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61. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: CCP Nullarbor wrote: Mass Heals wrote: Can we still gain 2500 WP to drop an EvE orbital? From Dust dev blog I understood that we still can earn a OB, but from the Eve Dev blog it seemed to me that it can onl...
- by CCP Nullarbor - at 2013.12.10 09:40:00
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62. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Mass Heals wrote: Can we still gain 2500 WP to drop an EvE orbital? From Dust dev blog I understood that we still can earn a OB, but from the Eve Dev blog it seemed to me that it can only be achieved from EvE pilots 3 min wait. No, the only ...
- by CCP Nullarbor - at 2013.12.08 12:48:00
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63. Announcement:Dev Blog: - in Announcement and Events [original thread]
Sana Rayya wrote: Will the corp tax affect LP? Since it's non-tradeable I'd think not, right? There is no corporation tax on LP, and you are correct it cannot be transferred between characters.
- by CCP Nullarbor - at 2013.12.07 13:42:00
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64. Announcement:Dev Blog: - in Announcement and Events [original thread]
Commander Dizzle wrote: Will the Faction Standing Dust side affect the Factional standings within an Alliance Eve side? No.
- by CCP Nullarbor - at 2013.12.07 13:42:00
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65. Announcement:Dev Blog: - in Announcement and Events [original thread]
Jebus McKing wrote: Will we be able to destroy friendly equipment in FW 2.0 and if yes then will the damage dealt to friendly equipment count towards the team damage limit that will get us kicked if exceeded? Yes you can, and yes it will cou...
- by CCP Nullarbor - at 2013.12.07 13:41:00
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66. Announcement:Dev Blog: - in Announcement and Events [original thread]
pagl1u M wrote: 1 what happens to standings if I lose a factional match, I do not gain or lose any standing right? If you lose, your standings are not changed at all. pagl1u M wrote: 2 if I win a match for Gallente I lose standing for ca...
- by CCP Nullarbor - at 2013.12.07 13:39:00
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67. Factional Loyalty Point Store - in General Discussions [original thread]
Jaysyn Larrisen wrote: CCP Nullarbor wrote: shaman oga wrote: Stupid question: Do LP have 4 different types, depending on the race you are fighting for? Yes, 4 different LP values, one for each faction. You can see the LP and standings...
- by CCP Nullarbor - at 2013.12.05 20:51:00
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68. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Absolute Idiom II wrote: Question for a dev!: I'd much prefer that the satellite became active on the overview for the entire time that a dust battle is active, not only when an EVE pilot is on grid. That way, FW pilots could roam for battles,...
- by CCP Nullarbor - at 2013.12.05 16:43:00
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69. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Jaysyn Larrisen wrote: Once your pilot has secured the satellite and dropped the strike whats the cooldown until the next time he can drop a strike? I never caught that. 3 minutes.
- by CCP Nullarbor - at 2013.12.05 16:42:00
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70. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Absolute Idiom II wrote: Also: If the eve pilot gets forced to temporarily disconnect from the district they lose the ability to continue to talk to their team. Could you not allow any pilots to remain connected to the chat until the end of th...
- by CCP Nullarbor - at 2013.12.05 16:42:00
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71. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
We just posted the EVE developer blog for the orbital strike changes. https://community.eveonline.com/news/dev-blogs/orbital-strike-changes-coming-december-10th/ Thread here if you want to chat about it.
- by CCP Nullarbor - at 2013.12.05 16:30:00
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72. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
Parson Atreides wrote: Will orbitals still stack? If so, how? If an EVE player holds the point for 6 minutes do we then have two orbitals if we haven't used one after the first? No, they need to be called in first.
- by CCP Nullarbor - at 2013.12.05 11:32:00
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73. Factional Loyalty Point Store - in General Discussions [original thread]
shaman oga wrote: Stupid question: Do LP have 4 different types, depending on the race you are fighting for? Yes, 4 different LP values, one for each faction. You can see the LP and standings being displayed on this screenshot from the devbl...
- by CCP Nullarbor - at 2013.12.05 11:31:00
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74. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
Himiko Kuronaga wrote: Null this is still way too draconian. Orbitals are going to team kill, a lot, and not on purpose. Hell in pc we expect it and thats with highly coordinated teams. You guys should instead put in a rule regarding orbitals, ...
- by CCP Nullarbor - at 2013.12.05 11:29:00
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75. Factional Loyalty Point Store - in General Discussions [original thread]
You can fight for any faction at any time, regardless of what your corp or alliance is doing. However fighting against a faction will lower your standing towards to them meaning you get less LP paid out at the end of battle. So it makes sense to ...
- by CCP Nullarbor - at 2013.12.05 10:37:00
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76. Fanfest 2014 and DUST 514 Players; who's going? - in General Discussions [original thread]
Highlight of the year tbh. Fanfest is amazing.
- by CCP Nullarbor - at 2013.12.05 10:33:00
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77. Devs should observe some PC matches - A proposal - in General Discussions [original thread]
Arkena Wyrnspire wrote: CCP Nullarbor wrote: Yeah we were doing these semi-regularly a while ago using fake PC battles and they proved extremely helpful. I will poke some devs about organizing more. The point is you watching players doing ...
- by CCP Nullarbor - at 2013.12.04 23:38:00
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78. Devs should observe some PC matches - A proposal - in General Discussions [original thread]
Yeah we were doing these semi-regularly a while ago using fake PC battles and they proved extremely helpful. I will poke some devs about organizing more.
- by CCP Nullarbor - at 2013.12.04 23:31:00
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79. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
Damage to installations is not tracked in the 5000 HP limit for friendly fire. Only infantry, vehicles and equipment. Otherwise there would be heaps of splash damage from grenades and orbitals and such when in close combat with CRUs and what not.
- by CCP Nullarbor - at 2013.12.04 23:18:00
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80. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
Driftward wrote: CCP Nullarbor wrote: Yes, and if you kill too many people with an orbital and they punish you for it you will be kicked for the rest of the day. That seems really....bad. Especially for the 5000 damage hard limit for auto...
- by CCP Nullarbor - at 2013.12.04 22:34:00
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