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201. All tanks are the problem, not just militia. - in General Discussions [original thread]
Jake Bloodworth wrote: BobThe 844-1 CakeMan wrote: Jake Bloodworth wrote: If tanks require teamwork to take down, they should require teamwork to drive or survive. As it is, I think a massive speed/mobility nerf will effectively fix tanks...
- by BobThe 844-1 CakeMan - at 2014.01.04 23:55:00
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202. All tanks are the problem, not just militia. - in General Discussions [original thread]
U CAN ONE SHOT A TANK WITH A PROTO BREACH FORGE. I HAVE TESTED IT. I have never lied and i won't start now. i had my friend with a proto breach forge gun shoot my weak spot no hards on a soma 4 k armor 1.2k shields. i let him hit my weak spot and ...
- by BobThe 844-1 CakeMan - at 2014.01.04 23:50:00
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203. All tanks are the problem, not just militia. - in General Discussions [original thread]
Jake Bloodworth wrote: If tanks require teamwork to take down, they should require teamwork to drive or survive. As it is, I think a massive speed/mobility nerf will effectively fix tanks vs av(except swarms, they suck bad). Tanks should be tou...
- by BobThe 844-1 CakeMan - at 2014.01.04 23:43:00
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204. All tanks are the problem, not just militia. - in General Discussions [original thread]
Crimson Cerberes wrote: BobThe 844-1 CakeMan wrote: Crimson Cerberes wrote: Shooty Dangerman wrote: Tank prices should be doubled across the board. The fact that you can call in two militia tanks per ambush, lose both of them, and st...
- by BobThe 844-1 CakeMan - at 2014.01.04 23:35:00
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205. Dear Ahrendee, Fatal Absolution, and Pradox One. - in The War Room [original thread]
to all of you. Pics or it never happened.
- by BobThe 844-1 CakeMan - at 2014.01.04 23:27:00
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206. All tanks are the problem, not just militia. - in General Discussions [original thread]
Crimson Cerberes wrote: Shooty Dangerman wrote: Tank prices should be doubled across the board. The fact that you can call in two militia tanks per ambush, lose both of them, and still break even, is the main reason for tank spam. The dur...
- by BobThe 844-1 CakeMan - at 2014.01.04 23:22:00
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207. All tanks are the problem, not just militia. - in General Discussions [original thread]
Crimson Cerberes wrote: N1ck Comeau wrote: Tanks prices are the problem. There too good for there cost. Increase prices so when i work to kill one, he can't afford to call in 3 more. So I guess since we are balancing around isk... the co...
- by BobThe 844-1 CakeMan - at 2014.01.04 22:43:00
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208. Redline Railtanks - in General Discussions [original thread]
only time i understand redline sniping is when u are completely out numbered. when it's 1 v 2 i normally use the redline, because honestly i'm not going to be stupid and drive out just to be flanked from behind. but when equal numbers i run on...
- by BobThe 844-1 CakeMan - at 2014.01.04 20:39:00
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209. Has anyone ever tanked an Orbital? - in General Discussions [original thread]
what kind of OB EVE ones tanks can survive the hybrid ones, but if it's a laser. GG Warbages i normally don't stick around to find out. maybe with enough hardeners on.
- by BobThe 844-1 CakeMan - at 2014.01.04 17:22:00
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210. CPM1 - in General Discussions [original thread]
Soulja Ghostface wrote: I Want Some Of Your "Crack" If You Think I'm Gonna Vote For You. I Deserve To Be The Vehicle CPM. The Only Person That Still Plays (Thats not me) And Is A Vehicle nut is Judge Radamanthus I Promise M.T.A.C.S. i see h...
- by BobThe 844-1 CakeMan - at 2014.01.04 05:57:00
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211. Star Trek vs Star Wars. - in General Discussions [original thread]
zDemoncake wrote: Star Wars. cake unite. \o/
- by BobThe 844-1 CakeMan - at 2014.01.04 05:12:00
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212. How many Assault rifles does it take to kill a Soma in 1 clip? - in General Discussions [original thread]
well ars only do like 10% and less to vehicles. your math is flawed
- by BobThe 844-1 CakeMan - at 2014.01.04 04:29:00
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213. Star Trek vs Star Wars. - in General Discussions [original thread]
u know what i'm going to say... i mean i got banned for it. :)
- by BobThe 844-1 CakeMan - at 2014.01.04 04:18:00
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214. Please Ban Players - in General Discussions [original thread]
they do. i'm perma banned on my main. so yea. GOML of banningness
- by BobThe 844-1 CakeMan - at 2014.01.03 01:15:00
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215. Food for Thought concerning PC - in The War Room [original thread]
EoN did hire me. RND did. :D fun times. \o/
- by BobThe 844-1 CakeMan - at 2014.01.02 19:51:00
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216. Food for Thought concerning PC - in The War Room [original thread]
i win. \o/ GG try harder next time.
- by BobThe 844-1 CakeMan - at 2014.01.02 19:42:00
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217. Food for Thought concerning PC - in The War Room [original thread]
Zatara Rought wrote: BobThe 844-1 CakeMan wrote: o like helping STB then letting your own alliance take it back.or at least attack them. yea tht was a help to them. and by help you mean sell right? and if u didn't get your "insurance pla...
- by BobThe 844-1 CakeMan - at 2014.01.02 19:25:00
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218. Food for Thought concerning PC - in The War Room [original thread]
The legend345 wrote: BobThe 844-1 CakeMan wrote: i'm sure when you were in teamplayers and owned of most of MH you wanted this too. you just happen to come up with this idea when you have very few districts and don't want to lose them. so....
- by BobThe 844-1 CakeMan - at 2014.01.02 17:18:00
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219. Why railguns/militia tanks/militia modules are OP! - in General Discussions [original thread]
Monkey MAC wrote: Sir Dukey wrote: Sica with militia railgun and two militia damage mods = 2600 dmg every second due to 60 rof. Imagine a proto railgun Exactly why miltia is fine by comparison to proto. What is broken is tanks in General...
- by BobThe 844-1 CakeMan - at 2014.01.02 16:33:00
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220. Why railguns/militia tanks/militia modules are OP! - in General Discussions [original thread]
yea i now i use 3 damage moded proto rail. it's so fun and so OP
- by BobThe 844-1 CakeMan - at 2014.01.02 16:20:00
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