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81. Laser Rifles vs vehicles - in General Discussions [original thread]
With the couple of laser threads on at the moment, I've been inspired to give the laser a go. What a great weapon, but more importantly though, thanks all for all the helpful information etc. It's refreshing to see something useful on these forums...
- by Bucktooth Badger - at 2012.11.18 09:35:00
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82. Vehicles hunting Vehicles. - in General Discussions [original thread]
Well what I've done a couple of times, with mixed success tbh, is use the LAV itself as the weapon. Head straight for the HAV at full speed, then jump out at the last second. The LAV then slams into the HAV, using the damage done & the obvious...
- by Bucktooth Badger - at 2012.11.17 19:34:00
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83. This game is releasing in 2013....right? - in General Discussions [original thread]
I predict we still have a few months to go until we get a proper, retail (free) release. At a complete guess, release date will be the 14th May ... Or in American date format 5.14.
- by Bucktooth Badger - at 2012.10.21 08:27:00
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84. >>> Ye Olde SP System <<< - in General Discussions [original thread]
Admittedly, I've skipped from page to page in this thread, but I think I've read the constructive posts anyway. My vote would be with the OP on having a time / passive based SP system. However, there is a point about having an incentive to keep ...
- by Bucktooth Badger - at 2012.10.13 19:23:00
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85. Patch Notes Announcement question? - in General Discussions [original thread]
Odiain Suliis wrote: Now that you mentioned it. That post is exactly same as the max limit on one post. Thanks for checking that. I read & posted on my phone so couldn't really check the post size, it just visually looked to be at the m...
- by Bucktooth Badger - at 2012.09.30 13:48:00
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86. Patch Notes Announcement question? - in General Discussions [original thread]
Hi, Thanks for the announcement, some great things in there! But, I have a bit of a dumb question, are there anymore notes? The post just kind of reads like the character limit of the forum post was reached & it wasn't noticed when posted. ...
- by Bucktooth Badger - at 2012.09.30 09:58:00
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87. Merc pack Question - in General Discussions [original thread]
Ragna Soul wrote: thanks man very imformative thanks for answering my question +1 for u No worries!!
- by Bucktooth Badger - at 2012.09.27 17:14:00
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88. Merc pack Question - in General Discussions [original thread]
Bit of an auto format there on my list, each of the items had a couple of spaces in front to show that they were a list of battle items. So same thing could have happened to the original announcement.
- by Bucktooth Badger - at 2012.09.27 17:12:00
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89. Merc pack Question - in General Discussions [original thread]
Ragna Soul wrote: what bout the in game battle items what are those? Well along with the new suits, I just had the usual Merc Pack items - grenades, uplinks, stimulant, shotgun, etc. I just assumed that Wang's post just had a slight forma...
- by Bucktooth Badger - at 2012.09.27 17:09:00
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90. Merc pack Question - in General Discussions [original thread]
Hi all, Just to say, I've just purchased the new Merc Pack & can confirm I got the new drop suits as well as the usual stuff. Haven't tried them on yet though.
- by Bucktooth Badger - at 2012.09.27 16:53:00
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91. Is DUST 514 a pay-to-win game? - in General Discussions [original thread]
Jimbeezy wrote: The whole reason I started using them last build was because of scouts exploiting the lag and hitbox Same reason I've started using my Fused Locus grenades from the Merc pack. Soon stops the little blighters jumping all ove...
- by Bucktooth Badger - at 2012.09.18 11:58:00
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92. Q for CCP: Character Resets? - in General Discussions [original thread]
Hmmm sorry I opened a can of worms here. I just wanted an estimated time frame between this reset & the final reset. I think I'll take the easy option, and play as how I would after the final reset. But with a bit of dabbling & experime...
- by Bucktooth Badger - at 2012.09.16 20:55:00
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93. Q for CCP: Character Resets? - in General Discussions [original thread]
Yes, I've read the Dev posts & I know there is a reset at the end of the month and that is supposed to be the last one until release. However, if release is two years down the line then that will effect how I (& presumably others) play the...
- by Bucktooth Badger - at 2012.09.16 16:23:00
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94. Q for CCP: Character Resets? - in General Discussions [original thread]
Hi all, There's a lot of chatter in the forums at the mo, about the up coming reset at the end of the month for the next release. I was wondering if CCP could please confirm that there are further resets in the pipeline before general release of ...
- by Bucktooth Badger - at 2012.09.16 10:52:00
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95. The tips, guides and strategy archives. - in General Discussions [original thread]
As mentioned above, concentrate on building up your shield & armor skills (e.g. mechanics?) first before delving into the other skills. Being alive is a much more fun way to playing the game. Stick with the militia starter fits when you firs...
- by Bucktooth Badger - at 2012.09.15 07:25:00
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96. ZionTCD Recrutment Thread (CCP this thread no longer needed) - in General Discussions [original thread]
Umm sorry to interject & go back on topic, but I have a couple of questions about ZionTCD. Are you folks all in the US or do your members cross timezones into the EU? Are all members required to have Mics?
- by Bucktooth Badger - at 2012.09.13 21:32:00
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97. Petition - Vile Rat Armour Tribute - in General Discussions [original thread]
+1 RIP to Vile Rat & all fellow gamers that have been lost in the real wars.
- by Bucktooth Badger - at 2012.09.12 17:48:00
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