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381. Dust Beta Event: Friendly Fire On - in General Discussions [original thread]
Kain Spero wrote: Belzeebub Santana wrote: ... In MGO the aggressor had their gun lock for a set amount of time (3 sec or so) which in a middle of a gun fight is death. This concept was rooted into the lore of the game ... + GêP This i...
- by Belzeebub Santana - at 2012.11.29 21:16:00
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382. USE TEAM CHAT CHANNEL - in General Discussions [original thread]
Team chat is more for the players not squaded up to 3or 4. If you're fully squaded up and know how to play there isn't much reason to be on Team chat, you should be able to adapt to the battlefield. STB has started to run comms in Team to help or...
- by Belzeebub Santana - at 2012.11.29 20:57:00
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383. Dust Beta Event: Friendly Fire On - in General Discussions [original thread]
I play all my games that allow it, I see playing without ff as pretty weak sauce. BF3 pc hardcore only, PC counter-strike, MAG and MGO have ff and are the only way to appreciate those games. If you run in BF3 with re-gen health, please don't spea...
- by Belzeebub Santana - at 2012.11.29 20:05:00
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384. Militia Gear Is OP - in General Discussions [original thread]
Kaze Eyrou wrote: Inb4 lock 4 pages deep, not the punctual one are we???
- by Belzeebub Santana - at 2012.11.29 03:27:00
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385. first meeting of the minds - in General Discussions [original thread]
SoTa PoP wrote: Zion Shad wrote: I was at a meeting? He said Zion and Trit should of had representatives. LOL at translating Quick's post
- by Belzeebub Santana - at 2012.11.29 01:34:00
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386. xbox controller - in General Discussions [original thread]
Get Dust for the 360...
- by Belzeebub Santana - at 2012.11.29 00:30:00
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387. Militia Gear Is OP - in General Discussions [original thread]
Multi-pass
- by Belzeebub Santana - at 2012.11.29 00:29:00
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388. Vehicles and Infantry - in General Discussions [original thread]
I thought this was a disscusion on vehicles in general, but no one has said where have all the dropships gone? Go home dropship, you're drunk.
- by Belzeebub Santana - at 2012.11.28 04:56:00
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389. who is using proto heavy this build? - in General Discussions [original thread]
Jack Boost wrote: You must pay a lot for few PG/CPU more... and one slot. Yes... I know But when ISK will be no problem... So then.. still militia? :) Ppl will use best that they can acquire... no mater if this cost little fortune and give the...
- by Belzeebub Santana - at 2012.11.28 01:23:00
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390. FACTBOI vs FANBOI - in General Discussions [original thread]
LOL at CCP listening to Regnum
- by Belzeebub Santana - at 2012.11.28 00:40:00
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391. Dust Corps - The Best - in General Discussions [original thread]
Moochie Cricket wrote: Obviously its John Calipari and the Kentucky Wildcats WRONG!!!! It's Sean Miller and the U of A Wildcats
- by Belzeebub Santana - at 2012.11.28 00:16:00
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392. Please Drop Out of My Ship - in General Discussions [original thread]
Another good use for proxy chat! Can tell all passengers when to drop with proxy chat.
- by Belzeebub Santana - at 2012.11.24 19:02:00
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393. Please Drop Out of My Ship - in General Discussions [original thread]
Scheneighnay McBob wrote: Belzeebub Santana wrote: The dropship is now the laughing stock of the battle field, no guns to defend it with and now trying to use it for its intended purposes is a bigger joke. I have the same problems with rand...
- by Belzeebub Santana - at 2012.11.24 06:00:00
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394. X ing through loading screens - in General Discussions [original thread]
Moonracer2000 wrote: it's no big deal, just part of beta. Those messages will be gone on release. Though as a general gaming complaint I resent being forced to see the stupid Move controller info-graphic for every game that includes Move func...
- by Belzeebub Santana - at 2012.11.24 01:17:00
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395. Please Drop Out of My Ship - in General Discussions [original thread]
The dropship is now the laughing stock of the battle field, no guns to defend it with and now trying to use it for its intended purposes is a bigger joke. I have the same problems with randoms not jumping out, ill give it to them that they have n...
- by Belzeebub Santana - at 2012.11.24 01:06:00
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396. Proximity Mines Requirements? - in General Discussions [original thread]
I got the F/19 series and no idea how much damage they do and you need to put them on top of each other because the proximity thing doesn't seem to work. The vehicles seem that they need to drive directly over them which seems from the descriptio...
- by Belzeebub Santana - at 2012.11.23 19:36:00
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397. There is hope.... - in General Discussions [original thread]
Lets the games begin!!!
- by Belzeebub Santana - at 2012.11.21 06:40:00
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398. The Bones of Dust - in General Discussions [original thread]
Why is 5 trademarked?? And what no boner???
- by Belzeebub Santana - at 2012.11.20 02:38:00
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399. Flux nade - in General Discussions [original thread]
These do blow up uplinks and nano hives not sure about REs or proxy mines
- by Belzeebub Santana - at 2012.11.19 09:03:00
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400. Flux nade - in General Discussions [original thread]
lDocHollidayl wrote: I have tried to flux drop links and they live... can I get a conformation flux kill these? I heard they are suppose to but I'm pretty sure they don't damage equipment. I use them exclusively and haven't noticed it yet.
- by Belzeebub Santana - at 2012.11.19 03:44:00
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