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1. [BUG] Sniper hit detection busted (damage done but no X to show) - in Technical Support/Bugs [original thread]
Hello, you may want to use a TAR sniper rifle, in that way your target will usually end up being dead after a shot. It's a crude method, albeit a very effective one.
- by Bren Butchman - at 2013.12.28 12:56:00
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2. Sniper range patch 1.2 - in Feedback/Requests [original thread]
Read the patch notes, guys. The mcc shield won't let bullets pass through anymore.
- by Bren Butchman - at 2013.06.26 11:52:00
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3. Nuclear bombs - in Feedback/Requests [original thread]
Dagger-Two wrote: closest thing to a nuclear weapon in eve is a titan's superweapon. Actually, it isn't. A capital-class weapon in eve is already equivalent to a nuke. A dreadnought-class ship can kill another dreadnought-class ship (in eve)...
- by Bren Butchman - at 2013.05.06 07:29:00
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4. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
You should take into consideration the influx of isk that'll come in when dust economy will be linked with the eve one. The idea isn't bad per se, but the price tag should be closer to the 5 billion isk mark, imho.
- by Bren Butchman - at 2013.03.16 09:15:00
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5. Suggestion: keep squad based drop uplinks, fix uplink balance - in Feedback/Requests [original thread]
My two cents: First and foremost: I play as a sniper. When I spot and enemy drop uplink (not very hard to do so, usually there is an unusual concentration of enemy troops around it) I can either: 1) farm the incoming enemies 2) actually kill the ...
- by Bren Butchman - at 2013.03.12 21:36:00
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6. What's something you like about eve that you want in Dust514? - in General Discussions [original thread]
CCP Eterne wrote: 500 vs 500 fights. LXQ2-T size battles in dust. And yes, I was there. And yes, at the time, tidi was not implemented yet.
- by Bren Butchman - at 2013.02.04 15:37:00
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7. [Request/Feedback] Limit the amount of ISK a director can give out per day - in Feedback/Requests [original thread]
On a side note, the most recent corp theft in eve that I know of, sums up to 2,3 trillion isk. And the fact that someone can accomplish that using only normal gameplay mechanics is what make eve (and dust consequently) so awesome, in my opinion.
- by Bren Butchman - at 2013.01.28 19:15:00
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8. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
I like the regenerating pool idea It should be easy enough to actually implement and it'll still allow you to play mostly in the WE.
- by Bren Butchman - at 2013.01.12 21:38:00
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9. XBow - in General Discussions [original thread]
Well, considering that a dust merc is biologically enhanced and that a dropsuit is full of servomotors, I suppose that one may as well carry a full size ballista at this point, and not just a crossbow http://en.wikipedia.org/wiki/Ballista
- by Bren Butchman - at 2012.12.11 11:15:00
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10. To ccp - in General Discussions [original thread]
Heawen80 wrote: Hi there im a huge fan in eve online and dust 514. i love how i can play in that space ship and do what ever i want. but in dust that isnt implemented yet. question 1 : loading times when i start battle why so long loading t...
- by Bren Butchman - at 2012.12.11 11:07:00
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