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81. [1.4 bug] Mouse Sensitivity @ 20% = null input - in Technical Support/Bugs [original thread]
Just tested this myself and replicated, so I'll pass it on to QA. Thanks for the report guys.
- by CCP Logibro - at 2013.09.04 20:37:00
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82. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
Thanks for the videos guys, I'll shoot them over to the devs ASAP.
- by CCP Logibro - at 2013.09.04 01:58:00
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83. fastest non-violent dust match in dust history - in Technical Support/Bugs [original thread]
What time did you enter the match? Also, moved to Technical Support/Bugs
- by CCP Logibro - at 2013.09.03 18:57:00
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84. [1.4 BUG] Vehicles Dropped from high and destroyed - in Technical Support/Bugs [original thread]
Thanks for the video, I've passed it onto QA.
- by CCP Logibro - at 2013.09.03 18:30:00
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85. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
We'll look into this. If anyone has video of this, you would become QA's new best friend.
- by CCP Logibro - at 2013.09.03 18:13:00
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86. 1.4 problem: Glitched domination - in Technical Support/Bugs [original thread]
Saw the problem, I've notified QA. We'll be looking to pull this map (Domination on Ashland) out of rotation ASAP while we fix it.
- by CCP Logibro - at 2013.09.03 16:02:00
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87. Sticky:Bug reports - Weekly Updates on the DUST 514 Beta - in Technical Support/Bugs [original thread]
[BUG] Disconnected then placed in wrong type of quarters - https://forums.dust514.com/default.aspx?g=posts&m=1218608#post1218608 Status: Reproduced, fix in 1.5 [BUG] All ISK variants of Amarr commando suit have same appearance - https://fo...
- by CCP Logibro - at 2013.08.30 15:54:00
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88. CCP, Sony Support tells me to keep Upnp Enabled on my PS3 & router - in Technical Support/Bugs [original thread]
As far as the UPnP goes, that's only in conjunction with setting your PS3 to be in the DMZ if you are having issues with port forwarding. I wouldn't change it if you are not also following the rest of the instructions to make the PS3's IP address ...
- by CCP Logibro - at 2013.08.30 15:29:00
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89. Weapon switch/reload - in Technical Support/Bugs [original thread]
We had this issue reported earlier, but I'll look into getting an update on it's status.
- by CCP Logibro - at 2013.08.30 13:49:00
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90. Sprint not working on spawn - in Technical Support/Bugs [original thread]
What did you spawn in on? Drop uplink, CRU, objective, random spawn or something else? Any other details you can give? Has this issue been common or was it just a one off?
- by CCP Logibro - at 2013.08.29 13:55:00
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91. End-of-Match Kill Count Mismatch - in Technical Support/Bugs [original thread]
Have you guys got any screenshots showing this? Up to how many seconds before the end of the battle have you experienced this? Last second, five seconds, more?
- by CCP Logibro - at 2013.08.29 13:53:00
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92. [bug] Kills turning into kill assists - in Technical Support/Bugs [original thread]
Something that might also help would be the weapon used, the target, your character's name and the time/date.
- by CCP Logibro - at 2013.08.29 13:50:00
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93. [bug] Kills turning into kill assists - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Yep. This has been a problem since Uprising. I have pictures. Kills just disappear as well. Same old, same old. If you have pictures, can you please share them? This is something we would definitely want to look into if...
- by CCP Logibro - at 2013.08.29 13:31:00
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94. [Planetary Conquest and locking of districts] ***Important Message to CCP from F... - in Technical Support/Bugs [original thread]
Beren Hurin wrote: I'm pretty sure that by self blocking they are forced to have a production rate that is 50% to 75% as efficient as just sitting on their districts defending against nobody. Still its probably safer than not 'failblocking'. W...
- by CCP Logibro - at 2013.08.28 17:14:00
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95. How to tell contest progress? - in Technical Support/Bugs [original thread]
It's not that we don't feel the need, it's just more something that we would like to do when we get a chance. I'm reasonably sure it's somewhere on the backlog, but there are things that take priority such as like better matchmaking and getting sh...
- by CCP Logibro - at 2013.08.28 17:12:00
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96. How do you know when you havenwon something in contest? - in Technical Support/Bugs [original thread]
Locked for duplicate thread.
- by CCP Logibro - at 2013.08.28 17:12:00
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97. BUG 'Necromancer" KIN-012 Nanite Injector - in Technical Support/Bugs [original thread]
We're on it. Kicked it up to QA, I'll post back when I have more info. For now, be warned that the 'Necromancer' KIN-012 Nanite Injector should return to 50% armor on revive when this is fixed.
- by CCP Logibro - at 2013.08.28 17:03:00
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98. [Planetary Conquest and locking of districts] ***Important Message to CCP from F... - in Technical Support/Bugs [original thread]
While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squ...
- by CCP Logibro - at 2013.08.28 16:57:00
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99. Disconnected so hard put in wrong merc quarters. - in Technical Support/Bugs [original thread]
How on earth did that happen Have you found yourself back in your actual quarters? I heard station management does not take kindly to squatters, so I doubt you'll be able to keep the new one.
- by CCP Logibro - at 2013.08.25 23:03:00
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100. Sticky:Bug reports - Weekly Updates on the DUST 514 Beta - in Technical Support/Bugs [original thread]
[BUG] Invincible Hackers - https://forums.dust514.com/default.aspx?g=posts&m=1189399#post1189399 Status: Cannot repro this bug. Waiting on more hitbox detection testing on Main server to gather data on this. [BUG/Unintended behaviour] Assa...
- by CCP Logibro - at 2013.08.22 16:02:00
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