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341. Broken Legs 514 - in General Discussions [original thread]
Knight SoIaire wrote: Aythadis Smith wrote: I have to agree, it sounds like a serious injury. Even tripping over rocks, walking on leaves, bending over to pick up the morning paper. All of them, serious injuries. Well. Since the clones a...
- by Aythadis Smith - at 2013.05.12 22:48:00
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342. Officer HAVs and Dropships - in General Discussions [original thread]
CharCharOdell wrote: I want real advanced and prototype tanks. Also, buff vehicle powergrid 80%. No. well... all of that but the PG. Sure it would be fun ....but...where is the challenge.
- by Aythadis Smith - at 2013.05.12 22:43:00
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343. Broken Legs 514 - in General Discussions [original thread]
I have to agree, it sounds like a serious injury. Even tripping over rocks, walking on leaves, bending over to pick up the morning paper. All of them, serious injuries.
- by Aythadis Smith - at 2013.05.12 22:13:00
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344. Officer HAVs and Dropships - in General Discussions [original thread]
Medic 1879 wrote: Aythadis Smith wrote: Medic 1879 wrote: We also need officer versions of everything. You really sound like you're trolling this idea. Sarcasm is just so hard to get correctly Anyway, with AV getting larger then life p...
- by Aythadis Smith - at 2013.05.12 21:57:00
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345. Miserable - in General Discussions [original thread]
Gone from MD to the shotgun scout. Trying both flavors. Maybe be the knifed, but....I still have a soul and don't want to be on every ones block list. Was going to try vehicles but.... I've been tarnished on how flight works in UT3
- by Aythadis Smith - at 2013.05.12 20:56:00
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346. Officer HAVs and Dropships - in General Discussions [original thread]
Medic 1879 wrote: We also need officer versions of everything. You really sound like you're trolling this idea. Sarcasm is just so hard to get correctly Anyway, with AV getting larger then life proto and officer, vehicles get STD mods and ve...
- by Aythadis Smith - at 2013.05.12 20:45:00
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347. New Player's Impressions: - in General Discussions [original thread]
Balance. Not weapon balance but game. A middle ground for MMO and FPS.
- by Aythadis Smith - at 2013.05.12 06:14:00
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348. New Player's Impressions: - in General Discussions [original thread]
Strange enough, if there were rooms for the new berries, I would have to give this room a limit on gear and war points. SP can be passive. WP you have to earn. Bad idea but..at least a gear limited room, maybe an orbital ambush with out vehicles...
- by Aythadis Smith - at 2013.05.12 05:56:00
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349. Activating Vehicle modules (mouse) - in General Discussions [original thread]
Hot key would give KBM an advantage. I would just make a mix of the controls. I had to adapt and put all important mods in the positions I can hit with better precision
- by Aythadis Smith - at 2013.05.12 04:17:00
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350. Activating Vehicle modules (mouse) - in General Discussions [original thread]
Same. 12, 3, 6, 9 can be done, anything inbetween is impossible. Or...doesn't activate. Some with the objective system. Like defend order.
- by Aythadis Smith - at 2013.05.12 03:42:00
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351. Active Scanners, a first look. - in General Discussions [original thread]
Small idea but, why not a share in war points if a kill is made in a certain time limit. I couldn't tell you what that would be, but, too short and it would only be for close range, but too long, some one could just spam it and collect an orbita...
- by Aythadis Smith - at 2013.05.11 23:52:00
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352. Tanks are completely broken - in General Discussions [original thread]
It originally read an add to PG not a reduction to CPU of a mod that only has 25one cpu. I have 330 (320?) From the factory, what is a reduction of 5a cpu going to mean? Sure, it isn't horrible, I mean, it made me put a scanner mod that doesnt wor...
- by Aythadis Smith - at 2013.05.11 23:38:00
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353. Tanks are completely broken - in General Discussions [original thread]
I should have edited, but yes, I can agree vertical aim is spotty and the range is crap. But if it means a few more feet forward, vs not being able to look up, I'll say good bye to range over vertical.
- by Aythadis Smith - at 2013.05.11 22:05:00
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354. Tanks are completely broken - in General Discussions [original thread]
3 more days guys. 3. Three. More then 2, less then 4. Let's just see what the 14th has in store for us. Who knows, maybe tanks are viable, maybe they might kick this class into the dirt again. Personally, I don't care, I'll get back in it, give ...
- by Aythadis Smith - at 2013.05.11 22:03:00
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355. DId the patch yesterday fix the MD, or heavys? - in General Discussions [original thread]
All I seen was that vehicle shields arnt as dependent on infantry skills. Sooooo.....gotta save up points for the same shields I had a few days ago, and a few weeks ago.
- by Aythadis Smith - at 2013.05.10 12:53:00
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356. Other good games - in General Discussions [original thread]
I wouldn't insult them this harsh. Look, the game still has its ups and downs. Let's see in a few weeks and try again. As for games, Im going to go back to Unreal Tournament 3 Gran Tourismo, maybe some Borderlands (1 or 2) with the old lady.
- by Aythadis Smith - at 2013.05.09 20:18:00
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357. 50 shades Of Yellow - in General Discussions [original thread]
Why not under scan profile. Excessive cpu and pg usage. We don't know they are a red dot Logi but....because they are using a bastard amount of points, we could assume Logi. Team mates would get (I like MAG) a + next to the name. Maybe minor symbo...
- by Aythadis Smith - at 2013.05.09 09:41:00
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358. Vehicle issues. - in Feedback/Requests [original thread]
How come my turret can point in the fender, but can aim up more then a few degrees? Seems almost like the vertical angle was switched.
- by Aythadis Smith - at 2013.05.09 04:35:00
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359. CCP why the vehicle PG stealth nerf? - in General Discussions [original thread]
I am not an armor tanker, so bear with me. From experimenting, you can fit 1 premium piece of equipment. That includes the main turret. If you balance it a bit, you can put cheaper smaller turrets and have one heavy shield, but in turn, you need...
- by Aythadis Smith - at 2013.05.09 04:22:00
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360. FG bounce and glare. - in General Discussions [original thread]
I only did a side spec into forge on the last build. Have no clue what you're saying. But if what you say is true, did they just nuke heavies in general? I guess there's no purpose for yah. Tanks hardly want to be called, infantry kills infantry b...
- by Aythadis Smith - at 2013.05.09 03:10:00
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