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3661. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Soraya Xel wrote: Breakin Stuff wrote: Soraya Xel wrote: Similar to solo tankers, ADS pilots playstyle is that of both moving and firing at once. This is a somewhat OP role design (I complain about this a lot), but I'm just saying, ask ...
- by Breakin Stuff - at 2014.09.24 09:04:00
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3662. GREEN LIGHTNING PUNISHES ALL - in General Discussions [original thread]
Dual tank bad. Use precision mods. Trust me. Use Precision mods.
- by Breakin Stuff - at 2014.09.23 22:42:00
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3663. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Soraya Xel wrote: Similar to solo tankers, ADS pilots playstyle is that of both moving and firing at once. This is a somewhat OP role design (I complain about this a lot), but I'm just saying, ask Derrith how he'd respond if CCP took his gun ...
- by Breakin Stuff - at 2014.09.23 21:52:00
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3664. Vehicle wishlist. - in General Discussions [original thread]
True Adamance wrote: Operative 1125 Lokaas wrote: No, no, no. Make a racial type of advanced tank (vehicle) that does different things. Enforcer A Caldari tank that is what the enforcer was which is increased range but for both missiles an...
- by Breakin Stuff - at 2014.09.23 21:49:00
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3665. Vehicle wishlist. - in General Discussions [original thread]
Ripley Riley wrote: Breakin Stuff wrote: Enforcer: Weak tank, massive gank. Drawing inspiration from WWII Tank Destroyers the weapon platform is fast, fragile and cheap. it is intended solely as an AV platform meant to terminate enemy HAVs a...
- by Breakin Stuff - at 2014.09.23 20:40:00
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3666. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
I'd like to see the ADS changed to a pure gunship. No passengers except the gunners (if any). We have transports. They do the job. The ADS is a gunship. we should treat it as such.
- by Breakin Stuff - at 2014.09.23 19:45:00
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3667. Vehicle wishlist. - in General Discussions [original thread]
I would like to see the following platforms re-introduced with the following roles. Enforcer: Weak tank, massive gank. Drawing inspiration from WWII Tank Destroyers the weapon platform is fast, fragile and cheap. it is intended solely as an AV pl...
- by Breakin Stuff - at 2014.09.23 19:36:00
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3668. The rules have changed. - in General Discussions [original thread]
GM Archduke wrote: Yupp. And you, you should stop breakin' stuff already! Someone paid for that! This simple fact makes the act all the sweeter. Sorry about your toilet. I thought it as trying to call in an HAV and I got a little excited...
- by Breakin Stuff - at 2014.09.23 19:21:00
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3669. BPO you would like to see - in General Discussions [original thread]
Ripley Riley wrote: No vehicles, vehicle turrets, or vehicle module BPOs are discussed in this thread . I disagree with this statement. I want more vehicles on the field for me to butcher without mercy or remorse.
- by Breakin Stuff - at 2014.09.23 19:20:00
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3670. ATTN: DROPSHIP PILOTS AND HAV DRIVERS READ THIS NOW - in General Discussions [original thread]
Ka-bump, CHUMP! For the nerds who are unaware that this is a thing.
- by Breakin Stuff - at 2014.09.23 16:44:00
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3671. The rules have changed. - in General Discussions [original thread]
Lead Game Master. Archduke's boss
- by Breakin Stuff - at 2014.09.23 16:37:00
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3672. To Rattati: ADS Purpose. - in General Discussions [original thread]
I envision ADS as a cobra or apache gunship. Fast. Powerful. Fragile. Not as a flying M-1 Abrams.
- by Breakin Stuff - at 2014.09.23 15:42:00
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3673. The rules have changed. - in General Discussions [original thread]
GM Archduke wrote: Ahoy! Basically there was a high demand for BPOs ever since the big BPO fallout. I was approached through in-game chat channels and mails regarding this, plus we had lots of Forum posts and support tickets about Mercenaries ...
- by Breakin Stuff - at 2014.09.23 11:53:00
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3674. Done - in General Discussions [original thread]
AV is not FOTM. AV proliferation is a DIRECT RESULT of HAVs having their "time of glory" being nigh unto unstoppable. Don't blame this on FOTM. It is a direct outgrowth of the Infantry players communally deciding they will not be your victims. ...
- by Breakin Stuff - at 2014.09.23 11:50:00
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3675. How it should be. - in General Discussions [original thread]
Ahhh the CPM. I'm amazed that I met a few (unknoeingly) because I don't pay much attention to them overall. I wish I could get my claws on Judge for a few hours to go over numbers for AV/V to make sure my ideas on how to re-introduce marauders w...
- by Breakin Stuff - at 2014.09.23 10:39:00
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3676. Done - in General Discussions [original thread]
Balancing sround the 1 in 100 players privileged to play in PC ignores the input of the other 99 players who are also playing and paying for the game. Thus it is the idiot ball of balancing metrics.
- by Breakin Stuff - at 2014.09.23 08:02:00
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3677. ATTN: DROPSHIP PILOTS AND HAV DRIVERS READ THIS NOW - in General Discussions [original thread]
Ryme Intrinseca wrote: Okay for DS pilots, but plenty of tankers would want to carry something a bit more useful than a SR. Makes that HMG look more crappy by the minute, don't it?
- by Breakin Stuff - at 2014.09.23 07:49:00
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3678. ATTN: DROPSHIP PILOTS AND HAV DRIVERS READ THIS NOW - in General Discussions [original thread]
Thor Odinson42 wrote: Breakin Stuff wrote: Soraya Xel wrote: Breakin, stop trying to post my words. Quit trying to be a tech nerd. I'm better at it. I even provide alternate inputs likely to work well. Because I'm awesome. Are you t...
- by Breakin Stuff - at 2014.09.23 04:02:00
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3679. My brain is starting to hurt - in General Discussions [original thread]
Omega Black Zero wrote: John ShepardIII wrote: The only Proto suits that are worth getting are the scouts and sentinels. The assault is not nearly as important That laser heat reduction is worthwhile on an Amarr, since it can be used on a ...
- by Breakin Stuff - at 2014.09.22 22:49:00
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3680. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Soraya Xel wrote: Echo 1991 wrote: Seriously, what is the problem with a RoF nerf? Aside from not firing as fast nothing about the ads changes. It is getting a price reduction and a small hp buff (not sure but i'll check) yet you all act lik...
- by Breakin Stuff - at 2014.09.22 22:45:00
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