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1. [request] fix the randomized initial spawn for ambush - in Feedback/Requests [original thread]
Kivverg wrote: uh... hey guys? There's this thing called a Militia Drop Uplink. Put one on one of your fits and use it intelligently a few times over the course of a match. No more random spawns. i stand behind those and wait for people to ...
- by Azura dark - at 2012.08.20 20:52:00
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2. [Feedback] Move controller - in Feedback/Requests [original thread]
i agree, also keep playing with move and giving feedback, i dont see much feedback on this subject, and i bet it's usefull to ccp. does the gun move to face where your aiming yet, or does it just stay in the center still ?
- by Azura dark - at 2012.08.16 10:54:00
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3. Who let the magic smoke out? (Repair Tools) - in Feedback/Requests [original thread]
i like the new lightning effect.
- by Azura dark - at 2012.08.16 10:48:00
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4. Beginner / Militia Game Modes ?????????????????? - in Feedback/Requests [original thread]
i recently deleted my character to make it female and came back in all militia gear, i agree first game i got into i was slaughtered by people in proto gear, wasnt pretty. thought highsec was supposed to be friendly to newer players. any chance in...
- by Azura dark - at 2012.08.15 22:28:00
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5. Ambush Default Spawn Location - in Feedback/Requests [original thread]
tbh droping in from a random location from the sky like many people wanted might be the best way to spawn in ambush imo
- by Azura dark - at 2012.08.15 22:17:00
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6. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
what color are your squad mates ??, i find it hard to find the 3 other guys in my squad on the battlefield, also i never know who my squad leaders are or even if i'm the squad leader, also you get some weird sounds if you walk into some parts of t...
- by Azura dark - at 2012.08.15 22:03:00
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7. my nights feedback - in Feedback/Requests [original thread]
so i started by making this new character female, making me full militia again, got some friends who are new to the beta to join me too. i was sent an invite but i didnt get any notification that it was sent, went to my contacts and it just had th...
- by Azura dark - at 2012.08.15 21:13:00
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8. Shouldnt Dust Play more like Quake 3? - in Feedback/Requests [original thread]
bad company 2 had the best console fps controls for aiming/shooting i have ever used, i hate to say it but cod's was amazing good controls, very fluid too. 2 of the best console fps controls imo. that ccp should atleast play to see how the control...
- by Azura dark - at 2012.08.14 08:57:00
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9. Feedback from the weekend - in Feedback/Requests [original thread]
next build will be adding in instant battle option , if i remember correctly this will ballance the fights somewhat based on how much sp you have and your players skill level etc. wich is a much needed feature for highsec. i bet you son mentioned ...
- by Azura dark - at 2012.08.14 08:47:00
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10. Scouts need some reworking - in Feedback/Requests [original thread]
careful about sniper rifles, i use a type 2 assault dropsuit with a complex dmg mod, and a proto sniper rifle (forget the name) and most people go down in 1 shot for me, heavy 2 or 3. i personally have never had a problem with the sniper rifle but...
- by Azura dark - at 2012.08.11 23:46:00
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11. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Avenger 245 wrote: i think both ADS and hipfire should be valid and should be useful if skills are trained up for it, i dont think hipfire should be as accaurct as it is now at what i consider medium range, i think ADS should be far better at m...
- by Azura dark - at 2012.08.09 12:43:00
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12. CoD vs Dust, gameplay "feel". - in Feedback/Requests [original thread]
My troll sense is tingling
- by Azura dark - at 2012.08.09 12:37:00
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13. Spawning Ideas to prevent camping. Also, very enjoyable. - in Feedback/Requests [original thread]
yes,yes yesss to drop in to spawn
- by Azura dark - at 2012.08.08 18:33:00
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14. Request: Magic - in Feedback/Requests [original thread]
Dustmon battle's , thats what we need , instead of shooting at each other, we just throw a ball out (shouting i choose you) and some random animal jumps out and starts using the magics all over the place. killing havs
- by Azura dark - at 2012.08.05 17:59:00
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15. Dust's immersive sounds, your thoughts - in Feedback/Requests [original thread]
i agree the Swarm-Launcher sounds very quiet for a anti vehicle weapon, forge gun sounds good tho.
- by Azura dark - at 2012.07.31 17:57:00
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16. Respawn idea - in Feedback/Requests [original thread]
visually maybe like what this eve ship does http://www.youtube.com/watch?v=Ej_Zvf5piSM&t=2m0s at 2:00 then you pop out of the center of it with inertial dampner on, over the spawn location you selected. after all, it would be a micro wormhol...
- by Azura dark - at 2012.07.25 19:50:00
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17. Heavy Weapon Ideas - in Feedback/Requests [original thread]
plasma flamethrower sounds good, and does actually make more sense than actual flames as some planets wont have oxygen to burn. maybe some kind of black hole weapon too. i agree i would like to see some strange weapon types in the future.
- by Azura dark - at 2012.07.25 12:09:00
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18. Putting bounties on players? - in Feedback/Requests [original thread]
the only way i could see a bounty system work in dust is if all you did was put a set 24h bounty ammount on a player , litterally to grief them by making the enemy teams that play againsed the player painfully aware where he is all the time by add...
- by Azura dark - at 2012.07.25 11:44:00
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19. Heavy Weapon Ideas - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Azura dark wrote: (Anti vehicle) Basicly a guided rocket launcher like the at 4 from battlefield, was the most fun weapon i have ever used, here is a video link of it in action You HAVE seen Swarm Launchers, right...
- by Azura dark - at 2012.07.25 00:48:00
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20. Heavy Weapon Ideas - in Feedback/Requests [original thread]
Currently in dust there seems to be a fair few light weapons compared to heavy ones wich only have 2, the Forge Gun (anti vehicle) and the Auto Cannon (anti infantry) i'm making this thread to discuss ideas for future heavy weapons for dust. plea...
- by Azura dark - at 2012.07.25 00:35:00
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