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2281. Skirmish and Booster ! - in General Discussions [original thread]
you would think fixing stats for 1 of the current 3 available game modes would be a top priority. like it or not we live in a world driven by statistics, and as more people realize their stats are not counting in skirmish, the more people will be ...
- by CHICAGOCUBS4EVER - at 2013.03.08 15:48:00
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2282. Does CCP know who got the most SP from the glitch fix? - in General Discussions [original thread]
if you got 1.2mil u deserve to get drug out in the street and beaten for pure stupidity. I can understand upwards of 100k as someone couldnt get on for a few days at the beginning, but the remedy was quickly discovered, and I commend CCP for ato...
- by CHICAGOCUBS4EVER - at 2013.03.08 15:45:00
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2283. Heavies are now underpowered. - in General Discussions [original thread]
Sentient Archon wrote: I have a proto logi. On my proto logi I can fit 4 complex shield extenders and 4 complex armor plates. That takes my EHP to over 1000 i.e. 1052. A proto heavy can fit fit 3 complex shield extenders and maybe 1 complex a...
- by CHICAGOCUBS4EVER - at 2013.03.07 20:47:00
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2284. Heavies are now underpowered. - in General Discussions [original thread]
I would be perfectly happy with the 100% cpu upgrade that ALL other protos get, and another low slot. as well as dmg mods being fixed 3 high 2 low for proto at the crazy price just doesnt add up. (which is only 1 more high from either advanced) ...
- by CHICAGOCUBS4EVER - at 2013.03.07 18:46:00
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2285. Are Omega active boosters really worth that much AUR? Let's take a look..... - in General Discussions [original thread]
its a 2x... .5x more than current boosters. so 380ish k sp for the week....BUT... now 2k per match after the cap. the thing most fail to realize is yes its overpriced, not worth it etc, BUT is the ONLY way to get more SP per time played, which wi...
- by CHICAGOCUBS4EVER - at 2013.03.04 20:37:00
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2286. 5 million+ SP club - in General Discussions [original thread]
Lance 2ballzStrong wrote: I wonder how people can play this game so much. Yeah I like the concept of DUST and what CCP has in store, but to have 10k,15k, 20+ k kills in a beta with 4 maps? GG not hard if you are playing... ~20kills/game ...
- by CHICAGOCUBS4EVER - at 2013.02.27 18:47:00
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2287. 5 million+ SP club - in General Discussions [original thread]
Fornacis Fairchild wrote: CHICAGOCUBS4EVER wrote: Sir Meode wrote: ImperfectFan514 wrote: i'm not even in the top 50 players in the game. Lololol if you play that much and not in the top 50 then your a logi or a sh*t player. ...
- by CHICAGOCUBS4EVER - at 2013.02.27 18:40:00
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2288. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
Trevor K wrote: Django Quik wrote: Does anyone have anything to actually say about the shield/armor modules or the main point raised in this post, rather than the funny maths CCP does that was only mentioned as an aside and now I wish I hadn...
- by CHICAGOCUBS4EVER - at 2013.02.27 17:06:00
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2289. Hitting the SP cap too quickly - in General Discussions [original thread]
it takes roughly 8-10 hours of playing time to get your cap. If that takes you 5 days, or 1 day that is your choice. the 1k/match after can add up and I'm totally fine with the current system. you are not obligated to get on every day so you dont...
- by CHICAGOCUBS4EVER - at 2013.02.27 16:09:00
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2290. ....New Dropsuit Tier? - in General Discussions [original thread]
'dropsuit proficiency' why not? 16x multiplier...oooo the agony
- by CHICAGOCUBS4EVER - at 2013.02.27 15:57:00
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2291. Dust 514 beta trailer: Link [Fan made] - in General Discussions [original thread]
well done!
- by CHICAGOCUBS4EVER - at 2013.02.27 14:37:00
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2292. 5 million+ SP club - in General Discussions [original thread]
Sir Meode wrote: ImperfectFan514 wrote: i'm not even in the top 50 players in the game. Lololol if you play that much and not in the top 50 then your a logi or a sh*t player. lol classic
- by CHICAGOCUBS4EVER - at 2013.02.27 14:31:00
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2293. Get rid of Friendly damage indicator - in General Discussions [original thread]
I just want the damage indicator to be paired with dualshock.. u know 1 of the biggest things that sets sony apart from other consoles... u get hit, controller shakes..like in EVERY shooter to ever release on this console...
- by CHICAGOCUBS4EVER - at 2013.02.26 19:36:00
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2294. The Hobos - in General Discussions [original thread]
I leave squad open whenever its not full for many reasons already mentioned. as long as they dont implement negative WP, they cant hurt anything. PLUS most the time someone hops in, well thery already know more than 80% of the dipsh@ts that stay ...
- by CHICAGOCUBS4EVER - at 2013.02.26 19:29:00
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2295. AUR Proto Heavy vs ISK Proto Heavy - in General Discussions [original thread]
Karl Koekwaus wrote: Karl Koekwaus wrote: and the rise of Pay 2 compete begins . Next step; Prototype AUR items which are easier to fit than ISK items, like some of the standard ones now. making uber fits only available with AUR instead...
- by CHICAGOCUBS4EVER - at 2013.02.26 19:17:00
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2296. We seriously need some new maps - in General Discussions [original thread]
the number of maps isnt horrible, although I agree its time for new maps. the problem is frequency of map variation. I often get stuck playing the EXACT SAME MAP 4 out of 5 maps, never seeing the others for quite some time. This is extremely ev...
- by CHICAGOCUBS4EVER - at 2013.02.26 15:01:00
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2297. When is next update? - in General Discussions [original thread]
Washlee wrote: We need more maps , Im kinda of tired hitting my cap and playing ambush and getting manus peak 14x in a row Blasphemy! the 1 map i simply never get tired of... but yes, more maps, better 'randomness' of maps' and soon... ca...
- by CHICAGOCUBS4EVER - at 2013.02.25 18:05:00
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2298. Anyone Run Out of ISK? - in General Discussions [original thread]
I ran out of ISK... 2min into the new build when tryuing to buy the book for the heavy dropsuit, 7min later I had ISK.. and it keeps piling up
- by CHICAGOCUBS4EVER - at 2013.02.25 18:01:00
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2299. So what's the point of the HMG? - in General Discussions [original thread]
Crimson Moon V wrote: CHICAGOCUBS4EVER wrote: Good Afternoon Boys and Girls, Please gather around so our good friend Bleeding Moon XLV can tell us all another story. Please don't interrupt him as his vivid imagination allows for him to pai...
- by CHICAGOCUBS4EVER - at 2013.02.22 20:29:00
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2300. So what's the point of the HMG? - in General Discussions [original thread]
Good Afternoon Boys and Girls, Please gather around so our good friend Bleeding Moon XLV can tell us all another story. Please don't interrupt him as his vivid imagination allows for him to paint quite the picture of his imaginary settings And ...
- by CHICAGOCUBS4EVER - at 2013.02.22 20:16:00
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