Pages: [1] |
1. [Request] Border Gulch 2nd domination map; ON THE BRIDGE - in Domination Gamemode [original thread]
Aero Yassavi wrote: CCP Stiffneck wrote: You will have another interesting bridge soon:) Sorry can't tell you too much. We are all working hard to give you the best we can right now. That sounds great, but can we still get a Domination on ...
- by CCP Stiffneck - at 2014.03.04 03:03:00
|
2. [Request] Border Gulch 2nd domination map; ON THE BRIDGE - in Domination Gamemode [original thread]
Haerr wrote: CCP Stiffneck wrote: You will have another interesting bridge soon:) Sorry can't tell you too much. We are all working hard to give you the best we can right now. News about 1.8 hidden in the Map Feedback section? Oh how you ...
- by CCP Stiffneck - at 2014.03.04 02:57:00
|
3. [Request] Border Gulch 2nd domination map; ON THE BRIDGE - in Domination Gamemode [original thread]
You will have another interesting bridge soon:) Sorry can't tell you too much. We are all working hard to give you the best we can right now.
- by CCP Stiffneck - at 2014.03.03 09:35:00
|
4. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Avinash Decker wrote: I was asking CCP logicloop about map design , all the stuff takes up a lot of memory including terrain , so because that and budget they couldn't do certain things. I asked if it's possible to make a map that is smaller , ...
- by CCP Stiffneck - at 2013.11.01 06:09:00
|
5. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Tallen Ellecon wrote: The socket system is great. Keep adding maps and sockets and we might have enough diversity to have each district be unique. I don't know if the map guys are the same as the skybox guys but I'd like to see way more skybox...
- by CCP Stiffneck - at 2013.11.01 05:48:00
|
6. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
CCP LogicLoop wrote: Tallen Ellecon wrote: The socket system is great. Keep adding maps and sockets and we might have enough diversity to have each district be unique. I don't know if the map guys are the same as the skybox guys but I'd like...
- by CCP Stiffneck - at 2013.11.01 05:48:00
|
7. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Aero Yassavi wrote: ^Conquest on the Craters map would be awesome if say you start out on Border Gulch, head over to Fractured Road, then everyone takes a mad dash down the crater side into Impact Ridge. Yes, you have
- by CCP Stiffneck - at 2013.11.01 03:55:00
|
8. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
xXCleopatra FlippantXx wrote: 1. I understand if you get some feedback on the complexity if this lvl, but please dont listen to hard to it! Its great! So many vantage points it can always turn out a little different, it is truly awsome to exper...
- by CCP Stiffneck - at 2013.11.01 03:39:00
|
9. [Request] Border Gulch 2nd domination map; ON THE BRIDGE - in Domination Gamemode [original thread]
Sgt Buttscratch wrote: I am requesting a 2nd Border Gulch domination map, configured so the objective is in the middle of the bridge, where "A" on the skirmish version. Reason: Because it would be bad ass. that simple There was!!! I gave it...
- by CCP Stiffneck - at 2013.11.01 03:29:00
|
10. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
SILVERBACK 02 wrote: i think its awsome how the maps are really coming together now and every bit of new content inncoperates a new gaming experience with it :) iv noticed that on several of the maps you can see OTHER maps outside of the "red z...
- by CCP Stiffneck - at 2013.11.01 03:21:00
|
11. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
SILVERBACK 02 wrote: IN B4 ANYONE ELSE! water!!!!! OCEAN!! HIT THE BEACH ;) We MIGHT have WATER in the future as we don't have mechanics to support this feature currently. So relax~~
- by CCP Stiffneck - at 2013.11.01 02:46:00
|
12. New maps bad for Snipers. - in General Discussions [original thread]
Cass Caul wrote: CCP Stiffneck wrote: It is really good to know snipe is not too powerful in the new maps. Here I have a suggest for sniping fan. In fracture road, let your pilot drop you on the long pipe in the middle of map. You should hav...
- by CCP Stiffneck - at 2013.09.12 03:48:00
|
13. New maps bad for Snipers. - in General Discussions [original thread]
It is really good to know snipe is not too powerful in the new maps. Here I have a suggest for sniping fan. In fracture road, let your pilot drop you on the long pipe in the middle of map. You should have better view and more chances to hit someon...
- by CCP Stiffneck - at 2013.09.11 10:04:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |