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81. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
EVICER wrote: I bought the eye,the move the navigator remote stupid sharpshooter assault rifle all total 200 plus dollars of absolute crap.The Move sux on every game Ive tried it on MAG,KZ3,SOCOM 4,BF3 it has never been anything but ****.Sony ...
- by BestNameEva - at 2012.08.29 00:26:00
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82. Knifes - in Feedback/Requests [original thread]
Dont give this game a COD knife
- by BestNameEva - at 2012.08.29 00:18:00
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83. Can we have more Communication between Players ? - in Feedback/Requests [original thread]
I think text chat should be on screen like most other fps instead of having to press select to check if anyone's said anything. Should really get used to coms though I guess, pretty sure Eve players will be picky about it...?
- by BestNameEva - at 2012.08.28 13:14:00
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84. to explain BETA- version to all those whiners and crybabies - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: Well, every person i spoke in DUST 9and i've spoken alot of em, are actual EVE players, not a single non-EVE player, so i asume MOST (not all) are players from EVE-Online> :D Sony must be happy
- by BestNameEva - at 2012.08.28 13:00:00
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85. to explain BETA- version to all those whiners and crybabies - in Feedback/Requests [original thread]
Really? cause I'm having a blast so far Aaahahaha, blast get it!?...... but honestly I find it fun. I haven't played Eve myself but I always liked the look of the crazy depth and personalization, and Dust looks to be something similar. I think CCP...
- by BestNameEva - at 2012.08.28 12:38:00
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86. [Request] Rebalancing Small Turrets - in Feedback/Requests [original thread]
Seran Jinkar wrote: carl von oppenheimer wrote: What we need for vehicles is a similar locking system that swarms currently have, same for turret installations. We could also easily add skills like targeting and long range targeting along wi...
- by BestNameEva - at 2012.08.28 12:03:00
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87. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
make them free to call,but if you **** it up you pay
- by BestNameEva - at 2012.08.28 11:46:00
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88. [Request] Alarmsound when leaving the Map. - in Feedback/Requests [original thread]
or just remove the boarder and play the whole map........gonna need dropships
- by BestNameEva - at 2012.08.28 11:35:00
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89. [Request] Dropship Controls - in Feedback/Requests [original thread]
I love the controls now after lots of practice. come gun for me sometime and ill show you some flying mastery
- by BestNameEva - at 2012.08.28 11:33:00
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90. [Request] Rebalancing Small Turrets - in Feedback/Requests [original thread]
Seran Jinkar wrote: BestNameEva wrote: AT - 1 accelerated missiles! as a dropship pilot these are the light missile launchers I use and boy oh boy are they awesome. faster rockets, 2 hit splash kills, 1 hit direct hit kills and oh so accurat...
- by BestNameEva - at 2012.08.28 11:21:00
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91. REMOTE PLAY - in Feedback/Requests [original thread]
ok so although I think the ps vita could handle this game, I dont think it could handle the online side of it. (resistance 4v4,COD 4v4) so how about doing the next best thing. Sony say DEVS have to enable remote play in there games for it to work ...
- by BestNameEva - at 2012.08.28 11:13:00
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92. [Request] Rebalancing Small Turrets - in Feedback/Requests [original thread]
AT - 1 accelerated missiles! as a dropship pilot these are the light missile launchers I use and boy oh boy are they awesome. faster rockets, 2 hit splash kills, 1 hit direct hit kills and oh so accurate, no more firing all over the place. Takes a...
- by BestNameEva - at 2012.08.28 11:05:00
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93. stess test - in Feedback/Requests [original thread]
just like my pc. If your oblivious, it will run
- by BestNameEva - at 2012.08.27 08:37:00
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94. Attack Chopper type vehicle - in Feedback/Requests [original thread]
at the moment a pimpd out dropship kicks ass. apart from no driver guns they can be deadly. Who knows what surprises well get on release
- by BestNameEva - at 2012.08.27 07:54:00
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95. Graphics details/textures, and performance when walking. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Look for the Dust page on facebook and lay any doubts about graphics to rest. says those are gamescom, isnt that the build we are on now?
- by BestNameEva - at 2012.08.27 06:09:00
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96. Spotting System is Esoteric - in Feedback/Requests [original thread]
have you tried seeing people far away in this game without red triangles? it would be crazy, there almost invisible
- by BestNameEva - at 2012.08.27 01:57:00
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97. Graphics details/textures, and performance when walking. - in Feedback/Requests [original thread]
who cares if they dont. graphics dont make a game fun. although a little AA would be nice
- by BestNameEva - at 2012.08.27 01:55:00
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98. stess test - in Feedback/Requests [original thread]
this game seems to run fine,NOW how bout taking the out of bounds away and open the entire map with 100 VS 100! never know till you try
- by BestNameEva - at 2012.08.27 01:35:00
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99. LMGs - in Feedback/Requests [original thread]
I want miniguns on my dropship, but BIGGER
- by BestNameEva - at 2012.08.27 00:48:00
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100. Drunk pilots - in Feedback/Requests [original thread]
Sha Kharn Clone wrote: Your not alone man . They always do it when a group of hostiles is bearing down on you too. No dinking policy will be in force on my warbarge when I get it I can tell you that right now. Well not for the Mercs of course...
- by BestNameEva - at 2012.08.26 11:52:00
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