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21. Feedback: how the creo ar balances against the others - in Feedback/Requests [original thread]
cuz the tac ar needs some tlc stat. While i don't want it to be buffed and then overused, I would love some common sense to be used and see that the other ar's dont match up with the breach.
- by Baron Rittmeister - at 2012.07.28 12:52:00
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22. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
Icy Tiger wrote: Goddamn youre a beast with that SMG. Yesterday, after a round of awesome teamwork with me and you (I was healing you) we ended up against each other in Ambush, and you literally ran circles around my Heavy. Thnx Icy, for the...
- by Baron Rittmeister - at 2012.07.28 12:48:00
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23. Accuracy while moving and kick need some work - in Feedback/Requests [original thread]
wouldn't having laser accurate weapons be more like CoD, duh. Not making much sense there furry.
- by Baron Rittmeister - at 2012.07.28 12:39:00
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24. Mouse and Keyboard will break the game - in General Discussions [original thread]
Kitt, when you play dust you're no longer an eve player, you're a dust merc. EVE may have provided ccp with the capital to start the dust project, but that in no way means that the eve players base owns dust, you're sadly mistaken. I know there ar...
- by Baron Rittmeister - at 2012.07.28 12:35:00
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25. Msg to Ignatius Crumwald - in General Discussions [original thread]
I still have 6 mil after buying 100 proto suits and topping off the rest of my advanced loadouts to a 100 last night. That's how you never go bankrupt regnum. Have 100 blueprints for several loadouts including cheapo ones and then have a few mil i...
- by Baron Rittmeister - at 2012.07.28 12:12:00
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26. Mouse and Keyboard will break the game - in General Discussions [original thread]
I know to a lot of people these threads seem redundant, but I think it's important that ccp sees how unpopular this move is with the ps3 crowd that they're making this game for. I already know that there's pretty much no way that you can correctly...
- by Baron Rittmeister - at 2012.07.28 02:00:00
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27. Logi LAV Thoughts... - in General Discussions [original thread]
I believe ccp has mentioned in the past they have intentions of letting passengers fire their weapons from the seat, but this has yet to be implemented.
- by Baron Rittmeister - at 2012.07.28 01:42:00
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28. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
as many know, i'm a religious smg user. While it fits in the sidearm slot, that doesn't mean it should be so ineffective that it can't compete with other weapons. As other weapons, out of the box the smg sux and you have to put a lot of sp ( I hav...
- by Baron Rittmeister - at 2012.07.27 22:47:00
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29. Accuracy while moving and kick need some work - in Feedback/Requests [original thread]
the hipfire is actually less accurate when you move. Watch the hipfire indicators on your screen. Stand still for a sec then move around and you'll see them get wider, and when you crouch it narrows a lot. I do agree that the ar's need more kick...
- by Baron Rittmeister - at 2012.07.27 22:38:00
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30. Best player in DUST - in General Discussions [original thread]
William i think you might need to re do the math there. The assault smg can match the standard ar only if it is maxed out with a dmg mod, and even then it has worse hipfire than the ar. Dps is one small factor to consider when it comes to the over...
- by Baron Rittmeister - at 2012.07.27 22:31:00
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31. FOOD FOR THOUGHT FOR THE IMPOVERISHED MERC - in General Discussions [original thread]
that's the point though. I'm pretty sure ccp doesn't want all the players running around in proto gear cuz it will be too expensive to risk dieing a bunch in a competitive match. The only problem with this is of course over pricing the suit in com...
- by Baron Rittmeister - at 2012.07.27 22:28:00
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32. ReGnUm s Donation thread :) - in General Discussions [original thread]
i still don't understand how you're broke. With as much money as we make per match, I don't see it feasible to run out of money unless you just have a waaay too expensive loadout and aren't aware of your isk efficiency. You should always keep at l...
- by Baron Rittmeister - at 2012.07.27 22:20:00
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33. Feedback: how the creo ar balances against the others - in Feedback/Requests [original thread]
There have been many griefs about the creodron breach ar and with good reason. While I don't think it's op I do think it needs to be reviewed in comparison to the other ar's. The main issue is simply hit detection and the server not counting the n...
- by Baron Rittmeister - at 2012.07.27 20:53:00
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34. Best player in DUST - in General Discussions [original thread]
How many times do I have to say. There's always someone better. Gun game comes down to two factors: spotter accuracy and strafing. Some players might have a great spotter accuracy but they encounter a player who can strafe better and they get beat...
- by Baron Rittmeister - at 2012.07.27 16:09:00
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35. kills per war points earned - in General Discussions [original thread]
pdiggy, you should really take a step back and look at how you sound, pretty egotistical and desperate. The people that you listed are all decent players, but I would never place one person as the best and surely not you. There's always someone be...
- by Baron Rittmeister - at 2012.07.27 15:59:00
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36. Headshots - in General Discussions [original thread]
would be nice to know when i'm getting headshots or getting headshotted. The way I usually tell now is when they lose big bumps in their hp.
- by Baron Rittmeister - at 2012.07.27 15:42:00
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37. Sideline K/D, rank by points - in Feedback/Requests [original thread]
Second that, display the wp. I'd like to see how much I made in a match anyways.
- by Baron Rittmeister - at 2012.07.26 22:13:00
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38. destructable environment - in Feedback/Requests [original thread]
You'll never see destructible environments with the unreal engine. While they look cool and add some tactical depth and realism to a shooter, it doesn't really fit into ccp's endgame of what they're going for. I would be happy with at least 64 pla...
- by Baron Rittmeister - at 2012.07.26 22:11:00
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39. Different Gun Designs - in Feedback/Requests [original thread]
^ what he said. but with the smg's there is some difference in the models. The basic is a light red, advanced dark red, and the proto is full grey, jussayin.
- by Baron Rittmeister - at 2012.07.26 22:08:00
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40. some rumors on next build regarding a wipe - in General Discussions [original thread]
Wipes need to take place so there's a level ground for "TESTING" all the equipment, basic to proto. We all like to have fun and ccp wants us to enjoy this experience, but this is all about ccp getting the game street ready, and whatever minor inco...
- by Baron Rittmeister - at 2012.07.26 22:05:00
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