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141. Move Sharpshooter set up issue - in Technical Support/Bugs [original thread]
I really really hope I am being real stupid and missing something but for the life of me I cannot find a reload button on the Move Sharpshooter set up! Has anyone else come accross this? Such a shame as the sharpshooter has a pump action reload fu...
- by Booker DaFooker - at 2013.01.03 21:37:00
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142. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
Jax GG wrote: holy crap............. the gun is NOT easy. Gonna put some time in to practice, or at least try and put some time in. But it is so hard, I can't see myself moving away from the mouse and keyboard. Only issue with those is the ve...
- by Booker DaFooker - at 2012.11.05 18:19:00
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143. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
angelarch wrote: The current build leaves a lot of room for improvement for Sharpshooter+Dust. Esp. in the area of button mapping [but that will change when user mappable buttons come in]. IMO the problems with using a Sharpshooter are not the...
- by Booker DaFooker - at 2012.10.19 11:31:00
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144. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
Jax GG wrote: This sounds like it could be a whole lot of fun! Thanks for the tips chaps. My TV is about 2m from the PS3, so hopefully that shouldn't be an issue, though I have a decent Maplin store around the corner, incase I need more stuff...
- by Booker DaFooker - at 2012.10.19 11:29:00
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145. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
no worries, I'm in for the long haul, ain't going nowhere!
- by Booker DaFooker - at 2012.10.18 22:19:00
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146. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
Jax GG wrote: Booker DaFooker wrote: you added more Q's! lol When I find someone that can, and is happy to, answer my questions I tend to squeeze in as many as I can. Luckily, I have just had permission to the Mrs to spend my (own) birth...
- by Booker DaFooker - at 2012.10.18 19:44:00
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147. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
ah G torq! love the ol' frisbee golf, such a great party game! Sports Champions 2 on it's way soon i think
- by Booker DaFooker - at 2012.10.18 19:33:00
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148. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
you added more Q's! lol 4. well it only sways as much as you do! it will move as you do, even very small movements are detected. If you were sniping a lot then maybe play with crosshair sensitivity so the shake is deadened. Personally (because I ...
- by Booker DaFooker - at 2012.10.18 18:22:00
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149. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
1. Yes general movement is a doddle BUT it is very different so you have to get used to it. The trick is to avoid large quick movement with the move controller otherwise you just end up overshooting then over correcting ad infinitum. Sensitivity i...
- by Booker DaFooker - at 2012.10.18 18:14:00
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150. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
as far as aiming goes, it sort of acts like your right joystick and you use the nonchaka like secondary move controller to strafe and move forward and back (it has a joystick which equates to the DS3 left stick. So wherever you point on the screen...
- by Booker DaFooker - at 2012.10.18 17:00:00
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151. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
Jax GG wrote: Hey, Just wondering about the above. How does one target with it etc etc? Regards Hi, well I use the move with the sharpshooter peripheral as often as I can, suits me very well, I am not very good with DS3 and the sharpshoote...
- by Booker DaFooker - at 2012.10.18 16:34:00
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152. Shattered Ascension is recruiting - in Corporation Recruitment [original thread]
Good luck guys, see around the Battlefields!
- by Booker DaFooker - at 2012.10.15 11:42:00
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153. [request] Sony-MOVE config improvements. - in Feedback/Requests [original thread]
angelarch wrote: Booker DaFooker wrote: ok, . . .No matter what position I hold my move controller in, when I spawn I'm either staring at the floor or directly up at the sky and with the slow vertical movement speed I am often in trouble or...
- by Booker DaFooker - at 2012.10.06 17:49:00
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154. [Feedback]PlayStation®Move Improvement Thread - in Feedback/Requests [original thread]
Dracknarr wrote: angelarch wrote: definitely adopt a sharpshooter/Move layout more like killzone3, or an optional config for it please please! Q. I have a question for other sharpshooter users-- how is anyone with a sharpshooter able to acc...
- by Booker DaFooker - at 2012.10.06 13:51:00
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155. [Request/Feedback][PlayStation® Move] - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I'm watching Velvet play right now, his crosshairs jump around a lot, often it seems to disappear. Yes this is an issue I have mentioned before on other posts, because your cross hair is not automatically in the ...
- by Booker DaFooker - at 2012.10.06 13:43:00
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156. [Feedback]PlayStation®Move Improvement Thread - in Feedback/Requests [original thread]
Velvet Overkill wrote: {TL;DR Version} Before you start whining about balance, remember that CCP said they would have a filter for those that don't want to be in games that have PSMove or KB+M ppl in it. Dust is pretty unusable beyond hip fir...
- by Booker DaFooker - at 2012.10.05 22:19:00
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157. [Request/Feedback][PlayStation® Move] - in Feedback/Requests [original thread]
Agree with this and your other list plus also more feedback in this post https://forums.dust514.com/default.aspx?g=posts&t=38759&find=unread Would love some further feedback from other move users, the more we have, the better chance of ...
- by Booker DaFooker - at 2012.10.05 21:49:00
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158. [request] Sony-MOVE config improvements. - in Feedback/Requests [original thread]
ok, thought I'd add some more points now I've had a chance to get some gametime in using the move and sharpshooter Generally the whole Move experience feels much improved, feels smoother and more under control when turning and aiming, could do wi...
- by Booker DaFooker - at 2012.10.05 20:57:00
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159. Heavy Armor + HMG and Mass Driver is very strong !!!! - in General Discussions [original thread]
HowDidThatTaste wrote: GAGAH-BOY BRAZIL wrote: Heavy Armor + HMG is very strong in this Build A gun HMG should not have much accuracy from afar. Mass driver should reduce the Impact Radius Heavy Armor + Mass Drive is impossible to kill. ...
- by Booker DaFooker - at 2012.10.05 11:57:00
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160. Corporation Recruiting - in General Discussions [original thread]
You are welcome to check out Seraphim Initiative both in game and through the website www.initiativegaming.org We have a really cool community but with good competitive players, perfect combination!
- by Booker DaFooker - at 2012.10.04 17:40:00
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