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1721. O Stop with the MLT tanks Crying - in General Discussions [original thread]
BAD FURRY wrote: Pvt Numnutz wrote: BAD FURRY wrote: 2 mid 2 low low CPU low PG and to top it off the low cpu and pg means you cant run small guns on the thing with out cutting back on rep or def rely guys crying over MLT tanks is Lame...
- by Bethhy - at 2014.02.02 03:12:00
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1722. Some logi points for 1.8 - in General Discussions [original thread]
Zahle Undt wrote: Add a 5% bonus to the equipment skill and all will be well. Want to use a piece of equipment at the current effectiveness, spend the 620K SP it takes at Level 5. Myself and the support logis I know are the only people who leve...
- by Bethhy - at 2014.02.02 03:09:00
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1723. O Stop with the MLT tanks Crying - in General Discussions [original thread]
MLT tanks are completely fine. They die easy. Anyone can jump in them and make it somewhat relevant. They are easy to kill and usually the only tank AV can kill. They are the only answer to killing tankers who know anything... The best answer...
- by Bethhy - at 2014.02.02 03:06:00
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1724. Some logi points for 1.8 - in General Discussions [original thread]
equipment got the nerf not the logi's. Equipment was to strong in its natural state. Making non logi roles on the battlefield AS effective as a logi role it was silly. Equipment being nerfed in general helps logi's enter their role better. Stops...
- by Bethhy - at 2014.02.02 02:50:00
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1725. [Request]Make the Red-line Competitive. - in Feedback/Requests [original thread]
Meee One wrote: Bethhy wrote: 1.I want Meee One to be my man! 2.The shield should only allow one pass through, meaning once you leave the safety of the shield barrier it cannot recognize you. 3.Furthermore if you are in the red-line for 2 mi...
- by Bethhy - at 2014.02.01 19:55:00
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1726. SSD and Dust - in General Discussions [original thread]
seems to kinda fit. I don't know about GTA5, but in general SSD would be faster than a normal HDD + BluRay. PS3 uses SATA1, which provides a bandwidth of maximum 150 MB/s(SATA2 allows 300 MB/s and more modern SATA3 provides 600 MB/s bantwidth). ...
- by Bethhy - at 2014.02.01 19:45:00
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1727. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Cat Merc wrote: Sinboto Simmons wrote: Arkena Wyrnspire wrote: Okay, sure. Now don't ***** when I dual tank because I have literally nothing else to put there. That's another problem altogether. Actually, it isn't. If damage mods mo...
- by Bethhy - at 2014.02.01 13:41:00
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1728. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Nova Knife wrote: So, my fellow nerds. A simple question : Would you pay Aurum in order to change the racial type of one of your existing BPO's? (IE: Change a Dragonfly Scout BPO to a Caldari suit instead of a gallente?) Obvious Disclaimer ...
- by Bethhy - at 2014.02.01 13:37:00
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1729. [Request]Make the Red-line Competitive. - in Feedback/Requests [original thread]
Red-lines should be giant Shield barriers extended from the Warbarge done in a very New Eden way. Being behind the shield barrier doesn't allow you to shoot out of it and or receive fire from within. Allowing red-lined teams to full respawn, call ...
- by Bethhy - at 2014.02.01 13:31:00
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1730. Honestly, the sniper is in a good place right now - in General Discussions [original thread]
Scout Registry wrote: Wouldn't mind if SR headshots did more damage. These aren't exactly EZ to land. Nothing should be able to tank a Charge SR headshot. Also wouldn't mind if folks couldn't shoot into or out of the Redline. * Unless, of cou...
- by Bethhy - at 2014.02.01 13:26:00
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1731. Honestly, the sniper is in a good place right now - in General Discussions [original thread]
Sniper is broken because its only really viable at Proto level. Otherwise you might as well feel like your punching everyone in the shoulder in the match or kill stealing, not adding much. The biggest reason snipers are broken is it requires a dr...
- by Bethhy - at 2014.02.01 13:21:00
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1732. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
Moonracer2000 wrote: A possible solution to the "last man standing problem would be to cut the mission timer short at certain clone counts. For example something like: 10 minutes left in a match and team B has 10 clones, drop the time down to ...
- by Bethhy - at 2014.02.01 13:15:00
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1733. Why are these "Logi" guys reviving clones without a licens... - in General Discussions [original thread]
Your Solution https://forums.dust514.com/default.aspx?g=posts&t=129679&find=unread Please comment, add to or add criticisms so we can get this issue dealt with. It's more about this being an amazing dynamic that could add so much t...
- by Bethhy - at 2014.02.01 05:09:00
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1734. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
DootDoot wrote: needs to be 1st page Here is hoping it's on the dev's list of things to do.
- by Bethhy - at 2014.02.01 03:12:00
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1735. I Now See the Light in the Dropship/Railgun imbalance - in General Discussions [original thread]
Bethhy wrote: Red-lines should be giant Shield barriers extended from the Warbarge done in a very New Eden way. Being behind the shield barrier doesn't allow you to shoot out of it and or receive fire from within. Allowing red-lined teams to f...
- by Bethhy - at 2014.02.01 00:46:00
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1736. 1 Man Tanks; 2 Man Tanks - in General Discussions [original thread]
True Adamance wrote: Charlotte O'Dell wrote: Perhaps there should be 2 different hull-types. Type I: Tank requires 1 pilot, much as we have now. Compared to current tank hulls, it has less fitting capacity and a lower HP pool. Type II: Tan...
- by Bethhy - at 2014.01.31 23:17:00
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1737. We really need to get this boarding ships thing - in General Discussions [original thread]
I think Having a Dynamic where DUST Mercenaries are needed For Outpost Flipping would start to bring the DUST mercenaries into true EVE 0.0 alliances.
- by Bethhy - at 2014.01.31 23:11:00
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1738. Im tired of playing hungry hungry hippo's - in General Discussions [original thread]
Rifter7 wrote: killer carrot top wrote: But then the Asians would have no way of winning. I wish for every round that nyan san lost one or teo of their players would commit honor suicide watch the protostomping change over night. But then ag...
- by Bethhy - at 2014.01.31 03:59:00
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1739. Im tired of playing hungry hungry hippo's - in General Discussions [original thread]
NK Scout wrote: I mean hungry hungry tanks. Nyan san, please stop Rainbow effect, please stop Some other corp, please stop. Ambush is for isk That is all. This is Ambush in squads.
- by Bethhy - at 2014.01.31 03:19:00
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1740. @CCP: Reporting bugs feels largely pointless - in General Discussions [original thread]
They don;t really respond to the bugs and feedback. they do read it however i have had my posts linked several times as sources for upcomming fixes.
- by Bethhy - at 2014.01.31 03:16:00
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