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741. Mercs! Why don't you fight? - in General Discussions [original thread]
Viktor Hadah Jr wrote: Why don't you stop being so greedy and but some Isk on the line to help out.... I specialize in team carries, but this is different. If they ATLEAST ran bpos, and continued to fight, I'd gladly run more expensive gear....
- by Bradric Banewolf - at 2015.05.05 22:34:00
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742. ringers in PC - in General Discussions [original thread]
Dust User wrote: Bradric Banewolf wrote: Dust User wrote: Panthrax Oblivion wrote: How can a Corp feel proud of the districts they own if they didn't even earn them themselves Did you earn your way into PC or did Cap Acq give you a ...
- by Bradric Banewolf - at 2015.05.05 22:19:00
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743. Mercs! Why don't you fight? - in General Discussions [original thread]
DDx77 wrote: I wish there was a way to team communicate with text. Maybe an ability given to a squad leader What you are probably seeing is a bunch of solo players that are demoralized and have no direction I've tried typing in team chat...
- by Bradric Banewolf - at 2015.05.05 18:56:00
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744. Mercs! Why don't you fight? - in General Discussions [original thread]
Francois Sanchez wrote: Most players in this game are ***holes, cowards, noobs, selfish or think their glorious K/D matters. Sometimes it's all those at the same time. Anyway don't try to understand those poor guys that get in a match to not p...
- by Bradric Banewolf - at 2015.05.05 18:41:00
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745. Mercs! Why don't you fight? - in General Discussions [original thread]
Crimson ShieId wrote: I can't speak for others, but if I'm in a game, die, look at the overview map and see only one or two blueberries near the point and no uplinks, I usually just say kitten it and screw around for the rest of the match, pick...
- by Bradric Banewolf - at 2015.05.05 18:40:00
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746. Mercs! Why don't you fight? - in General Discussions [original thread]
Scheneighnay McBob wrote: Define "stand and fight" Also, if you run a BPO suit most of the time, you're a b!tch. Well they call me the same thing if I run proto all the time lol! I'm confused?! I've practically made it easy, and I'm the b!tch?
- by Bradric Banewolf - at 2015.05.05 18:37:00
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747. Mercs! Why don't you fight? - in General Discussions [original thread]
Most teams I'm on aren't full, or maxed at 14 mercs, 6 of which leave in the first 10 secs. Also, most of the mercs that stay don't fight at all?! I don't understand the not fighting bs! I just get in my bpo Dren heavy most matches, and just hol...
- by Bradric Banewolf - at 2015.05.05 17:54:00
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748. The matchmaker actually worked VERY well - in General Discussions [original thread]
I wish every match was like this, but sadly either they quit or my team quits long before the end of the match?! Most matches end, and we still have 50+ clones. The experiences seem different for everyone. My average wait time is 2-6 mins for pubs.
- by Bradric Banewolf - at 2015.05.05 17:42:00
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749. ringers in PC - in General Discussions [original thread]
Dust User wrote: Panthrax Oblivion wrote: How can a Corp feel proud of the districts they own if they didn't even earn them themselves Did you earn your way into PC or did Cap Acq give you a district? Does the war room not have a big e...
- by Bradric Banewolf - at 2015.05.05 17:16:00
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750. ringers in PC - in General Discussions [original thread]
Shiyou Hidiyoshi wrote: Bradric Banewolf wrote: Shiyou Hidiyoshi wrote: There should be mercenaries Obviously the entire team should not be ringers but ringers should exist. If ringers are gone then I might as well join an alliance and ...
- by Bradric Banewolf - at 2015.05.05 01:25:00
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751. ringers in PC - in General Discussions [original thread]
Shiyou Hidiyoshi wrote: There should be mercenaries Obviously the entire team should not be ringers but ringers should exist. If ringers are gone then I might as well join an alliance and permanently ring for them along with everyone else. Fo...
- by Bradric Banewolf - at 2015.05.05 00:06:00
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752. ringers in PC - in General Discussions [original thread]
Viktor Hadah Jr wrote: Bradric Banewolf wrote: Viktor Hadah Jr wrote: Bradric Banewolf wrote: So apparently we're negating all efforts to improve PC for neckbearding and forum thugging? Lag wins PC currently. That's not an opinion, but...
- by Bradric Banewolf - at 2015.05.04 23:51:00
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753. ringers in PC - in General Discussions [original thread]
SeargentSAVAGE wrote: Panthrax Oblivion wrote: SeargentSAVAGE wrote: Aidualc wrote: Ringers Sucks... if a corp doesn't have many players for district defense they don't worth it. Example: Pianet Express yeap pianet with i, because Pl...
- by Bradric Banewolf - at 2015.05.04 21:58:00
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754. ringers in PC - in General Discussions [original thread]
Viktor Hadah Jr wrote: Bradric Banewolf wrote: So apparently we're negating all efforts to improve PC for neckbearding and forum thugging? Lag wins PC currently. That's not an opinion, but a fact that we can all agree on. So why are we spend...
- by Bradric Banewolf - at 2015.05.04 21:56:00
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755. So apparently - in General Discussions [original thread]
Onesimus Tarsus wrote: Ahkhomi Cypher wrote: Onesimus Tarsus wrote: Sad thing is, a much simpler and better solution could have been implemented a long time ago... But what would fix this? Hold on... I know this one. Lmao!
- by Bradric Banewolf - at 2015.05.04 21:51:00
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756. ringers in PC - in General Discussions [original thread]
So apparently we're negating all efforts to improve PC for neckbearding and forum thugging? Lag wins PC currently. That's not an opinion, but a fact that we can all agree on. So why are we spending so much time arguing over kills that we're not 10...
- by Bradric Banewolf - at 2015.05.04 21:16:00
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757. ringers in PC - in General Discussions [original thread]
Viktor Hadah Jr wrote: Bradric Banewolf wrote: I'd like to see the price of clone packs go down, and the number of clones in the pack raised. If a new corp wants to get into PC currently they have to join an alliance, and pray someone want...
- by Bradric Banewolf - at 2015.05.04 20:18:00
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758. Dropship gun turret movements - in General Discussions [original thread]
Missiles=area of effect(killer on troops from above i.e. dropship mounted) rail=large target slow firing charge precision fire( killer on troops horizontally i.e. tank mounted) blaster=close range fast firing support fire ( killer on troops horizo...
- by Bradric Banewolf - at 2015.05.04 19:55:00
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759. Let's Talk about the Core Locus Grenade - in General Discussions [original thread]
Himiko Kuronaga wrote: Aeon Amadi wrote: Cook for two seconds, instant or near kill. Things do way too much damage for the ability to simply cook and collect bacon over a 7.2m radius. To be clear, the effective range of this thing is larger ...
- by Bradric Banewolf - at 2015.05.04 19:42:00
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760. So apparently - in General Discussions [original thread]
No one's online.... scottie drunk.... pick one.
- by Bradric Banewolf - at 2015.05.04 19:37:00
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