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2501. Omega Weapons - in General Discussions [original thread]
Karl Koekwaus wrote: Baal Omniscient wrote: Iron Wolf Saber wrote: Problem is that weapon development in eve is constant, what is today's prototype become tommarow's advanced versions. I did not know that.... but of course that would j...
- by Baal Omniscient - at 2013.02.26 18:45:00
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2502. Omega Weapons - in General Discussions [original thread]
Iron Wolf Saber wrote: Problem is that weapon development in eve is constant, what is today's prototype become tommarow's advanced versions. I did not know that.... but of course that would just mean there would need to be further skills wit...
- by Baal Omniscient - at 2013.02.26 18:29:00
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2503. Omega Weapons - in General Discussions [original thread]
Vaerana Myshtana wrote: In EVE, those are called Tech 2 versions (Meta 5). They are wickedly expensive, a pain to make, and only sometimes worth the trouble. Once PvE comes in, we could salvage materials instead of gear. Then we could send i...
- by Baal Omniscient - at 2013.02.26 18:25:00
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2504. Fused grenades: Can we do away with them now? - in General Discussions [original thread]
I can see people building their gameplay around such a tactic, we just don't have enough AUR users who have access to them to see it very much right now. In fact if you've ever watched ReGnuM's first video you'd see just how devastating they can b...
- by Baal Omniscient - at 2013.02.26 18:16:00
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2505. Omega Weapons - in General Discussions [original thread]
Prototype weapons are the unfinished variants of the final weapon, correct? So are we ever going to get a skill that let's us unlock the finished version of our prototype weapons? Something like lvl 3 for the standard version, lvl 5 for the varian...
- by Baal Omniscient - at 2013.02.26 18:08:00
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2506. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Free Beers wrote: CCP FoxFour wrote: Free Beers wrote: CCP FoxFour wrote: BLARGITY! ... No matter how much a district makes though, we want to encourage people to attack other districts because giant NAP fests are terrible. Enco...
- by Baal Omniscient - at 2013.02.26 17:53:00
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2507. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
A relatively easy solution: Make a corp battle/pub 16vs16 match hybrid for players who are willing to fight REAL matches. Increased rewards and salvage. NPC corps can set a constant locked bounty, and player corps can set a varied bounty with th...
- by Baal Omniscient - at 2013.02.26 17:41:00
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2508. The Imperfect Corp effect. - in General Discussions [original thread]
GeneralButtNaked wrote: Caeli SineDeo wrote: People bash us but yet we are leading on the very innovation of this game. People bash you because your corp has the highest percentage of forum trolls and nerf screamers. That and the ridic...
- by Baal Omniscient - at 2013.02.26 17:08:00
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2509. Forge Gun Tracers - in General Discussions [original thread]
XXfootnoteXX wrote: Baal Omniscient wrote: Arbor Viridanus wrote: Baal Omniscient wrote: XXfootnoteXX wrote: How hard is it to spot a heavy with a big sig and a glowing gun. Forge guns dont need to be nerfed or buffed. Leave them a...
- by Baal Omniscient - at 2013.02.26 16:54:00
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2510. Forge Gun Tracers - in General Discussions [original thread]
GeneralButtNaked wrote: Baal Omniscient wrote: But AV players are supposed to be protected by their squad, so a tracer wouldn't be that bad for people who use them only when in a squad. It would only be a problem to people who are running s...
- by Baal Omniscient - at 2013.02.26 16:48:00
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2511. Forge Gun Tracers - in General Discussions [original thread]
Arbor Viridanus wrote: Baal Omniscient wrote: XXfootnoteXX wrote: How hard is it to spot a heavy with a big sig and a glowing gun. Forge guns dont need to be nerfed or buffed. Leave them as is. Obviously a TL;DR poster. THIS WORKS FOR ...
- by Baal Omniscient - at 2013.02.26 16:42:00
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2512. Forge Gun Tracers - in General Discussions [original thread]
GeneralButtNaked wrote: I don't think that this would be a good idea. It would seem that having a tracer from a sniper is sensical, because the sniper can relocate rather quickly to avoid counter fire. Having a fat suit be traced back creat...
- by Baal Omniscient - at 2013.02.26 16:36:00
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2513. Forge Gun Tracers - in General Discussions [original thread]
Vermaak Doe wrote: Baal Omniscient wrote: Vermaak Doe wrote: They're already easy to spot, they glow for crying out loud They glow for the whole 0.06 seconds they are in the air. And the other 4 while charging Agreed, but it's not ...
- by Baal Omniscient - at 2013.02.26 16:29:00
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2514. Forge Gun Tracers - in General Discussions [original thread]
Spkr4theDead wrote: Baal Omniscient wrote: What would you think of it? I hear a lot of QQ about forge guns, so instead of nerfing the poor beast, how about a 2~3 second long tracer? It would make forge gunners easier to spot by tankers, and ...
- by Baal Omniscient - at 2013.02.26 16:16:00
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2515. Forge Gun Tracers - in General Discussions [original thread]
XXfootnoteXX wrote: How hard is it to spot a heavy with a big sig and a glowing gun. Forge guns dont need to be nerfed or buffed. Leave them as is. Obviously a TL;DR poster. THIS WORKS FOR BOTH SIDES. The tracer would allow the forge gunner ...
- by Baal Omniscient - at 2013.02.26 16:12:00
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2516. Forge Gun Tracers - in General Discussions [original thread]
Vermaak Doe wrote: They're already easy to spot, they glow for crying out loud They glow for the whole 0.06 seconds they are in the air.
- by Baal Omniscient - at 2013.02.26 16:10:00
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2517. Mail Indicator But No Mail - in Technical Support/Bugs [original thread]
I've only been stuck with it for a few days, but that annoying little red indicator is just too annoying to ignore. My OCD WILL NOT ALLOW ME TO LET IT BE! IT MUST BE STOPPED!
- by Baal Omniscient - at 2013.02.26 16:09:00
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2518. My Tank is OP (Legitimately Complaining Here) - in General Discussions [original thread]
Mortal Maximus wrote: Baal Omniscient wrote: Are you aware that YOU can make a Soma Super Tank (militia armor tank for those non-tankers out there) with 2978 shields , 5235 armor , a 10% militia armor damage reduction mod, 2 armor r...
- by Baal Omniscient - at 2013.02.26 16:03:00
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2519. Forge Gun Tracers - in General Discussions [original thread]
What would you think of it? I hear a lot of QQ about forge guns, so instead of nerfing the poor beast, how about a 2~3 second long tracer? It would make forge gunners easier to spot by tankers, and also make forge gun snipers easier to spot for in...
- by Baal Omniscient - at 2013.02.26 15:53:00
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2520. Hot off the Press, Feb 27th? - in General Discussions [original thread]
Vrain Matari wrote: Olaf the Gutless wrote: Xbox? I thought I was playing on a PS3. Im confused. No worries, the broadcast to Xbox live is just an incredibly cruel tease that must have been secretly orchestrated by an evil genius. This me...
- by Baal Omniscient - at 2013.02.26 15:37:00
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