Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
881. Won't cloaks be how you spawn in "invisible" - in General Discussions [original thread]
Godin Thekiller wrote: Awry Barux wrote: TBH I think the most valuable thing about the cloak is going to be the scan profile reduction. My PROTO scouts is already under PROTO gal logi scans without the cloak lol. Right- the cloak is go...
- by Awry Barux - at 2014.03.05 03:46:00
|
882. What the hell am I doing right!? - in General Discussions [original thread]
Lorhak Gannarsein wrote: Komodo Jones wrote: My buddy had a good point, I do everything to be efficient and get the job done, not to be obnoxious, why would anyone hate me for doing a good job? But in today's dust, or maybe 1.8, what can I d...
- by Awry Barux - at 2014.03.05 03:04:00
|
883. Just realized that sig changes are retroactive through every post ev... - in General Discussions [original thread]
This pleases drunk me greatly.
- by Awry Barux - at 2014.03.05 02:14:00
|
884. hi Im going to review anime on my channel - in General Discussions [original thread]
Durarara!
- by Awry Barux - at 2014.03.05 01:57:00
|
885. When 1.8 patch notes hit - in General Discussions [original thread]
Atiim wrote: I can guarantee that these forums will go to all he!l if CCP says "No Respec" If you thought times were thought during the PS2 Bomber, then watch and see what happens if they say no. I don't even have any more rage to give. I'l...
- by Awry Barux - at 2014.03.05 01:56:00
|
886. What's wrong with the game? - in General Discussions [original thread]
DEZKA DIABLO wrote: Anyone else getting weird turning problems? I was gonna post in bugs an fixes, but I just wanted to know if anyone's experiencing a weird turning problem, especially to the right, I tried both controllers I can't spin to the...
- by Awry Barux - at 2014.03.05 01:35:00
|
887. duna2002 join his corp??? - in General Discussions [original thread]
MY EYES *grabs sulfuric acid*
- by Awry Barux - at 2014.03.05 01:26:00
|
888. Why do you love Dust? - in General Discussions [original thread]
I love the role-based combat, I love the thrill of fighting with expensive fits, especially LP ones, on the line. I love spending days of testing tweaking my suits. But mostly I love, as a solo player, being matched against organized squads of sk...
- by Awry Barux - at 2014.03.05 00:47:00
|
889. Prototype Suit Nerf? Discuss. - in General Discussions [original thread]
Disturbingly Bored wrote: The only class that gets a big proto improvement bump is logistics, where they get 3-4 more slots to use over ADV. Heavies, Scouts, Assaults, get 1-2 more slots for Proto. When you see proto suits regularly, you are ...
- by Awry Barux - at 2014.03.05 00:20:00
|
890. Need answer to this one question - in General Discussions [original thread]
Yup, it's the only thing in the game that can destroy REs without detonating them too.
- by Awry Barux - at 2014.03.04 23:50:00
|
891. What will be the best sniper suit in 1.8? - in General Discussions [original thread]
Samantha Hunyz wrote: Joseph Ridgeson wrote: Logistics will still probably be top dog in my opinion. Dropping ammo and a spawn point in case you get killed is really powerful. Even more so, grab a bunch of PG/CPU enhancers and use a Cloak yo...
- by Awry Barux - at 2014.03.04 23:16:00
|
892. How important is having a corporation? - in General Discussions [original thread]
Some people are going to tell you it's critical. I run solo and I like it that way. Sometimes I'll squad with some corporations via their public chat channels, but that's about it. The best way to figure out if one is right for you is just to joi...
- by Awry Barux - at 2014.03.04 20:58:00
|
893. What will be the best sniper suit in 1.8? - in General Discussions [original thread]
Samantha Hunyz wrote: I believe it will be either a commando or assault. Not sure what race, but IMO armor tanked are better. They are easier to fit (cpu/pg) and can take more damage. I'll go over pros and cons of assault, commando, and scout....
- by Awry Barux - at 2014.03.04 20:15:00
|
894. What waiting for 1.8 is akin to - in General Discussions [original thread]
But MOOOOOOOMMMMMMM
- by Awry Barux - at 2014.03.04 20:12:00
|
895. Remove heavies from all Skirmish modes. - in General Discussions [original thread]
Disturbingly Bored wrote: Oxskull Duncarino wrote: Come on folks! The OP is an obvious pisstake of all the present QQing. Maybe it's because I'm laughing at all the others that I see this straight away. Agreed. OP is 8/10 trolling. Just l...
- by Awry Barux - at 2014.03.04 20:11:00
|
896. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
Spkr4theDead wrote: Awry Barux wrote: Spkr4theDead wrote: So you don't use damage mods when using a forge gun? And you're basically complaining that you can't solo a tank with a forge gun. But, I can. So, where does the problem lie? ...
- by Awry Barux - at 2014.03.04 19:59:00
|
897. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
Spkr4theDead wrote: So you don't use damage mods when using a forge gun? And you're basically complaining that you can't solo a tank with a forge gun. But, I can. So, where does the problem lie? It doesn't matter what Mr. Fancy God can do...
- by Awry Barux - at 2014.03.04 19:48:00
|
898. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
Spkr4theDead wrote: Awry Barux wrote: deepfried salad gilliam wrote: Awry Barux wrote: Tanks as they stand right now (anti-infantry, operable by a single merc) can never, ever be balanced in a pure TDM game mode. They fill the exact sa...
- by Awry Barux - at 2014.03.04 19:30:00
|
899. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
deepfried salad gilliam wrote: Awry Barux wrote: Tanks as they stand right now (anti-infantry, operable by a single merc) can never, ever be balanced in a pure TDM game mode. They fill the exact same role as an assault suit: roll around the ...
- by Awry Barux - at 2014.03.04 18:47:00
|
900. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
Tanks as they stand right now (anti-infantry, operable by a single merc) can never, ever be balanced in a pure TDM game mode. They fill the exact same role as an assault suit: roll around the map, gunning people down one at a time with an oversize...
- by Awry Barux - at 2014.03.04 18:35:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |