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41. [request] Nerf Rail Rifle damage and clip size! - in Feedback/Requests [original thread]
GENERAL FCF wrote: They did address the kick and charge but if you haven't used any other weapons besides the RR u should! You'll realize how much it is overpowered. Tried the Breach Assault Rifle and how is that any more balanced then the R...
- by Bahirae Serugiusu - at 2014.11.29 17:10:00
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42. [new market section] Officer Store - in Feedback/Requests [original thread]
Banjo Robertson wrote: VikingKong iBUN wrote: Or officer weapon drops could be based on (or at least influenced by) which weapon you used most in that game. Not that I think your idea is bad, I think its a good idea. I just think my idea ...
- by Bahirae Serugiusu - at 2014.11.23 12:54:00
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43. FW incentives: - in Feedback/Requests [original thread]
Atiim wrote: So let's say that you were British (just as an example), and you a soldier in WW2. When the Axis were loosing the upper hand and the Allies were finally winning battles, would you switch to the Axis? If no, then why not? Are you ...
- by Bahirae Serugiusu - at 2014.11.13 19:31:00
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44. FW incentives: - in Feedback/Requests [original thread]
Atiim wrote: Bahirae Serugiusu wrote: Foehammerr wrote: Bahirae Serugiusu wrote: to all Gallente FW feel free to join Caldari FW) No thanks. Foehammerr don't fight for the squids. I fight for the freedoms and liberties of every ma...
- by Bahirae Serugiusu - at 2014.11.13 19:25:00
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45. FW incentives: - in Feedback/Requests [original thread]
Foehammerr wrote: Bahirae Serugiusu wrote: to all Gallente FW feel free to join Caldari FW) No thanks. Foehammerr don't fight for the squids. I fight for the freedoms and liberties of every man, not some fascist corporate dictator AKA...
- by Bahirae Serugiusu - at 2014.11.13 18:19:00
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46. Gal FW vs Gal FW - in Feedback/Requests [original thread]
Maybe you could volunteer to get stomped instead of complaining about long wait times.
- by Bahirae Serugiusu - at 2014.11.13 14:40:00
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47. FW incentives: - in Feedback/Requests [original thread]
Hell why not offer better salvage for joining the faction with the least districts. Would at least be something to make the Gallente stop whining about waiting so long for someone to volunteer to get stomped (to all Gallente FW feel free to join C...
- by Bahirae Serugiusu - at 2014.11.13 13:42:00
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48. New FW set up - in Feedback/Requests [original thread]
Try Caldari FW and then you will know why no one wants to participate. With 6 kills I made it top of the leaderboard and had to fight through team killers and poor uplink placement. Unless they are dumping some chlorine into the Caldari FW to clea...
- by Bahirae Serugiusu - at 2014.11.13 12:00:00
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49. CCP should add in-game radio chatter - in Feedback/Requests [original thread]
I miss the radio chatter of Star Wars Battlefront 2. And it would also help those of us who don't have mics/turn it off to avoid listening to someone breathing heavily or babies crying (Take care of your freakin' kid!) or kids shouting that everyo...
- by Bahirae Serugiusu - at 2014.11.12 02:37:00
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50. To Rattati: Charge time on the ARR - in Feedback/Requests [original thread]
Alena Ventrallis wrote: zzZaXxx wrote: Leadfoot10 wrote: Bahirae Serugiusu wrote: Alena Ventrallis wrote: I know you want to keep it the same. I only want to remind you, so we don't have the ARR getting the extra charge time alongsi...
- by Bahirae Serugiusu - at 2014.11.12 00:29:00
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51. To Rattati: Charge time on the ARR - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I know you want to keep it the same. I only want to remind you, so we don't have the ARR getting the extra charge time alongside the RR like with the increased hipfire kick. Try using the ARR compared to the Breach AR ...
- by Bahirae Serugiusu - at 2014.11.11 11:39:00
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52. Crazy thought for a vehicle mod - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: I'm all for flares. Swarm users would cry tears until we all drowned, unless they were nerfed to the point of uselessness. I didn't think Swarms were to big a problem till they chased down a speeding Onikuma flying over...
- by Bahirae Serugiusu - at 2014.11.09 13:28:00
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53. Crazy thought for a vehicle mod - in Feedback/Requests [original thread]
Counter measures. Like why not have a mod that shoots some flares or something to prevent swarms from getting a lock on or something? Wouldn't do anything to Forge Guns, or Plasma Cannons.
- by Bahirae Serugiusu - at 2014.11.09 12:43:00
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54. Battle Academy? - in Feedback/Requests [original thread]
Theres alot of things that new players should have explained to them without opening up a webpage and digging through the endless amount of whiny posts for something useful.
- by Bahirae Serugiusu - at 2014.11.06 16:29:00
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55. equipment sound - in Feedback/Requests [original thread]
No
- by Bahirae Serugiusu - at 2014.11.05 21:27:00
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56. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
Llast 326 wrote: Bahirae Serugiusu wrote: Scouts are killing the game! Heavies are killing the game! AV are killing the game! What isn't killing the game? Assault Swarm Launcher That is true. True Adamance wrote: My own pessimism at...
- by Bahirae Serugiusu - at 2014.11.05 03:27:00
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57. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
Scouts are killing the game! Heavies are killing the game! AV are killing the game! What isn't killing the game?
- by Bahirae Serugiusu - at 2014.11.05 02:06:00
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58. [Suggestion] Leave RE's alone. - in Feedback/Requests [original thread]
The part of RE people are complaining about is that you can chuck them and immediately detonate killing everyone. People want to nerf the throw range and add a timer on it before you can detonate.
- by Bahirae Serugiusu - at 2014.11.02 17:11:00
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59. What would an Amarr light AV be like? - in Feedback/Requests [original thread]
It would look like a dinosaur laser fight.
- by Bahirae Serugiusu - at 2014.10.31 13:39:00
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60. skills/tiers question. - in Feedback/Requests [original thread]
Spectral Clone wrote: Honestly, we need to get something for every SP spent. Priority should right now be to add some kind of skill to the basic suits, both to incentivize having them at level 5, but also to make them more useful. I would ki...
- by Bahirae Serugiusu - at 2014.10.31 11:51:00
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