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481. ALL Logi suit color Templates Changed - in General Discussions [original thread]
Actually, they need to tone down the amount of yellow on the standard and advanced Amarr logistics. It's like we're wearing yellow overcoats. Admittedly a tame yellow, but still yellow. As for the advanced suits, none of them that I've noticed rea...
- by Byozuma Kegawa - at 2013.05.14 19:07:00
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482. Ticketed for respec this is the response - in General Discussions [original thread]
So...? Look, it's pretty known now that they won't be offering a respec until they release the re-reworking of the skills. Have some patience.
- by Byozuma Kegawa - at 2013.05.14 18:09:00
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483. Remove redline from domination - in General Discussions [original thread]
I don't know... sounds to me like you'd rather turn Domination into a pubstomp like Skirmish sometimes turns into. Roll your tanks and squads to the opposing team's side of the map and lock them down. The redline is there so that both sides can ha...
- by Byozuma Kegawa - at 2013.05.14 17:18:00
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484. No Trophies CCP? What gives? - in General Discussions [original thread]
Or maybe CCP doesn't care as much as you think they care. I know I wouldn't when so far all people seem to want is buff this, nerf that, respec us... trophies, which change nothing in-game, would be a distant concern.
- by Byozuma Kegawa - at 2013.05.14 17:12:00
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485. No Scrambler Rifle threads??? - in General Discussions [original thread]
The scrambler rifle has a higher base damage than an assault rifle. This is likely a balance to take into account that it will burn you if you try to burn ammo. There's also the charge mode. I've yet to try a scrambler rifle as all my SP went into...
- by Byozuma Kegawa - at 2013.05.14 16:46:00
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486. Where are Mercs when not in a clone? - in General Discussions [original thread]
If you want a great (albeit dated) example of what happens to us I suggest looking into Paranoia, an old table-top RPG which... bears more than a few parallels to Dust's lore if that intro video from previous builds is to be believed.
- by Byozuma Kegawa - at 2013.05.14 16:41:00
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487. Avatars??? - in General Discussions [original thread]
Aww, they fixed it. I was going to post my "We are the Caldari- thing here.
- by Byozuma Kegawa - at 2013.05.14 16:39:00
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488. so we are all caldari now - in General Discussions [original thread]
"We are the Caldari. We will add your bodies to our cloning biomass repositories. Resistance is futile."
- by Byozuma Kegawa - at 2013.05.14 16:32:00
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489. Logi suit changed! - in General Discussions [original thread]
Well, actually, I do notice a slight change in the brightness of the Amarr logistics suit... but it's slight. Though, yeah, the Caldari suit went from being fashion victim to stealth logistic. I'm thinking CCP secretly back the Caldari. I mean, lo...
- by Byozuma Kegawa - at 2013.05.14 16:27:00
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490. Has anyone actually seen the new maps yet? - in General Discussions [original thread]
I've seen the new maps a couple times now. The one I've seen most is the one that's like the five objective map save with a more round landbase around the central city and only four objectives. A fun map but the area around the city is pretty wide...
- by Byozuma Kegawa - at 2013.05.14 14:58:00
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491. Logi suit changed! - in General Discussions [original thread]
Yeah, I haven't noticed any change to the Amarr logistics dropsuits. Paint or stat wise. Though, stat-wise I haven't noticed any change in any dropsuits at all, especially the Caldari logistics suit.
- by Byozuma Kegawa - at 2013.05.14 14:54:00
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492. Can I trade bitcoins for AUR - in General Discussions [original thread]
Oh yes, a virtual currency to buy another virtual currency that's commonly obtained with real money... yeah, that will fly. Maybe CCP will let me use Monopoly money, too!
- by Byozuma Kegawa - at 2013.05.14 02:37:00
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493. Repair Tool Logis, where art thou? - in General Discussions [original thread]
My problem with the repair tool is having a place for it. With the reduction of supply depots there's the need for nanohives. With the new needle mechanic there's a need for needles. With the new death mechanic there's a need for drop uplinks (rea...
- by Byozuma Kegawa - at 2013.05.13 17:27:00
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494. Human Endurance Reward - in General Discussions [original thread]
Don't forget that the pretty much refunded what all they had given out prior for ISK on the 6th.
- by Byozuma Kegawa - at 2013.05.12 02:01:00
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495. My precious quafe suits! - in General Discussions [original thread]
I think it's more related to the new suits and suit class textures than anything. An overzealous dev applying suit textures enmass. I'm sure it's going to be fixed sooner than later.
- by Byozuma Kegawa - at 2013.05.11 22:42:00
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496. Pink Missile Turret - Troll or Glitch? - in General Discussions [original thread]
I think it's awesome, though very clearly a texture glitch as pink is often the color of transparency.
- by Byozuma Kegawa - at 2013.05.11 22:39:00
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497. Tactical Assault Rifle - in General Discussions [original thread]
ZDub 303 wrote: Welcome to New Eden. Adapt or Die. So, by your assertion, we should all use modded controllers?
- by Byozuma Kegawa - at 2013.05.11 21:11:00
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498. Confused about respic - in General Discussions [original thread]
It depends on what skills are going to be adjusted next. From what I understand, the dropsuit skills are next on the readjustment block due to their curious costs.
- by Byozuma Kegawa - at 2013.05.11 21:02:00
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499. new Dust Image on PS3 - in General Discussions [original thread]
Yeah, the team flew off without him towards the orbital-eaten city. I guess he slept in during the mission briefing and didn't know there was a dust-up that day.
- by Byozuma Kegawa - at 2013.05.11 21:00:00
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500. Tactical Assault Rifle - in General Discussions [original thread]
Icedslayer wrote: Keyser Soze VerbalKint wrote: Bad Heal wrote: This weapon is devistating. High damage, nice rate of fire, and nice clip size. Oh and did I mention its range? This weapon won't last long the way it is, especially when i...
- by Byozuma Kegawa - at 2013.05.11 20:59:00
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