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41. Freedom Burst SMG Appreciation Thread - in General Discussions [original thread]
Tried it out, still prefer the assault. The burst is nice, but the bursts are not responsive enough to allow for quick successive burst. I always burst with the assault variant anyways so it's a non issue. Was fun to try out for a few rounds though.
- by Baron Rittmeister - at 2012.07.26 21:59:00
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42. DUST 514 TIPS (I am a noob:( ) - in General Discussions [original thread]
to start out, put enough points in caldari assault (lvl2) to unlock the standard suits and get the typeII, this will last you for a long time and is always good. Next work on getting complex shield extenders, then a basic armor repairer. Don't wor...
- by Baron Rittmeister - at 2012.07.26 21:53:00
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43. What's Up With The CreoDron AR? - in General Discussions [original thread]
I rarely get killed by forge guns. The only thing that makes forge guns a challenge is he can get two shots in in the amount of time it takes to grind through his armor. Creodron isn't op just needs some more work as a lot of the weapons do. I've...
- by Baron Rittmeister - at 2012.07.26 21:37:00
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44. Reasons why the missile launcher should be changed - in Feedback/Requests [original thread]
agreed. lower RoF, splash dmg and give it a falling trajectory. I've taken out plenty of vehicles, but the times i've rolled in them if they have missiles then it's easy mode full on.
- by Baron Rittmeister - at 2012.07.26 15:09:00
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45. Freedom Burst SMG Appreciation Thread - in General Discussions [original thread]
i've never given the burst smg a go, maybe i'll try it out this weekend. I'm a strict smg user and the breach is for me, but I can tell you that in the right hands the assault smg is actually the better choice. The breach is so good right now beca...
- by Baron Rittmeister - at 2012.07.26 15:06:00
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46. DUST 514 TIPS (I am a noob:( ) - in General Discussions [original thread]
forget everything you learned from shooters like CoD. Stick with it to upgrade you char and you'll find the game more enjoyable. Pick a role and go with it. Try not to stand off against every single opponent. There will be some battles that you ca...
- by Baron Rittmeister - at 2012.07.26 15:02:00
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47. Will there be a character wipe again? - in General Discussions [original thread]
most defnintely.
- by Baron Rittmeister - at 2012.07.13 21:17:00
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48. Diminishing Returns on SP - in Feedback/Requests [original thread]
diminishing returns affects you after your first match and compounds after each following match until you bottom out around 10 matches later. I like the idea of a game time based diminished return. After x amount of in game hours you bottom out an...
- by Baron Rittmeister - at 2012.07.12 20:28:00
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49. logistics shoudl have more defenses than assault - in Feedback/Requests [original thread]
logistics do not carry more high slots than assault so no they can't stack extenders to try and match an assault, and they shouldn't be able to anyway. The logi suit is as many described it, a support role. This is hard to see now because we don't...
- by Baron Rittmeister - at 2012.07.12 20:16:00
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50. Head Shot and Body Shot sound - in Feedback/Requests [original thread]
that would be nice, so you could know you're wearin them down fast and if you need to get outta dodge. I like this.
- by Baron Rittmeister - at 2012.07.12 13:52:00
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51. SMG skilling - in Feedback/Requests [original thread]
The way the smg's skill up is to give them a balancing advantage to the ar's. The ar's can only hit +40% if they equip a complex dmg mod while an smg can reach that with just skill perks. Assault smg can match the standard ar if it has a dmg mod a...
- by Baron Rittmeister - at 2012.07.12 13:40:00
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52. Anti-vehicle swarm launcher skills - in Feedback/Requests [original thread]
so cliche that the tank drivers are scared of swarm launchers actually working right. Given the massive effort it takes to take out one of the upgraded tanks I don't see why it'd be such a travesty for the rockets to fly in a guided pattern, you k...
- by Baron Rittmeister - at 2012.07.10 22:32:00
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53. [Feedback] CreoDron Breach AR - in Feedback/Requests [original thread]
sorry rolyat but I have to agree with takron. I do believe ccp is looking at the breach ar's as a whole ( not saying nerf, just looking into). All the weapons have their downfalls. The standard ar's actually win in terms of dps and clip size so th...
- by Baron Rittmeister - at 2012.07.09 00:27:00
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54. Gentlemen, we have a real problem here. - in General Discussions [original thread]
My two problems with re that desperately needs to be fixed: 1) can throw them- i've seen players chuck them like grenades and detonate. It's impossible to counter. 2) they detonate after death- this is the most ridiculous and punishes players who ...
- by Baron Rittmeister - at 2012.07.09 00:08:00
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55. Remove Diminishing Returns - in Feedback/Requests [original thread]
He does have more sp, as he should. My point is that it hurts everyone and detracts from the fun in the game, which is making your character better. Imagine without the 4x bonus we're getting now, you're talking about getting less than 10k a battl...
- by Baron Rittmeister - at 2012.07.09 00:05:00
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56. Points for stoping virus upload - in Feedback/Requests [original thread]
agree with you a million times over. it's absurd that you get nothing for stopping the enemy from taking an objective. There's no incentive for leaving yourself vulnerable longer than it takes to let them take it then re hack it for yourself. I do...
- by Baron Rittmeister - at 2012.07.08 23:58:00
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57. Request - Flares for dropships - in Feedback/Requests [original thread]
No no on flares. The dropships don't need anymore ability to stay alive other than maneuvering. I've played bf3 and can tell you how disrupting flares are to the flow of the game. With flares, they'd have the ability to nullify swarms and still ra...
- by Baron Rittmeister - at 2012.07.08 23:57:00
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58. Remove Diminishing Returns - in Feedback/Requests [original thread]
My problem with dr is that it hits me immediately. I'll get 150k sp on my first then 100, 80, 60, 50, then start getting around 30 to 40 for the rest of the night. That all happens within a span of four hours. I only ever get 100k+ sp on my first ...
- by Baron Rittmeister - at 2012.07.08 13:38:00
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59. [Request]: Please increase Mass Driver max ammo - in Feedback/Requests [original thread]
it's a light weapon and the capacity needs to be increased along with the clip size. I would prefer six, anything more and it could become spammable and unbalanced. It takes practice to get good at it, but it's worth the lulz
- by Baron Rittmeister - at 2012.07.06 05:55:00
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60. [Request] Mass Driver Ammunition/Variants - in Feedback/Requests [original thread]
I second the idea of different variants, but not the other ideas. It'd be better to add an av variant along with an exclusive ap. Also there could be a kind geared more towards shields and another towards armor. There's a lot of options to go with...
- by Baron Rittmeister - at 2012.07.05 01:08:00
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