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761. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
Nguruthos IX wrote: looking at data like which weapon got the most and fewest kills is completely worthless in balancing, All it shows is what people are using, and the reasons vary. If IRL was a game, and we were balancing cars you would see ...
- by Buster Friently - at 2013.08.13 02:58:00
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762. proposed mass driver nerf CCP, CPM and Community please read - in General Discussions [original thread]
DoomLead wrote: Buster Friently wrote: DoomLead wrote: I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out this is my proposal keep the mass driver as is however allow clones killed by mass...
- by Buster Friently - at 2013.08.13 02:54:00
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763. proposed mass driver nerf CCP, CPM and Community please read - in General Discussions [original thread]
DoomLead wrote: Touchy McHealz wrote: My proposed counter nerf. AR's can't actually ever kill anyone, only drop them to 1 armor. this wasn't a troll post Ok, how about 20 points? Afterall, as a generalist weapon, shouldn't the finishing...
- by Buster Friently - at 2013.08.13 02:49:00
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764. proposed mass driver nerf CCP, CPM and Community please read - in General Discussions [original thread]
DoomLead wrote: I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out this is my proposal keep the mass driver as is however allow clones killed by mass driver to be able to be revived via nanite i...
- by Buster Friently - at 2013.08.13 02:44:00
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765. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
howard sanchez wrote: So tired of idiot players screaming for nerfs and balance when you should be screaming for Information! You think you know DUST? You don't know jack. You know one single player's DUST experience. You think you understa...
- by Buster Friently - at 2013.08.13 02:39:00
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766. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
Nguruthos IX wrote: are using something that's OP and they're terrified of having that leveled out too. Hello forge gunners! We see right through you. FG is fine. It's mostly the AR users who have suddenly seen the light and believe that ner...
- by Buster Friently - at 2013.08.13 01:43:00
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767. Proxy Mines aren't worth it - in General Discussions [original thread]
Justin Tymes wrote: Tanks know exactly where they are and they do nothing but chip on well fit tanks. I've had better luck blowing up tanks by laying REs and detonating them when the tank rolls over them. Proxy Mines need a damage buff, 750 on ...
- by Buster Friently - at 2013.08.13 00:43:00
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768. sign to agree that PvE should now be priority content - in General Discussions [original thread]
Signed. It should have been a priority a long time ago.
- by Buster Friently - at 2013.08.12 20:11:00
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769. Post 1.3 balance update - in General Discussions [original thread]
Lillica Deathdealer wrote: Buster Friently wrote: So, based on this quote from the devblog: Quote: We'll be closely watching your feedback on these changes as well as monitoring the data to see how they play out live after 1.3 rolls out....
- by Buster Friently - at 2013.08.12 19:17:00
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770. Post 1.3 balance update - in General Discussions [original thread]
xjumpman23 wrote: Buster Friently wrote: xjumpman23 wrote: Flaylocks were noob tubes. You at least have to aim an SMG and be able to strafe. Lol. SMG defines spray and pray. SMG's are balanced. Flaylocks promoted a "close enough is...
- by Buster Friently - at 2013.08.12 19:14:00
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771. Post 1.3 balance update - in General Discussions [original thread]
ZDub 303 wrote: Buster Friently wrote: ZDub 303 wrote: Flaylocks are still quite powerful and I know a few people who still use them. They all say the weapon feels perfect in its sidearm finisher niche it was supposed to fill. Also the fi...
- by Buster Friently - at 2013.08.12 16:54:00
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772. Post 1.3 balance update - in General Discussions [original thread]
ZDub 303 wrote: Flaylocks are still quite powerful and I know a few people who still use them. They all say the weapon feels perfect in its sidearm finisher niche it was supposed to fill. Also the fitting requirements are practically non existe...
- by Buster Friently - at 2013.08.12 16:07:00
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773. Would Dust even have players now? - in General Discussions [original thread]
Catina Mercia wrote: Without the goodwill CCP gathered from EVE, would Dust even have players right now? A development company, no matter how much money backing them, but without the fans following them, would there even be 200 players left? C...
- by Buster Friently - at 2013.08.12 15:14:00
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774. Post 1.3 balance update - in General Discussions [original thread]
Bendtner92 wrote: In competitive matches more people used the Flaylock than the SMG (by far). SMG might be used as a primary as some people, but does that mean there's a problem? Hardly, the SMG isn't as good as an AR plus the SMG has the high...
- by Buster Friently - at 2013.08.12 15:10:00
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775. Post 1.3 balance update - in General Discussions [original thread]
Catina Mercia wrote: Posting in a stealth nerf AR thread. How is asking for CCP to revisit the flaylock - like they said they would - a stealth nerf AR thread?
- by Buster Friently - at 2013.08.12 15:09:00
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776. Post 1.3 balance update - in General Discussions [original thread]
Medic 1879 wrote: Buster Friently wrote: xjumpman23 wrote: Flaylocks were noob tubes. You at least have to aim an SMG and be able to strafe. Lol. SMG defines spray and pray. No dual SMG's on a proto min assault defines spray and pr...
- by Buster Friently - at 2013.08.12 05:10:00
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777. Post 1.3 balance update - in General Discussions [original thread]
xjumpman23 wrote: Flaylocks were noob tubes. You at least have to aim an SMG and be able to strafe. Lol. SMG defines spray and pray.
- by Buster Friently - at 2013.08.12 04:29:00
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778. If they fix MCC AFking it will make the pathetically small playerbase even smaller. - in General Discussions [original thread]
Planetside2PS4F2P wrote: OP is right because ccp allows afk, it is considered a valid tactic. Agree CCP has commented on multiple occasions that they are looking for a fix for AFK. They have explicitly stated that it is a problem. They do...
- by Buster Friently - at 2013.08.12 02:13:00
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779. If they fix MCC AFking it will make the pathetically small playerbase even smaller. - in General Discussions [original thread]
Rupture Reaperson wrote: Buster Friently wrote: Second, some people might come back if they knew afking had been dealt with. Hahahahahahaha, of course, cause AFK its what makes people dump the game It is for a number of players. AFK...
- by Buster Friently - at 2013.08.12 02:12:00
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780. Post 1.3 balance update - in General Discussions [original thread]
Minor Treat wrote: Buster Friently wrote: So, based on this quote from the devblog: Quote: We'll be closely watching your feedback on these changes as well as monitoring the data to see how they play out live after 1.3 rolls out. As we s...
- by Buster Friently - at 2013.08.12 01:30:00
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