by Cass Caul - at 2014.09.05 16:54:00
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315. Scout Registry / Killboard - in General Discussions [original thread]
Symbioticforks wrote: Iron Wolf Saber wrote: So about the tactical; How would you guys like the stability mechanic to be increased to the point you can get a still gun while standing? What in your mind would be an acceptable ( I still do n...
- by Cass Caul - at 2014.09.05 15:33:00
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316. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: @ How to fix cloak My two cents: 1) Add 1-2 second delay between decloak and action, such that a decloak sequence is fully removed from attack sequence. 2) Add distinctive decloak sound effect and/or increase volume, suc...
- by Cass Caul - at 2014.09.05 01:47:00
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317. Scout Registry / Killboard - in General Discussions [original thread]
speaking of redlines. I wish Manus Peak still used the old ones.
- by Cass Caul - at 2014.09.05 01:27:00
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318. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: They can remove cloaks if I'm unscannable with only a single damp Also, wed need passives removed, but scouts getting a range buff to 45m with max passives 1 damp to win vs everything but focused scanner. 2 damps alwa...
- by Cass Caul - at 2014.09.05 01:09:00
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319. Scout Registry / Killboard - in General Discussions [original thread]
I love my Nemesis. I was excited for the Cloak since the March Dev-blog last year. I really, really, really wanted it to work the same way. It did not. Well, the reduced scan sig is pretty close tho'
- by Cass Caul - at 2014.09.05 01:06:00
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320. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Jace Kaisar wrote: One Eyed King wrote: Iron Wolf Saber wrote: Anyways CPM Zatara supposedly talked to you guys about removing cloaks and according to him was a positive response. While I would love to read all 107...
- by Cass Caul - at 2014.09.05 00:42:00
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