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1. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
The reason I paid to join the open beta was the transgaming aspect of Dust. The cool aspect was not the weapons, or the dropsuits, or the interesting customization options for the dropsuits, though those are all very cool. No, the thing that inter...
- by Calanorn Blamed - at 2015.03.18 04:16:00
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2. Station interior moods. - in Map Ideas [original thread]
in the meantime, I have thought of another problem with station DUST PVP maps. The problem would only arise if the Eve pilot could pick the power of the dust mercs he could hire. If the pirate base mercs have fixed gear, and the eve pilot hires pr...
- by Calanorn Blamed - at 2014.03.02 17:54:00
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3. Station interior moods. - in Map Ideas [original thread]
Kitt 514 wrote: Stations have always been a good idea. I posted in a thread just now about this two, but its important that you aren't taking ground in EVE with DUST. Station timers have a habit of producing some of the largest fights. Control...
- by Calanorn Blamed - at 2014.03.01 01:55:00
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4. Station interior moods. - in Map Ideas [original thread]
Kitt 514 wrote: Stations have always been a good idea. I posted in a thread just now about this two, but its important that you aren't taking ground in EVE with DUST. Station timers have a habit of producing some of the largest fights. Control...
- by Calanorn Blamed - at 2014.02.27 05:37:00
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5. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
It is time, decidedly time, to integrate the two games more. I want events that do this. If this involves new eve pilots and high sec fleets, so much the better. It is also time to label which districts are controlled by which high sec corp. How a...
- by Calanorn Blamed - at 2014.02.27 04:37:00
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6. ROGE DRONE NEST !!!! - in Map Ideas [original thread]
If anyone has ever seen a rogue drone hive, it is as cool as it is scary. They are massive robotic stations made of space junk and derelict ships, but beautiful. The rogue drones themselves are a robotic race with a totalitarian insect like organi...
- by Calanorn Blamed - at 2014.01.20 01:12:00
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7. How Maps Affect Dust - in Map Ideas [original thread]
So what are Dust contests? Are they Battles, or are they more like football games? Which do the players really want? In a battle, one side is usually at the site first and has time to prepare. The numbers of each side are almost never equal. Both...
- by Calanorn Blamed - at 2014.01.19 00:10:00
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8. NO Eve SHIP MAPS ! - in Map Ideas [original thread]
I think one reason Eve players might be against boarding parties is because in Eve, unlike most games, equipment is expensive. It is very expensive. In fact, if you are a lone single player, you can spend months mining asteroids to get enough mone...
- by Calanorn Blamed - at 2014.01.18 22:56:00
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9. Station interior moods. - in Map Ideas [original thread]
Station interior maps are an excellent idea. Interior maps would also be a great way to integrate Eve and Dust without hurting game balance. Pirate bases and asteroid colonies could be taken over on missions with interior battles. One has to be ca...
- by Calanorn Blamed - at 2014.01.18 21:59:00
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10. indoor map - in Map Ideas [original thread]
In Eve the low level missions frequently have asteroid colonies or pirate bases with robotic guns that shoot at the capsuleers. What if the stations were associated with an indoor dust map? The pirates and the Mission runners could fight over the ...
- by Calanorn Blamed - at 2014.01.06 04:33:00
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11. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
The best maps are those where the battle outcome effects the EVE universe in some way. Somehow involving the DUST mercs in a way they they know what they are fighting for makes both games a lot more interesting. Many reinforcing small effects are ...
- by Calanorn Blamed - at 2013.02.11 00:11:00
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12. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I would like an asteroid mining colony map like the pirate bases in EVE. The map could be triggered by an eve mission, and instead of destroying the base, DUST mercs could be inserted to gather up the treasure. They get paid for time and what they...
- by Calanorn Blamed - at 2013.02.10 23:52:00
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13. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
A fortified map with bunkers, tunnels, and hardened turrets might help newer weaker players against an organized corp. The reason could be an evacuation, or destroying data, or some such timed situation. " You are doomed. You are going to lose. We...
- by Calanorn Blamed - at 2013.02.10 23:43:00
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