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1241. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
What if you could only deploy certain vehicles from supply depots? They have that deployment option that nobody ever uses...?
- by Beren Hurin - at 2013.08.27 16:22:00
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1242. @Dustalerts on Twitter - in General Discussions [original thread]
When you get clone payouts from biomassing the enemy clones, is that 'whatever is killed after the 150 minimum' or after you kill at least 150 clones can you make isk based off of all of your killed clones? So if you kill 100 clones and win you g...
- by Beren Hurin - at 2013.08.27 16:12:00
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1243. Can someone explain Dust racial philosophies? - in General Discussions [original thread]
Sgt Kirk wrote: It should have been: Armor Shield Amarr > Gallente > Minmatar > Caldari But it's not. So, can anyone explain what I'm missing here? Does the Caldari ck.0 suit get a better shield tank with a 4/3 slot layout than a Min...
- by Beren Hurin - at 2013.08.27 16:09:00
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1244. @Dustalerts on Twitter - in General Discussions [original thread]
Bittersteel the Bastard wrote: Anarchide wrote: Ouroboros I'll be surprised if anyone else gets this. I get the imagery, but I don't really know how it applies to the corps.
- by Beren Hurin - at 2013.08.27 15:16:00
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1245. Can someone explain Dust racial philosophies? - in General Discussions [original thread]
They don't all have their correct weapon layouts yet, but when you look at the current assault stats, combine them with the logis, and look at the weapon range/damage profiles I think you get something like: Amarr (mid-range, vesitility focuses o...
- by Beren Hurin - at 2013.08.27 15:15:00
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1246. @Dustalerts on Twitter - in General Discussions [original thread]
Nobody has an answer for the Pure Innocense vs. Team Players issues?
- by Beren Hurin - at 2013.08.27 14:31:00
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1247. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Beld Errmon wrote: passive modules becoming weaker, ammo, active modules with long cool downs... ugh this could be so very very bad, hopefully they have module activation roulette fixed soon, a small part of me is hoping this will work out alri...
- by Beren Hurin - at 2013.08.27 14:30:00
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1248. Observations on scan radius, chevrons, etc - in General Discussions [original thread]
Hypothesis: Target intel possibilities could relate to the magnification level of the weapon's ADS rather than the maximum range of the weapon. To test this, use the SR scope on targets like you were with the sniper rifle.
- by Beren Hurin - at 2013.08.27 14:20:00
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1249. Shield tanks got nerfed again... - in General Discussions [original thread]
Anmol Singh wrote: Beren Hurin wrote: Anmol Singh wrote: gimme a respec because CCP obviously hates vehicles... The ammo cap on turrets, ultra long recharge times on shield boosters, a shield recharge delay which increases with the more s...
- by Beren Hurin - at 2013.08.27 14:10:00
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1250. Unsquadded players in 1.4? - in General Discussions [original thread]
Because my theory right now is that unsquadded players are treated in the game as if they are all in the same squad. I think I've observe uplinks work like this.
- by Beren Hurin - at 2013.08.27 14:03:00
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1251. Shield tanks got nerfed again... - in General Discussions [original thread]
Anmol Singh wrote: gimme a respec because CCP obviously hates vehicles... The ammo cap on turrets, ultra long recharge times on shield boosters, a shield recharge delay which increases with the more shield.... Next thing we know we have a fuel ...
- by Beren Hurin - at 2013.08.27 14:02:00
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1252. Unsquadded players in 1.4? - in General Discussions [original thread]
What will and what won't they be able to see when the scanning changes hit? Wording this clearly in the patch notes that new players may or may not read will be important. Unless you want to see, which we inevitably will, lots of whining I'd like ...
- by Beren Hurin - at 2013.08.27 13:53:00
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1253. R.I.P. Small Turrets - in General Discussions [original thread]
With a proper aim-assist they could be very deadly. With a better DPS than AR the blaster turret will be pretty good again, and even the railgun turret, could be useful as well.
- by Beren Hurin - at 2013.08.27 13:21:00
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1254. @Dustalerts on Twitter - in General Discussions [original thread]
https://twitter.com/DUSTAlerts It apparently gives updates on district changes based on the new API tool. You could probably do some other cool stuf with IFTTT with that feed then. Anyway, I noticed some Eon. districts are starting to flip, ...
- by Beren Hurin - at 2013.08.27 13:07:00
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1255. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Think about it this way people... Armor could have less burst heals than shield, but if it had longer/higher resists than the effective sustained repair rate would be longer.
- by Beren Hurin - at 2013.08.27 12:39:00
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1256. what is it going to take for medium suit to stop being scouts - in General Discussions [original thread]
When scouts can have some special utility. Such as bonus range to scanners, or special grenades, or a second equipment slot, or more precise hip fire or something!
- by Beren Hurin - at 2013.08.27 02:25:00
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1257. [request] Prioritise Aurum transfer from Eve - in General Discussions [original thread]
SponkSponkSponk wrote: So all things considered, it's not a huge obstacle. The biggest obstacle would be a legal one. And that is pretty big. Like you said, negotiating the relationship between aurum bought in Eve vs. that in Dust would requ...
- by Beren Hurin - at 2013.08.27 00:07:00
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1258. A Year Ago Today! Aug 26th, 2012 - in General Discussions [original thread]
StubbyDucky wrote: Reported for, 3. Ranting is prohibited. A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in develop...
- by Beren Hurin - at 2013.08.26 21:37:00
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1259. Dust Radio? - in General Discussions [original thread]
Let there be a channel with only a single speaker allowed, that you can tune in to, that anyone can then listen to. Once the VOIP muting issues are fixed this will effectively be possible, but will require anyone new joining to be muted. It can ...
- by Beren Hurin - at 2013.08.26 20:07:00
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1260. Spider Tanking [Information] - in General Discussions [original thread]
Not sure if the vehicle collision fix will also mean good things for tanks trying to spider-tank not having to risk a tap-BOOM! dilemma.
- by Beren Hurin - at 2013.08.26 18:57:00
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