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181. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
actually I must adjust my initial impressions of turn speed as I've now got to grips with some of the settings and found that turn speed can be made much quicker, so pretty pleased with that right now, just need to get rid of deadzone. Another is...
- by Booker DaFooker - at 2012.09.04 11:29:00
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182. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
Just a simple thing, as a Move user I am often finding that I lose sight of my aiming reticule if there is a lot of action on screen. This is a problem because with move you are often aiming at a different part of the screen to that at which you g...
- by Booker DaFooker - at 2012.09.04 08:31:00
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183. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
irc nick Booker
- by Booker DaFooker - at 2012.09.01 18:37:00
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184. controller aiming issue - in Feedback/Requests [original thread]
the smallest size you can adjust the move deadzone is still too big and needs to be adjustable to zero. As a move supporter I show solidarity with DS3 users in the campaign to abolish all deadzones! (or at least make them fully customizable)
- by Booker DaFooker - at 2012.08.31 12:24:00
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185. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
Well it's tricky getting kills when you cant turn fast enough to find the person shooting you!! Also, starting to get really annoyed when spawning as no matter what I do with the sharpshooter, I always spawn staring at the floor! Then the slow tur...
- by Booker DaFooker - at 2012.08.31 09:19:00
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186. Seraphim Initiative - in General Discussions [original thread]
our site is being upgraded right now so if you're thinking of visiting, subscribe to get notification of when it is accessible again
- by Booker DaFooker - at 2012.08.30 13:55:00
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187. Can't aim with move controller!!! - in General Discussions [original thread]
Mikulus Spectre wrote: So, I'm new to the MOVE controller and was hoping to use it for DUST. FIRST thing I noticed is my inverted look was backwards! Had to go to regular controller settings to set it back to normal, then I could at least use ...
- by Booker DaFooker - at 2012.08.30 13:49:00
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188. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
Oh and another thought, in the game that begins with a K and ends with a 3, the execution was excellent with adjustable turnspeed etc etc I have never ever heard anyone complain that those using move was over powered against DS3, I just dont think...
- by Booker DaFooker - at 2012.08.30 09:09:00
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189. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
yeah, it's a real issue that I have never seen a single dev response to any of the Move posts I've found from searches. The move adds so much to this game IMHO and I'm pretty sure it'll be improved for full release but how much? What are the devs ...
- by Booker DaFooker - at 2012.08.30 08:33:00
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190. Seraphim Initiative - in General Discussions [original thread]
It's a long story and has to do with the obsessions some have with ponies and rainbows........i dont pretend to get it or understand but it's a laugh so it's all good! lol
- by Booker DaFooker - at 2012.08.29 17:16:00
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191. Seraphim Initiative - in General Discussions [original thread]
boing!
- by Booker DaFooker - at 2012.08.29 16:58:00
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192. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
Reb El wrote: All good observations, and no intent to sound pompous LOL! I guess my final point was to indicate how WELL one could run and gun w the MOVE rifle IF they allowed a zero dead zone floating reticule. And to those who say the move ...
- by Booker DaFooker - at 2012.08.29 09:33:00
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193. Can't aim with move controller!!! - in General Discussions [original thread]
Skihids wrote: I tried the Move several times before I finally gave up due to the useless ADS. I've got the KZ "gun" for the move and really wanted it to work, but it just slapped me in the face. Why knowingly release it totally broken and pump...
- by Booker DaFooker - at 2012.08.28 17:27:00
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194. Can't aim with move controller!!! - in General Discussions [original thread]
believe it or not, this is a vast improvement on what we had in previous build!! lol more improvements on the way I hope as I love playing with my sharpshooter
- by Booker DaFooker - at 2012.08.28 16:00:00
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195. Seraphim Initiative - in General Discussions [original thread]
we've nearly always got someone on so no problem when you can play
- by Booker DaFooker - at 2012.08.22 14:06:00
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196. There Can Be Only One - in Feedback/Requests [original thread]
^^ true dat
- by Booker DaFooker - at 2012.08.22 14:02:00
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197. It was dopships and tanks. - in General Discussions [original thread]
"so you dont like the idea of squads being able to group up so you can have a whole team of your mates/clan/corp on the same game /map at the same time this is what I want how about you" We love the idea and are gutted it wasn't fully enabled for...
- by Booker DaFooker - at 2012.08.21 14:36:00
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198. It was dopships and tanks. - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Booker DaFooker wrote: Sha Kharn Clone wrote: BLENDEDDAVE WARRIORS wrote: EDIT... It's cool sha, there were 4 of us trying to kill your tank. We failed. Sorry didnt see the edit until after I posted. Fe...
- by Booker DaFooker - at 2012.08.21 14:14:00
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199. It was dopships and tanks. - in General Discussions [original thread]
Sha Kharn Clone wrote: BLENDEDDAVE WARRIORS wrote: EDIT... It's cool sha, there were 4 of us trying to kill your tank. We failed. Sorry didnt see the edit until after I posted. Feel bad now for ribbing ya Wont use it next time I see...
- by Booker DaFooker - at 2012.08.21 13:40:00
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200. There Can Be Only One - in Feedback/Requests [original thread]
there has to be perma-death, then only those with mega-nads and belief in ability will enter and prize must be awesome but the kudos would be huge for winner
- by Booker DaFooker - at 2012.08.21 12:15:00
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