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1161. A beasts opinions, pls read - in General Discussions [original thread]
Welcome to the forums! All of the things you have said are here in the forums in one thread or another. CCP isn't exactly quick when it comes to fixing obviously broken things I'm afraid?! They do try.... we think?! So we give them credit for the ...
- by Bradric Banewolf - at 2014.10.25 01:39:00
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1162. On Heavies, Firepower, and PC - in General Discussions [original thread]
Spkr4theDead wrote: Ripcord19981 wrote: Gavr1lo Pr1nc1p wrote: Apothecary Za'ki wrote: LUGMOS wrote: Plasma Cannon or Mass Driver. Area denial should be your friend. Make the Mass driver viable and you have your fix. Inb4 ur dum fo...
- by Bradric Banewolf - at 2014.10.24 20:29:00
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1163. On Heavies, Firepower, and PC - in General Discussions [original thread]
Dust User wrote: If the maps had more depth and secondary objectives heavy spam wouldn't be viable. Until they fix that we will continue to battle it out in the meatgrinder. Here's ^^^^ the short of it. We need to spend more time focusing on...
- by Bradric Banewolf - at 2014.10.24 20:23:00
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1164. On Heavies, Firepower, and PC - in General Discussions [original thread]
Everything that has been said here is true to some extent. My question is this: Shouldn't every suit be viable in PC? I mean to be fair, no merc wants to put in all that work in an area just to be rendered null and void in the pinnacle of the g...
- by Bradric Banewolf - at 2014.10.24 20:09:00
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1165. Do you even fight bro? - in General Discussions [original thread]
THUNDERGROOVE wrote: Doesn't help that half of the maps would have been better had they just found a monkey, a pile of **** and a gardening shovel and just had it piled it together. Lmao!
- by Bradric Banewolf - at 2014.10.21 22:37:00
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1166. Cloak Delay [1.9] - in General Discussions [original thread]
Magnus Amadeuss wrote: So just in case you guys missed it, here is CCP Rattati talking in reference to the cloak delay : CCP Rattati wrote: nono, its less than a second, 0.33 seconds to be precise. It may go up but it's meant to be a flu...
- by Bradric Banewolf - at 2014.10.21 22:06:00
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1167. ITT: we rate each other's skill level. - in General Discussions [original thread]
Jesus Chrysler- 10 Number one true master of the assault class having all assault suits proto level. Gun game ferocious! Sarcasm and cynicism Level-9000
- by Bradric Banewolf - at 2014.10.21 21:52:00
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1168. Do you even fight bro? - in General Discussions [original thread]
I can't tell what changed, but "back in the day", if you will, it seemed that battles on all levels were down to the last tic on the MCC, last clone, and the very last round fired, and in some cases today it is still like that I guess. However, fa...
- by Bradric Banewolf - at 2014.10.21 21:13:00
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1169. Do you even fight bro? - in General Discussions [original thread]
Leadfoot10 wrote: You can't paint any corp with a single brush. That's just incorrect. There are players that bring it. There are players that wilt. This is true. I guess my point is that these battle outcomes seem to be determined more by ...
- by Bradric Banewolf - at 2014.10.21 20:57:00
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1170. Do you even fight bro? - in General Discussions [original thread]
Thor Odinson42 wrote: Apothecary Za'ki wrote: i play the game for fun.. not frustration.. i i choose to leave when its going against a typical pub-stomp.. which some of the A-holes in the top ranks are getting smart and NOT useing players in...
- by Bradric Banewolf - at 2014.10.21 20:53:00
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1171. Do you even fight bro? - in General Discussions [original thread]
Atiim wrote: There is no matchmaking. What we have now is a team-balancer, which re-arranges the teams based on the 32 players that are assigned to the match based on how high or low their Mu is. A matchmaker, assigns 32 players to a match ba...
- by Bradric Banewolf - at 2014.10.21 20:49:00
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1172. Do you even fight bro? - in General Discussions [original thread]
So I mean we have the matchmaking working for us, but it feels like we need to add a few more things to the equation. A mercs "I quit" numbers, afk time, and lack of spine should be accounted for as well. This way when you put a squad of 6, a squa...
- by Bradric Banewolf - at 2014.10.21 20:40:00
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1173. Do you even fight bro? - in General Discussions [original thread]
What gives with the give up? So many new players, and shockingly some vets, give up on the match before it's even an L?! 16 v 16 is 16 v 16 no matter if they're all in proto or not! I think I speak for a large percentage of the community when I ...
- by Bradric Banewolf - at 2014.10.21 19:00:00
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1174. So, if Project Legion dies... - in General Discussions [original thread]
They're buying lambo's and chilling with Brazilian chics! Wouldn't you lol?
- by Bradric Banewolf - at 2014.10.16 16:37:00
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1175. 1.9 Factional Warfare - in General Discussions [original thread]
Soraya Xel wrote: 1.9 is pretty much "already a thing", so it's well past the "ideas" stage at this point. Hopefully more content patches will be possible though. The features and ideas board is the place for new ideas to be combed over for CCP...
- by Bradric Banewolf - at 2014.10.16 16:07:00
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1176. 1.9 Factional Warfare - in General Discussions [original thread]
Thor Odinson42 wrote: Hopefully there will be drones that go around snatching up snipers and throwing them into some kind of meat grinder. Drones would be a welcomed challenge!
- by Bradric Banewolf - at 2014.10.16 15:59:00
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1177. 1.9 Factional Warfare - in General Discussions [original thread]
1. Will you have a thread up to discuss ideas? 2. Are we to expect any changes to PC while we're at it? No rush here just curious. I'm simply overjoyed that FW is making progress so take your time on PC. 3. Exactly what kinds of reward buff are ...
- by Bradric Banewolf - at 2014.10.16 15:57:00
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1178. Well...Damn - in General Discussions [original thread]
PO0KY wrote: So I submitted a ticket asking about my total playtime, and my boy GM SCOTSMAN got back to me with the numbers! Logged in a total of 1163 times Kills: 56838 Assisted Kills: 13498 Deaths: 9404 Objects Hacked: 1531 Suicides: 244 Wi...
- by Bradric Banewolf - at 2014.10.16 15:48:00
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1179. 1.9 NPC "market" means we need ISK sinks - in General Discussions [original thread]
Cpt McReady wrote: Ripley Riley wrote: Players are about to have an f-ton of ISK from selling all of their salvage. Couple that with the recent BPO sales and the value of ISK is going to plummet... unless... ISK sinks. We need them. Using ...
- by Bradric Banewolf - at 2014.10.16 15:44:00
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1180. 1.9 selling aurum items to npc market? - in General Discussions [original thread]
Works for me!!!!
- by Bradric Banewolf - at 2014.10.16 15:42:00
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