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41. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: It's funny how no one has a problem with dropsuits being perfectly viable to use solo, but if you expect a HAV to be viable solo you're a horrible person who just wants an insta-win button. +1
- by BOZ MR - at 2013.04.10 23:37:00
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42. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
BulletSnitcheZ wrote: BOZ MR wrote: No. -1 I do not want to give the job of keeping me alive to random blue dots. I think #2 could be implemented If CCP allowed us to set our vehicles to "squad only". Maybe they could give us the option ...
- by BOZ MR - at 2013.04.10 23:05:00
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43. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
BulletSnitcheZ wrote: Right now, tanks are basically a one-man vehicle. A solo HAV driver with a prototype railgun can destroy an organized 3-man HAV crew in about 1 - 2 shots. This needs to stop. Tanks are supposed to be a squad vehicle, not a...
- by BOZ MR - at 2013.04.10 22:39:00
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44. (Request) Sprint and repair - in Feedback/Requests [original thread]
REE-F wrote: Sprinting while repairing will help us logi's out. So many blue barrys dont realize we are repairing them so they take off sprinting. Giving us the ability to sprint and repair an allie would be more efficient when playing alongsid...
- by BOZ MR - at 2013.04.10 22:21:00
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45. [QUESTION] Is vehicle piloting meant to be a self sustaining role? - in Feedback/Requests [original thread]
ladwar wrote: BOZ MR wrote: Daedric Lothar wrote: Alright, I'll give you the DEV perspective, the answer is no. Because if it was then you would easily be making enough cash to be able to keep doing those things, since you can't and reall...
- by BOZ MR - at 2013.04.09 13:31:00
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46. Request: laser pushes. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Tech Ohm Eaven wrote: Nothing moving via laser in normal Earth gravity?? Hmmmm. http://www.youtube.com/watch?v=LAdj6vpYppA Wait, all that does is support Ulysses, that thing operates via plasma, inducted by laser...
- by BOZ MR - at 2013.04.08 23:51:00
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47. [QUESTION] Is vehicle piloting meant to be a self sustaining role? - in Feedback/Requests [original thread]
Daedric Lothar wrote: Alright, I'll give you the DEV perspective, the answer is no. Because if it was then you would easily be making enough cash to be able to keep doing those things, since you can't and really haven't ever been able to and yo...
- by BOZ MR - at 2013.04.08 22:18:00
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48. CCP! Stop buffing swarms and nerfing tanks. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: BOZ MR wrote: militia swarms ... Btw I invested over 6M Sp in tanks. I know what I am talking about. Obviously not. You are cleaely lacking some intelligence. Want proof?
- by BOZ MR - at 2013.04.03 14:00:00
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49. Grenade Spam - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Eris Ernaga wrote: It makes them more effective then a forge gunner If this was true, then you'd be right, and AV Grenade spam would be OP. Fortunately, no matter how many AV Grenades I throw while wearing my Scou...
- by BOZ MR - at 2013.04.03 13:59:00
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50. Grenade Spam - in Feedback/Requests [original thread]
Solarisjock wrote: no. just no. grenades do not need a nerf. if the tank driver is not smart enough to drive another 0-30 meters away from you, then he should get blown to itty bitty bits. and as for a nano hive, they deplete those really quick...
- by BOZ MR - at 2013.04.03 12:37:00
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51. CCP! Stop buffing swarms and nerfing tanks. - in Feedback/Requests [original thread]
Godin Thekiller wrote: I feel your pain, but calm down. I expect a buff for vehicles in general next month. Then, we can hold our blasters high in the sky Not fearing every single person on the other side as a serious threat to our lives like i...
- by BOZ MR - at 2013.04.03 11:09:00
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52. CCP! Stop buffing swarms and nerfing tanks. - in Feedback/Requests [original thread]
With all the hardners going on militia swarms deal freaking 1100 damage, they require almost no lock on time (peek-a-boom), they can turn corners and follow you to your death. Av nades take almost nothing in your fit but you can deal over 5000 dam...
- by BOZ MR - at 2013.04.03 10:24:00
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53. Backside camera for tanks - in Feedback/Requests [original thread]
It would make busting tanks behind harder.
- by BOZ MR - at 2013.04.01 18:22:00
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54. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
No problem man. Have fun...
- by BOZ MR - at 2013.03.31 23:59:00
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55. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: I was just looking at flat numbers. Yes, the Gunnlogi can turn much better than the Madrugar. There is still a problem in the fact that the Gunnlogi is incredibly fragile compared to the Madruggar. I have found it not to...
- by BOZ MR - at 2013.03.31 23:14:00
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56. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
Why don't you add how much mobility you have with gunloggi over madrugar? Or the Homing Ability of AV nades? Or the Militia swarms that deals 1K damage to armor even with hardners? Or the ability of swarms to turn around and follow you when you...
- by BOZ MR - at 2013.03.31 23:08:00
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57. Homing Ability of AV - in Feedback/Requests [original thread]
ugg reset wrote: Disposable Meatbag wrote: Maybe the AV grenades are magnetic and thats how they seek. If that is the case then why dot they stick to the hand that throws them. Hahahahaah. Than why they dont stick to friendly Lavs and ...
- by BOZ MR - at 2013.03.30 17:00:00
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58. Homing Ability of AV - in Feedback/Requests [original thread]
CCP I find it funny how you make AV nades heatseeking nades that can make turns in mid air. They require no [player skill] to throw but magicaly they can find my tank. If they have on board enemy seeking computers please put an aimbot in my tank. ...
- by BOZ MR - at 2013.03.30 11:48:00
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59. Assault Forge Guns - in Feedback/Requests [original thread]
Breakin Stuff wrote: Boz you are under the mistaken impression that I care. My point is for AV to not be a complete sick joke I have to invest as much as you do to kill tanks. Add to that your little grunt buddies? Forge guns arent so hot at ki...
- by BOZ MR - at 2013.03.30 11:43:00
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60. Assault Forge Guns - in Feedback/Requests [original thread]
Breakin Stuff wrote: Thank you for the surya tanks. they are delicious. Prototype forge guns eat them. 100k sp my ass you got hit by a phenomenal gunner with a cheaper fit. get over it. I routinely splash 2 mil ISK tanks solo. It isnt that h...
- by BOZ MR - at 2013.03.30 10:34:00
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