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141. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Buster Friently wrote: Lol! Hitscan weapons. Unlimited vehicle ammunition. Short ranges on all weapons. Tiny explosive damage. Antigravity spaceships. Shields stopping rail guns. No water, anywhere. Headshot bonus damage. Uphill /downh...
- by Canaan Knute - at 2013.07.31 23:37:00
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142. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Quote: I will not even look at this thread again, much less reply, in order to expedite this threads inevitable burying under the ten tons of things that are actually important. I just had to reply as it kinda pissed me off that you claim it to...
- by Canaan Knute - at 2013.07.31 23:26:00
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143. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Revelations 514 wrote: So what you have said in your previous posts is that their is some sort of malicious code that makes heavies not be able to see RE's and other items as well as other suits; and it's based on profile sig? Ummmm no,...
- by Canaan Knute - at 2013.07.31 23:25:00
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144. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
OZAROW wrote: Lmao I can't help my self, dude your a TROLL, nothing s gonna convince you Convincing arguments will convince me. Yours weren't. Quote: all your looking for is a argument for a stupid sound that isn't gonna matter when u blow...
- by Canaan Knute - at 2013.07.31 21:54:00
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145. Amarr Heavy Weapon Idea: Laser Cannon - in Feedback/Requests [original thread]
Isn't there already a heavy laser weapon in the works?
- by Canaan Knute - at 2013.07.31 10:01:00
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146. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Shattered Mirage wrote: Yup but, that isn't gonna happen.... You never know.
- by Canaan Knute - at 2013.07.31 09:23:00
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147. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
I think it would make more sense to buff other weapons rather than nerf the AR. The HMG in particular needs a slight buff. Less dispersion would be nice.
- by Canaan Knute - at 2013.07.31 09:08:00
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148. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
OZAROW wrote: LMAO I GIVE UP! BET YOUR SINGLE OR SOON TO BE FOR NOT GIVING UP ON A MUTE POINT LOL DUUDE UR TOO MUCH, IM DONE What in the world does this debate have anything to do with being single? It seems like you're getting desperate beca...
- by Canaan Knute - at 2013.07.31 09:07:00
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149. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
OZAROW wrote: So now you want realism? Here's futuristic realism for ya.... Your throwing " not placing " a plastic explosive that doesn't make a noise or blow up on impact , why? Because its probably the future an they have it in a space foam ...
- by Canaan Knute - at 2013.07.31 08:09:00
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150. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
OZAROW wrote: So all this just to get a sound to the damn thing? There was more than one suggestion in the OP, or did you forget? Quote: Ok your walking I run up behind you drop it behind you ( whoosh all loud an $/-/%) jump, land Infront ...
- by Canaan Knute - at 2013.07.31 08:07:00
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151. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
OZAROW wrote: Um, actually indirectly it is because if you had your way you wouldn't get insta dead! L I don't care about remote explosives being able to kill me in one hit, but I do care about weapons not behaving realistically, and REs not m...
- by Canaan Knute - at 2013.07.31 02:49:00
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152. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
OZAROW wrote: TROLLL MUCH! Why don't you stop quoting 5 things from one post an do it once like everyone else instead of doing these stupid quotes, so that the person replying back can't quote your post because you already used the 5 quotes?! ...
- by Canaan Knute - at 2013.07.31 02:24:00
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153. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Quote: Face it you never been killed that way an now you wanna cry unfair ?! Poor sportsmanship I didn't use the word unfair once in this entire thread. I just don't think it makes sense that you can't hear remote explosives landing on the gr...
- by Canaan Knute - at 2013.07.31 01:14:00
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154. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
OZAROW wrote: Dude the op is on crack, ur still goin on about this trying to get it top bumped eh? So replying to other people's posts in your own thread is considered bumping now? Quote: You fail to remind yourself this an also your so sl...
- by Canaan Knute - at 2013.07.31 01:13:00
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155. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
BARDAS wrote: Leave RE's alone. They are not as easy to use as you may think. I'm talking about remote explosives versus heavies. It's not hard to take advantage of a heavy's lack of mobility, not to mention the fact that we can't see as much ...
- by Canaan Knute - at 2013.07.31 00:49:00
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156. [Feedback] Put your Unfair/Cheap/Bull Deaths Here! - in Feedback/Requests [original thread]
Horse Schitt wrote: As the title says, if you feel you've died in some way you feel unfair, post it here so CCP gets a good look at what gameplay in Dust is like. The story that made me create this thread : So, my friend and I decided we'd d...
- by Canaan Knute - at 2013.07.29 22:24:00
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157. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
OZAROW wrote: Um all ur rebuttals kinda do you no justice , k fine you didn't follow the scout, but it was your bad luck he was packing explosives. It's not really of any concern to me if you think my rebuttals don't do me justice. Quote: ...
- by Canaan Knute - at 2013.07.29 21:49:00
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158. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Speaking from experience, when you see a group of enemy players sniping from a tower when only one or two are needed, that gives you a fairly significant advantage on the ground.
- by Canaan Knute - at 2013.07.29 21:23:00
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159. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
R'adeh Hunt wrote: To his defence, your suggestions come pretty close to that. They'd make sure only random fools would ever die to REs. I doubt making the RE visible while thrown would affect it as much as you think it would.
- by Canaan Knute - at 2013.07.29 20:58:00
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160. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
CuuCH Crusher wrote: In this post you did ask for REs to glow red like grenades do right? If not then sorry. If yes then HTFU. Maybe not red, although I wouldn't have a problem with that, but the RE itself is completely invisible when flying...
- by Canaan Knute - at 2013.07.29 20:56:00
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