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241. scramble rifle officer variant - in Feedback/Requests [original thread]
please get back on topic. this thread is about officer scrambler rifle thank you. while we are at it, can we have MLT scrambler rifles, combat rifles, and rail rifles too? thank you
- by BuTtHuRtPEepZ - at 2013.07.21 21:54:00
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242. scramble rifle officer variant - in Feedback/Requests [original thread]
Eris Ernaga wrote: Please an automatic and imperial officer scrambler rifle much needed scrambler rifles are primary semi auto. the officer weapon should be also. you dont see any officer TARs, BARs, or BuARs because the original is automati...
- by BuTtHuRtPEepZ - at 2013.07.21 19:35:00
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243. [Feedback] How to fix Flaylock Pistols - in Feedback/Requests [original thread]
it is not the splash damage, it is that stupidly fast rate of fire that launches 200dmg bullets at the speed of a TAR as well as the ammount of times it can reload (like 6 times) change the rate of fire to match breach scrambler pistol change the...
- by BuTtHuRtPEepZ - at 2013.07.21 19:03:00
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244. Academy Requirements - in General Discussions [original thread]
think about total sp, not total WP
- by BuTtHuRtPEepZ - at 2013.07.20 23:01:00
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245. request of Zombie Horde - in Feedback/Requests [original thread]
Pje251296 wrote: This isn't COD. And really zombies this is a futuristic game lets have killer robots. how bout rogue gallente drones?
- by BuTtHuRtPEepZ - at 2013.07.20 22:56:00
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246. What if armor fix - in General Discussions [original thread]
lol gallente heavy
- by BuTtHuRtPEepZ - at 2013.07.20 22:10:00
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247. What if armor fix - in General Discussions [original thread]
Cat Merc wrote: DRDEEZE TWO POINTO wrote: Well the reason it's not like that is cause ccp wanted the armarr to be the heavy dual tankers no weakness and gallente to be only armor tankers but on the contrary gallente fits the best dual tank a...
- by BuTtHuRtPEepZ - at 2013.07.20 21:56:00
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248. What if armor fix - in General Discussions [original thread]
Cat Merc wrote: BuTtHuRtPEepZ wrote: Cat Merc wrote: BuTtHuRtPEepZ wrote: Cat Merc wrote: All fine and good until you realise that Militia Gallente suits have 0 high slots :\ Also, in the end we need to use more slots to match you ...
- by BuTtHuRtPEepZ - at 2013.07.20 21:52:00
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249. What if armor fix - in General Discussions [original thread]
Cat Merc wrote: BuTtHuRtPEepZ wrote: Cat Merc wrote: All fine and good until you realise that Militia Gallente suits have 0 high slots :\ Also, in the end we need to use more slots to match you in eHP and regeneration, so it still doesn'...
- by BuTtHuRtPEepZ - at 2013.07.20 21:44:00
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250. What if armor fix - in General Discussions [original thread]
Cat Merc wrote: All fine and good until you realise that Militia Gallente suits have 0 high slots :\ Also, in the end we need to use more slots to match you in eHP and regeneration, so it still doesn't fix anything. "you". i run amarr assau...
- by BuTtHuRtPEepZ - at 2013.07.20 21:36:00
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251. What if armor fix - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Why? What is the goal you wish to accomplish? so gallente armor tanking can match caldari shield tanking (even tho lore-wise it is incorrect).
- by BuTtHuRtPEepZ - at 2013.07.20 21:31:00
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252. the sound of automatic gunfire.. - in General Discussions [original thread]
they are trying to make each gun class sound different so you know who you are fighting against just by listening. I would like the sound of the assault scr changed tho.
- by BuTtHuRtPEepZ - at 2013.07.20 21:24:00
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253. What if armor fix - in General Discussions [original thread]
What if we move armor repair from low slot to high slot (similar to shields and their regulators) and also remove the movement penalty of armor plates (but only if they are 40, 60 80 at the proto level). But only do so once the rail rifle + combat...
- by BuTtHuRtPEepZ - at 2013.07.20 21:16:00
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254. Academy Requirements - in General Discussions [original thread]
i personally feel academy should last until about 2million - 3million SP has been gained since at that point is where players can go full advanced/enhanced gear.
- by BuTtHuRtPEepZ - at 2013.07.20 18:22:00
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255. MY GOD WHOLLY FRIGGIN FAYLOCK! - in General Discussions [original thread]
Master Ratchet2448 wrote: I think people need to stop overreacting. Yea, the flaylock is OP but not so OP that it needs to become unusable. I don't know exactly what it needs to be balanced ( spread the interval between each shot like 2-3 secon...
- by BuTtHuRtPEepZ - at 2013.07.20 04:13:00
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256. FIX THE GERNADE INDICATOR - in General Discussions [original thread]
Master Ratchet2448 wrote: BuTtHuRtPEepZ wrote: i prefer to keep it as is. Only a player who doesnt pay attention would die so easily. The grenade toss animation is obvious, and pay attention to the direction of their toss. Finally, pay atten...
- by BuTtHuRtPEepZ - at 2013.07.20 04:09:00
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257. No respecs right? Ya dust is dead. - in General Discussions [original thread]
ZDub 303 wrote: THEAMAZING POTHEAD wrote: One thing that pisses people off more than anything is devaluing SP. Ive been trying to say this same thing. Wasted SP = Waste time... and no one wants to feel their SP is wasted. A game that fee...
- by BuTtHuRtPEepZ - at 2013.07.20 03:50:00
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258. MY GOD WHOLLY FRIGGIN FAYLOCK! - in General Discussions [original thread]
Reduce the rate of fire to match the breach pistol AND reduce the reserve size to 9 so a player gets max 3 reloads. After all, it IS a sidearm/backup weapon until u can replenish your primary ammo
- by BuTtHuRtPEepZ - at 2013.07.20 03:45:00
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259. Armor: Rethought for a more realistic and dynamic experience. - in Feedback/Requests [original thread]
players are already complaining that their weapons dont "do enough damage". this would only make firefights last longer than they already do. PS. i love how long it takes to kill someone. played COD the other day and OMG everything was uber OP.
- by BuTtHuRtPEepZ - at 2013.07.20 03:37:00
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260. [Request]Sp Farming needs to be stopped - in Feedback/Requests [original thread]
10123Jman wrote: I Have an idea... How about you have a countdown clock, u know how when you go in the restricted area of a map you have a countdown till u die?, well how about u only have 1 minute to stay in the MCC? I say make melee friend...
- by BuTtHuRtPEepZ - at 2013.07.20 03:27:00
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