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101. Gentlemen - in General Discussions [original thread]
Sorry forge beats that any day of the week.
- by Caeli SineDeo - at 2013.06.27 04:12:00
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102. Latest Dev Blog Fails for vehicles. - in General Discussions [original thread]
calisk galern wrote: as I posted before, in the current environments vehicle can't be allowed to be the battle changing easy win factory that vehicles probably should be, and most vehicle drivers expect. if the proper constraints were applied ...
- by Caeli SineDeo - at 2013.06.26 04:44:00
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103. Latest Dev Blog Fails for vehicles. - in General Discussions [original thread]
Just for you guys. Perfect example of what I predicted the future coming of armor vs shield tank gameplay. https://forums.dust514.com/default.aspx?g=posts&m=606330#post606330 CCP went one step further and made this even worse by nerfing th...
- by Caeli SineDeo - at 2013.06.26 04:31:00
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104. Latest Dev Blog Fails for vehicles. - in General Discussions [original thread]
PhillyPride wrote: What were you expecting? CCP might actually work on tweaking mechanics slightly and watch how they effect the gameplay. Maybe they would look into something that has been unbalanced for the last 4 months going onto 5.
- by Caeli SineDeo - at 2013.06.26 04:26:00
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105. Latest Dev Blog Fails for vehicles. - in General Discussions [original thread]
Mobius Wyvern wrote: Caeli SineDeo wrote: Mobius Wyvern wrote: Oh for ****'s sake will you all just SHUT UP?! THE SECOND COMING OF CHRIST NOT IN DEVBLOG?! **** BRICKS!!!!!! I think I'm at the point where I need to take a break from the...
- by Caeli SineDeo - at 2013.06.26 04:24:00
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106. Latest Dev Blog Fails for vehicles. - in General Discussions [original thread]
Mobius Wyvern wrote: Oh for ****'s sake will you all just SHUT UP?! THE SECOND COMING OF CHRIST NOT IN DEVBLOG?! **** BRICKS!!!!!! I think I'm at the point where I need to take a break from these forums. You can tell me to shut up when yo...
- by Caeli SineDeo - at 2013.06.26 04:16:00
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107. Latest Dev Blog Fails for vehicles. - in General Discussions [original thread]
Just lost hope for any dynamic gameplay with the roles of vehicles being equally important as a good infantry. Dust looks like the future of a infantry only gameplay. I can on my alt and single turn the tide of battle. My tanks with 12m SP banked...
- by Caeli SineDeo - at 2013.06.26 04:07:00
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108. Cr0ps, you ever go positive? - in The War Room [original thread]
CHICAGOCUBS4EVER wrote: Honestly doesn't matter if its a joke or not....there is no call for this Oh no the boss has found ur thread Xero. :P Naughty Naughty. Chicago, you ever hit anything with your forge? :)
- by Caeli SineDeo - at 2013.06.26 03:41:00
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109. Northern War (Day 12 UPDATE) "12 Days" - in The War Room [original thread]
CHICAGOCUBS4EVER wrote: you should write it like the old 'Choose your own Adventure' stories.. head East and this happens, head West and that happens. damn sometimes I miss childhood Loved those Goosebump books. A Night in Terror Tower ...
- by Caeli SineDeo - at 2013.06.20 14:42:00
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110. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
First off so all you guys understand Proto tanks are already in the game. Enforcers/Mauraders. Fully pimping out a Enforcer takes 16m Skill points. Going into both types of tanks is going to cost 20m skill points. If they actually add a teir of ta...
- by Caeli SineDeo - at 2013.06.18 18:34:00
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111. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
izmurph wrote: Caeli SineDeo wrote: Swarms are actually over powered against armored vehicles. They can 3 shot armor tanks pretty easy currently. That is a armor tank running 47% resist and the biggest plate. Even with the rep Active you ca...
- by Caeli SineDeo - at 2013.06.18 15:10:00
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112. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
Royce Kronos wrote: Caeli SineDeo wrote: Royce Kronos wrote: Caeli SineDeo wrote: A proper swarm build puts out 5000 damage against armor. Uhuh. Is this in one shot? If not, you should probably be retreating after you hear the swarms...
- by Caeli SineDeo - at 2013.06.18 14:55:00
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113. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
Delta 749 wrote: Caeli SineDeo wrote: I laugh so hard when people say you do not know what your doing. Your stupid. You have a **** build. Yes I expect to 1v1 a tank but he must run with full squads. I should easily run solo. People like y...
- by Caeli SineDeo - at 2013.06.18 14:52:00
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114. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
Royce Kronos wrote: Caeli SineDeo wrote: A proper swarm build puts out 5000 damage against armor. Uhuh. Is this in one shot? If not, you should probably be retreating after you hear the swarms coming your way anyway. That is one shot. A...
- by Caeli SineDeo - at 2013.06.18 14:46:00
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115. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
I laugh so hard when people say you do not know what your doing. Your stupid. You have a **** build. Yes I expect to 1v1 a tank but he must run with full squads. I should easily run solo. People like you have destroyed this game. Vehicles are sl...
- by Caeli SineDeo - at 2013.06.18 14:37:00
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116. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
Swarms are actually over powered against armored vehicles. They can 3 shot armor tanks pretty easy currently. That is a armor tank running 47% resist and the biggest plate. Even with the rep Active you can not keep up with their damage. Sorry i...
- by Caeli SineDeo - at 2013.06.18 14:10:00
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117. Why I am Against Dropships being set as support role only. - in General Discussions [original thread]
A lot of people want dropship stuck in the support spawn role only. Why this is a bad Idea and not that useful even when we get big maps. If dropships are going to be a viable part of PC matches, Corps vs Corps in the future. They need to have t...
- by Caeli SineDeo - at 2013.06.14 17:52:00
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118. Devs - Are you even looking at the major HAV imbalance??? - in General Discussions [original thread]
Harpyja wrote: Says it in the title. All over the forums. Armor tankers don't want to lose their king-of-the-hill position. Devs, just a few responses from you on these topics so that we know that it's being looked at. This imbalance is st...
- by Caeli SineDeo - at 2013.06.14 04:31:00
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119. Shield tanks are not underpowered - in General Discussions [original thread]
Bring any shield against me. Let me know how it goes. :) I have never had gunnlogi or enforcer beat me 1v1 with missiles. I have had enforcers get the drop on me and I still turn on them and kill them. Sorry but shields need a buff slightly. and...
- by Caeli SineDeo - at 2013.06.13 14:41:00
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120. Tomorrow is Dust's One month Anniversary! - in General Discussions [original thread]
GLiMPSE X wrote: Yes, I understand you burned out in beta, but please put your rants into perspective. Love, GLiMPSEGäó Depending on what you call the anniversery. Closed beta started before now. January of last year I think some lucky eve ...
- by Caeli SineDeo - at 2013.06.13 13:38:00
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