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1901. Research survey for our final thesis in psychology - Participants needed - in General Discussions [original thread]
Sjem'Tolk wrote: "final thesis"?? I agree with many others. This will make for a bad - very one sided/non-factual - thesis. The questions cannot be for any "real" psychology or even for game improvement because they left little room for any co...
- by Buster Friently - at 2013.03.26 00:48:00
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1902. When will you fix the damage mods???? - in General Discussions [original thread]
Shield extenders >damage mods. Also, just because there's a display error in the fittings screen doesn't mean stacking penalties aren't working in game. Even without stacking penalties, shield extenders >damage mods nearly always.
- by Buster Friently - at 2013.03.26 00:38:00
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1903. Scrambler Rifle needs buff - in General Discussions [original thread]
Aighun wrote: Yep, just like I said. Let's kick this thing off in style. Lol, no way. It's op. Didn't you see -it killed some one.
- by Buster Friently - at 2013.03.25 20:07:00
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1904. unreal engine - in General Discussions [original thread]
Harkonnen animal wrote: will CCP be using the new unreal engine 4 or stay with what they have. Yes.
- by Buster Friently - at 2013.03.25 19:58:00
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1905. Can some one explain me how Stacking penalty works - in General Discussions [original thread]
Val'herik Dorn wrote: Buster Friently wrote: Val'herik Dorn wrote: Covert Clay wrote: What about HAV carapace armor hardeners? I saw someone use 4 25% damage reduction mods at the same time and was invincible for about 60 seconds. a...
- by Buster Friently - at 2013.03.25 19:55:00
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1906. More equipment other than Shield Generator & Stealth Mod - in General Discussions [original thread]
A whine eliminator?
- by Buster Friently - at 2013.03.25 19:45:00
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1907. AUR resert needs to happen - in General Discussions [original thread]
crazy space 1 wrote: There are people, myself included who stocked up on miltia BPOs when they were going to be increased in price. Now when I heard they were going to increase the price they didn't say how much but I knew it might be a good id...
- by Buster Friently - at 2013.03.25 19:42:00
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1908. Can some one explain me how Stacking penalty works - in General Discussions [original thread]
Val'herik Dorn wrote: Covert Clay wrote: What about HAV carapace armor hardeners? I saw someone use 4 25% damage reduction mods at the same time and was invincible for about 60 seconds. almost any that is based on a percent will be subjec...
- by Buster Friently - at 2013.03.25 19:35:00
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1909. Can some one explain me how Stacking penalty works - in General Discussions [original thread]
Val'herik Dorn wrote: ugg reset wrote: If buy opposite you mean nothing. I meant that it actually increases the damage instead of decreasing but yes basically nothing. They do not increase the damage. Please don't make me explain how...
- by Buster Friently - at 2013.03.25 18:25:00
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1910. Eligable Contractees - in General Discussions [original thread]
steadyhand amarr wrote: This is eve good luck on that :-) We've managed in Eve so far, and thanks for your support. I'm sorry that your Corp is ineligible.
- by Buster Friently - at 2013.03.25 17:19:00
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1911. Eligable Contractees - in General Discussions [original thread]
Gunner Nightingale wrote: Chris F2112 wrote: Not trying to sound like I'm for AFKing in any way, but If you only hire out to corporations that have no members that ever do it, it's probably going to be a relatively short list. Yea and a ...
- by Buster Friently - at 2013.03.25 16:05:00
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1912. Eligable Contractees - in General Discussions [original thread]
Once the planetary conquest portion of Dust becomes publicly available, Rosen Association will likely be contracting out to other merc corporations for much of the District fighting. This is due to our small member count. In order to better suppo...
- by Buster Friently - at 2013.03.25 15:21:00
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1913. Lazer rilfe ( just read) - in General Discussions [original thread]
Garrett Blacknova wrote: I'm sorry, but until "ztimulated" is a word, there's no such thing as a "lazer rifle". As for the actual point of the thread, Lasers (not "lazers") have a MINIMUM effective range. If you get close, they stop dealing si...
- by Buster Friently - at 2013.03.24 23:39:00
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1914. I want my AUR refunded - in General Discussions [original thread]
Frank Devine wrote: When I got the merc pack everything was to be refunded when this game came out if beta, since then I have also spent another 60.00 on AUR and I want it back as promises and I want my 3 day head start that I am suppose to get...
- by Buster Friently - at 2013.03.24 23:34:00
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1915. AFK Rat List - in General Discussions [original thread]
GoD-NoVa wrote: Buster Friently wrote: Mithridates VI wrote: Nova Knife wrote: Because there's no abuse? CCP designed the reward system in such a way that what you do in the battleh as very little effect on yoru rewards. The majority o...
- by Buster Friently - at 2013.03.24 08:50:00
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1916. Once a majority of players have all skills capped . . . - in General Discussions [original thread]
Vanda-Kon wrote: What do you think this game will be like? I know that is a general question, but I'm curious about what you guys predict. I predict there will be new skills continually, thus preventing the possibility of your scenario.
- by Buster Friently - at 2013.03.24 08:48:00
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1917. AFK Rat List - in General Discussions [original thread]
Mithridates VI wrote: Nova Knife wrote: Because there's no abuse? CCP designed the reward system in such a way that what you do in the battleh as very little effect on yoru rewards. The majority of them come from time spent in battle. I wil...
- by Buster Friently - at 2013.03.24 08:45:00
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1918. There's a fire in the sky... But it's not supposed to be there! - in General Discussions [original thread]
Ignoble Son wrote: What the heck happened? The environments from the merc battles have invested the regular skirmish and ambush. Gone are the days of environments with enough light to properly target and kill your opponent, in adition targ...
- by Buster Friently - at 2013.03.24 01:55:00
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1919. Nanohives and Droplinks - in General Discussions [original thread]
Juancho Supreme wrote: I've noticed since I started playing that when you destroy a Nanohive or Droplink of the opposite team's there is no reward. This is acceptable but seems like an oversight to me, but that's not what this post is about. I...
- by Buster Friently - at 2013.03.23 17:41:00
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1920. The "post apocalyptic" weather system we saw tonight - in General Discussions [original thread]
SGT NOVA STAR wrote: very nice CCP was that a crashed dreadnaught i saw? nice gunfire sound effects too, loved the ash in the sky as well. there are some bugs i saw though, missiles go through the rubble and people were also hiding uplinks in ...
- by Buster Friently - at 2013.03.23 06:24:00
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