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121. The Respec Dilemma - in General Discussions [original thread]
ok, billions of these threads, yes; though hope to differentiate a bit here. My .02 would be that a respect would be required. If take into light, CCP's actions of 1.7 that dealt with a complete vehicle respect; in 1.8 a complete INFANTRY respect ...
- by Berserker007 - at 2014.02.08 00:36:00
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122. The Respec Dilemma - in General Discussions [original thread]
saved
- by Berserker007 - at 2014.02.08 00:36:00
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123. CCP, respec or no respec? That is the question... - in General Discussions [original thread]
my .02 would be that a respect would be required. If take into light, CCP's actions of 1.7 that dealt with a complete vehicle respect; in 1.8 a complete INFANTRY respect would be required. Reason for such are: 1). Suit base and racial specific b...
- by Berserker007 - at 2014.02.06 04:20:00
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124. Let's talk dust: TTK. - in General Discussions [original thread]
my question is, in the new builds, besides (possibly??) an improvement to hit detection (or AA); what has changed so dramatically making TTk so much faster then back in Codex and such, when you had Duvolles doing like 42 damage a shot (compared to...
- by Berserker007 - at 2014.02.05 07:20:00
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125. Top 5 Things Dust Could Really Use - in General Discussions [original thread]
1). BALANCE 2). BALANCE 3). BALANCE 4). BALANCE 5). BALANCE
- by Berserker007 - at 2014.02.01 17:36:00
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126. LOL TEMPLAR CODES - in General Discussions [original thread]
lol, I think Alldin might be the last of us IMPs who actually plays who has those suits. From what I remember, only 20-30 IMPs received them, along w/ 15-20 SI at the time. So at 20mil a piece is quite cheap in my opinion as you cant get them fro...
- by Berserker007 - at 2014.01.28 04:43:00
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127. MIA: Closed Beta Vets - in General Discussions [original thread]
Free Beers wrote: #LifeWasBetterInChromosome except for the hit detection of course nicely said
- by Berserker007 - at 2014.01.25 23:13:00
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128. Gallente Medium Frame gk.0 Fitting Help - in General Discussions [original thread]
yeah, crap the entire fit if able ... max your CPU & PG if u haven't yet . Get a proto weapon, go 1 complex plate, 1 enhance, complex rep, CPU/pg upgrade Go for advanced nano's along w/ adv or proto nades
- by Berserker007 - at 2014.01.25 22:24:00
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129. MIA: Closed Beta Vets - in General Discussions [original thread]
add me to the list ... just give input on forum once blue moon
- by Berserker007 - at 2014.01.25 22:13:00
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130. Swarm Launchers should be removed - a balanced argument - in General Discussions [original thread]
Laser Guided would probably not work in this game; and would be more useless then swarms would be (to much terrain to hit into). That and if you did that, you'd need it to have an astronomical high amount of damage, b/c it'd be 1 shot and done, al...
- by Berserker007 - at 2014.01.25 17:49:00
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131. Anti-Armor: Much Work, Little Payoff - in General Discussions [original thread]
ok, time to settle this from an AV vet who's killed about ever major tanker in this game at one point or another from some form of AV. From my very limited experience in 1.7; AV in general seems to be massively underpowered in some form (aside fr...
- by Berserker007 - at 2014.01.24 19:34:00
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132. Minmatar assault new bonus - in General Discussions [original thread]
Cat has it right, however each WONT be at the 12.5% b/c there are staking penalties to take into account #1 10%= 10% #2 10%=8% #3 10%=6%
- by Berserker007 - at 2014.01.17 19:26:00
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133. Give assaults their second equipment slot back! - in General Discussions [original thread]
from a vets POV, back in the good days of dust, assaults had 2 equipment slots; and most ran assault, not b/c of that, but b/c at the time logi's were a POS. Now, logi's aren't a POS by any means. I would say give assaults their 2nd equip slot ba...
- by Berserker007 - at 2014.01.17 19:19:00
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134. www.dust514-fitting.com --> Indroduction of a new skill planer online tool - in General Discussions [original thread]
site still doesn't work, 4 me least....
- by Berserker007 - at 2014.01.17 18:56:00
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135. let's talk dust:how many of the 'original' corps are left? - in General Discussions [original thread]
the really question the OP should of asked was: "What original corps are left that actually matter?"
- by Berserker007 - at 2014.01.15 19:22:00
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136. Formal Petition to CPM [Unjustified Orbital Strikes and Damages] - in The Council's Chamber [original thread]
hell, id get all us old IMP back here to help Regnum, as don't think there is anyone who plays this game more who deserves to be on CPM1 then Regnum w/ what he can bring to the table + 1 buddy
- by Berserker007 - at 2014.01.08 04:05:00
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137. AV -> Vehicle "Dilemma" - in General Discussions [original thread]
Crazies Ivan wrote: Personnel I wonder why they didn't just get rid of Proto/Adv AV weapons and just stick with Standard until they release the equalivant in vehicles. It makes no sense to me why they even brought them out in the first place wh...
- by Berserker007 - at 2013.12.11 21:40:00
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138. AV -> Vehicle "Dilemma" - in General Discussions [original thread]
interesting to see what everyone is saying/thinking ... most interesting
- by Berserker007 - at 2013.12.11 21:21:00
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139. AV -> Vehicle "Dilemma" - in General Discussions [original thread]
Vulpes Dolosus wrote: 1.) Imho, one grenade shouldn't be able to take out an LAV, militia or otherwise, much less tanks. Two to three proto? Sure, but tier-to-tier LAVs should survive at least 2. LAVs are meant to be blockade runners, so having...
- by Berserker007 - at 2013.12.11 20:33:00
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140. AV -> Vehicle "Dilemma" - in General Discussions [original thread]
ok, I haven't playing in a LONG LONG LONG time b/c of how bad the game became, but figured id snoop around for 1.7 and see where things lay. Besides CCP not touching ttk which the community seems to be in agreement on that it is to short (especial...
- by Berserker007 - at 2013.12.11 19:18:00
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