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41. Missile Turrets - in Feedback/Requests [original thread]
No no no make missile turrets lock on but no AI or AV variants just make sure they have to lockon before firing but they should be able to lockon to anything not just vehicles this would solve the problem.
- by Bhor Derri - at 2012.11.19 13:07:00
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42. Take shield regeneration off tanks CCP... - in Feedback/Requests [original thread]
Jason Pearson wrote: Ahahahahahahahahahahahah +1 good joke thread man, you're such a funny guy. Oh jason my good friend you left enigma sec?? Oh dear ROAM is ducked up lol.
- by Bhor Derri - at 2012.11.13 15:31:00
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43. Feedback on Snipers and Experimental Sniper - in Feedback/Requests [original thread]
Well umm... Though there are good bits in this thread it is mostly a joke 'snipers staying away from ARs range' rofl yeah let's go mlg pro no scope shotgun with snipers right mate?
- by Bhor Derri - at 2012.11.13 15:27:00
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44. Equipment: Drones - in Feedback/Requests [original thread]
Well AFAIK Gallente uses drones A LOT so it could help us non caldari guys to stand a chance (Gallente has a S*** ton of capacity in their drone bays)
- by Bhor Derri - at 2012.11.13 15:23:00
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45. [Suggestion] Dual hitboxes - in Feedback/Requests [original thread]
exegr wrote: A potential idea to make armor tanking on dropsuits more viable. Use dual hitboxes, one for shields, one for armor (and the 1HP that registers death). The shield hitbox would have an increased volume over the armor hitbox. So as a...
- by Bhor Derri - at 2012.11.13 15:19:00
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46. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
Vallud Eadesso wrote: Azmode Deamus wrote: It's a game. Correct, but it's based in the EVE Universe. If these things apply to the ships in orbit, they should apply to the infantry using the game tech... perhaps to a lesser degree, but...
- by Bhor Derri - at 2012.11.13 15:16:00
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47. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
Look at all the people asking you to fix this imbalance CCP YOU CAN'T IGNORE THEM shields should not be resistant to missiles direct damage only splash Also shields should be weak against kinetic because as far as I know shields stop or absorb i...
- by Bhor Derri - at 2012.11.13 10:37:00
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48. Take shield regeneration off tanks CCP... - in Feedback/Requests [original thread]
Why CCP why? Why have armor tanks if they are useless pieces of BS so that we are easy targets for noobs that pick the most retardedely overpowered tanks and can't even get kills against a good player so CCP makes easy to kill armor tanks to keep ...
- by Bhor Derri - at 2012.11.13 10:11:00
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49. Armor Tanks - in Feedback/Requests [original thread]
I've gone over this in all imbalance threads Armor>Shields. This is the way I see things the more armor you have the resistant it becomes (how can an AR pierce my 350mm armor?) shield takes damage from every projectile unless it uses hardeners ...
- by Bhor Derri - at 2012.11.11 22:13:00
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50. In Reality, Snipers Rifles Suck... - in Feedback/Requests [original thread]
Uhh a lot of QQ going on AR noobs ruining the thread snipers are meant for long range enganements what do you want them to doggo no-scope shotguns? AR Noob is AR Noob :C
- by Bhor Derri - at 2012.11.08 18:11:00
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51. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
QQ thread dedected people complain about noobs , unfortunately ARs are more of a problem right now and you sir probably use one and want everything an AR can't kill to be nerfed *snipers* they are hard to use and as long as you don't run around l...
- by Bhor Derri - at 2012.11.05 21:02:00
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52. Missiles OP? or is because of circumstance? - in Feedback/Requests [original thread]
Phantom Eren wrote: Sephirian Fair wrote: XT-1 Accelerated Missile Launcher: Direct Damage: 455.0 HP Splash Damage: 260.0 HP Blast Radius: 5 meters Using two 20% damage modules gives around 35% damage increase, and Turret skills gives ano...
- by Bhor Derri - at 2012.11.05 20:43:00
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53. the best way to balance dropships is to... - in Feedback/Requests [original thread]
Dropship doesn't have flares so uhm yeah stop using millitia SL and get a forge gun problem solved
- by Bhor Derri - at 2012.11.03 08:58:00
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54. [Request] Rework HAVs - in Feedback/Requests [original thread]
Why are you whining about HAVs they got nerfed to hell and 5 AV nades can take one out you need to shut up . A well fitted HAV costs around 400.000 ISK AND that's the whole point they are ARMORED.
- by Bhor Derri - at 2012.10.29 12:46:00
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55. Overnerfing: Then and Now (AV/Tank Nerf & WP / Precision Strike Nerf) - in Feedback/Requests [original thread]
Un-Nerf tank they now have paper armor.
- by Bhor Derri - at 2012.10.13 12:36:00
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