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1. "Not a dime spent" Registry - in General Discussions [original thread]
Just hit 30 million sp .... not spent a penny on the game.
- by BFT CDWIII - at 2014.05.02 21:01:00
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2. Sticky:Operation Origin - in Announcement and Events [original thread]
crazy space 1 wrote: calisk galern wrote: well at 50sp per kill this event would of resulted in less sp gain then trying to earn 500ksp off of post cap sp gain. at 250 sp I still won't hit that mark ( 2000 is crazy even for my sp grinding ...
- by BFT CDWIII - at 2014.05.02 17:40:00
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3. A.E is the real cause of planetary conquest being broken - in General Discussions [original thread]
PC is broken because it is just a glorified skirmish match with nothing to offer but isk farms...
- by BFT CDWIII - at 2014.04.28 03:40:00
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4. Hope, Expectation, Bare minimum - Fanfest predictions. - in General Discussions [original thread]
DUST Fiend wrote: Hope: PvPvE Expect: PvE Bare Minimum: PvE If they want to keep the game alive...
- by BFT CDWIII - at 2014.04.28 03:16:00
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5. Flaylock Rifle - in Feedback/Requests [original thread]
shaman oga wrote: Amarr have scr pistol & scr rifle, we need the super badass ultra explosive Flaylock Rifle. A big bolt action rifle, with flaylock rounds,single shot, 6 shots per magazine, 150 meters range. Here a video: http://www.you...
- by BFT CDWIII - at 2014.04.24 19:43:00
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6. Are Gallente suits too flexible? - in General Discussions [original thread]
OK we all know that Gallente can out tank Amarr this is an issue that needs to be looked at by CCP. The way I look at it that should add a skill in dropsuit command before call it ********* loyalty that gives a bonus to that race's suits specialt...
- by BFT CDWIII - at 2014.04.23 20:30:00
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7. Cloaks are awesome, now give us Jetpacks. - in Feedback/Requests [original thread]
Andris Kronis wrote: Just another piece of equipment to take up the equipment slots. Based on your suit run speed, just upwards, standard fall mechanic, no changes. Thrust time based on Meta level of jetpack. Same graphic from dropship engin...
- by BFT CDWIII - at 2014.04.21 20:13:00
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8. Week-Long Militia Gear Event - in General Discussions [original thread]
Clone D wrote: For some perspective, I think it would be sweet to hold a 1 week militia gear event where everyone can only deploy to battle if they are wearing 100% militia gear. If not, then your deployment to the battlefield will fail. No ma...
- by BFT CDWIII - at 2014.04.21 02:38:00
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9. Things That Ruin The Game - in General Discussions [original thread]
Forever ETC wrote: So what do you think are things that ruin the game, and how can we fix it? For me, it's Spawn Camping. The solution to this problem would be to give the spawn a protective shield for 3 seconds. This gives the spawn enough t...
- by BFT CDWIII - at 2014.04.19 22:27:00
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10. Place-able Scanners - in Feedback/Requests [original thread]
Erobthedude wrote: BFT CDWIII wrote: Erobthedude wrote: A piece of equipment that you can place just like a hive or an uplink, that passively scans for a certain amount of time. Idk, 30 or 60 seconds? Maybe make them CPU/PG intensive to f...
- by BFT CDWIII - at 2014.04.19 03:02:00
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11. shield repair equipment tool - in Feedback/Requests [original thread]
Kelbec Illidarie wrote: So now update 1.8 is out and with it we now have heavy suits for all the races. All I can say to that is it is about time. That aside I move to my point for this thread. Amarr and Gallente heavies have the benefit of lo...
- by BFT CDWIII - at 2014.04.18 23:25:00
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12. Whats on the table for 1.9 and 2.0?? - in General Discussions [original thread]
Clone D wrote: Test Subject 371 wrote: Jet packs for short flight. +1 Jetpacks (not susceptible to AV) If you make jetpacks susceptible to AV, then make heavies susceptible to AV. Jetpacks and Jump packs like in star wars battlefront ...
- by BFT CDWIII - at 2014.04.18 23:15:00
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13. Place-able Scanners - in Feedback/Requests [original thread]
Erobthedude wrote: A piece of equipment that you can place just like a hive or an uplink, that passively scans for a certain amount of time. Idk, 30 or 60 seconds? Maybe make them CPU/PG intensive to fit, like the cloak. Higher tiers would have...
- by BFT CDWIII - at 2014.04.18 23:08:00
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14. New Player Experience - in General Discussions [original thread]
Until CCP gives us PVE the npe will suffer. As it stands if we get battles set up by gear levels milita/standard ADV/ADV Proto/proto. It will help until people like me that run milita all the time goes in there and start stomping. If we get it s...
- by BFT CDWIII - at 2014.04.18 22:47:00
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15. Whats on the table for 1.9 and 2.0?? - in General Discussions [original thread]
With any luck pve
- by BFT CDWIII - at 2014.04.18 22:22:00
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16. Ion pistol charge shot - in General Discussions [original thread]
Charge shot is too weak if it is going to over heat from it after 1 shot. 3 charge shots to overheat would work wonders in making this gun usable. It currently overheats from a 25% charge this needs to be fixed. Can't tell you how many times a b...
- by BFT CDWIII - at 2014.04.18 22:14:00
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17. Milita tanks & Std tanks - in General Discussions [original thread]
Doctor Day wrote: Milita tanks shouldnt be able to fit 2 damage mods and a railgun (sica) that can take down skilled tankers and the Milita Railgun shouldnt do alot of damage either nerf it or i will Until CCP changes the skill tree for ve...
- by BFT CDWIII - at 2014.04.18 22:04:00
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18. What do you really want from dust - in General Discussions [original thread]
PVE it will allow dust to grow a powerbase so we are not stuck fighting the same people every other match. PVE will get the new player experience from what it is right now to something somewhat playable. This game is completly about your total l...
- by BFT CDWIII - at 2014.04.18 21:06:00
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