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821. Why do you love Dust? - in General Discussions [original thread]
I love the role-based combat, I love the thrill of fighting with expensive fits, especially LP ones, on the line. I love spending days of testing tweaking my suits. But mostly I love, as a solo player, being matched against organized squads of sk...
- by Awry Barux - at 2014.03.05 00:47:00
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822. Prototype Suit Nerf? Discuss. - in General Discussions [original thread]
Disturbingly Bored wrote: The only class that gets a big proto improvement bump is logistics, where they get 3-4 more slots to use over ADV. Heavies, Scouts, Assaults, get 1-2 more slots for Proto. When you see proto suits regularly, you are ...
- by Awry Barux - at 2014.03.05 00:20:00
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823. Need answer to this one question - in General Discussions [original thread]
Yup, it's the only thing in the game that can destroy REs without detonating them too.
- by Awry Barux - at 2014.03.04 23:50:00
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824. What will be the best sniper suit in 1.8? - in General Discussions [original thread]
Samantha Hunyz wrote: Joseph Ridgeson wrote: Logistics will still probably be top dog in my opinion. Dropping ammo and a spawn point in case you get killed is really powerful. Even more so, grab a bunch of PG/CPU enhancers and use a Cloak yo...
- by Awry Barux - at 2014.03.04 23:16:00
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825. How important is having a corporation? - in General Discussions [original thread]
Some people are going to tell you it's critical. I run solo and I like it that way. Sometimes I'll squad with some corporations via their public chat channels, but that's about it. The best way to figure out if one is right for you is just to joi...
- by Awry Barux - at 2014.03.04 20:58:00
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826. What will be the best sniper suit in 1.8? - in General Discussions [original thread]
Samantha Hunyz wrote: I believe it will be either a commando or assault. Not sure what race, but IMO armor tanked are better. They are easier to fit (cpu/pg) and can take more damage. I'll go over pros and cons of assault, commando, and scout....
- by Awry Barux - at 2014.03.04 20:15:00
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827. What waiting for 1.8 is akin to - in General Discussions [original thread]
But MOOOOOOOMMMMMMM
- by Awry Barux - at 2014.03.04 20:12:00
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828. Remove heavies from all Skirmish modes. - in General Discussions [original thread]
Disturbingly Bored wrote: Oxskull Duncarino wrote: Come on folks! The OP is an obvious pisstake of all the present QQing. Maybe it's because I'm laughing at all the others that I see this straight away. Agreed. OP is 8/10 trolling. Just l...
- by Awry Barux - at 2014.03.04 20:11:00
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829. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
Spkr4theDead wrote: Awry Barux wrote: Spkr4theDead wrote: So you don't use damage mods when using a forge gun? And you're basically complaining that you can't solo a tank with a forge gun. But, I can. So, where does the problem lie? ...
- by Awry Barux - at 2014.03.04 19:59:00
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830. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
Spkr4theDead wrote: So you don't use damage mods when using a forge gun? And you're basically complaining that you can't solo a tank with a forge gun. But, I can. So, where does the problem lie? It doesn't matter what Mr. Fancy God can do...
- by Awry Barux - at 2014.03.04 19:48:00
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831. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
Spkr4theDead wrote: Awry Barux wrote: deepfried salad gilliam wrote: Awry Barux wrote: Tanks as they stand right now (anti-infantry, operable by a single merc) can never, ever be balanced in a pure TDM game mode. They fill the exact sa...
- by Awry Barux - at 2014.03.04 19:30:00
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832. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
deepfried salad gilliam wrote: Awry Barux wrote: Tanks as they stand right now (anti-infantry, operable by a single merc) can never, ever be balanced in a pure TDM game mode. They fill the exact same role as an assault suit: roll around the ...
- by Awry Barux - at 2014.03.04 18:47:00
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833. Anti-infantry HAVs cannot ever be balanced in Ambush - in General Discussions [original thread]
Tanks as they stand right now (anti-infantry, operable by a single merc) can never, ever be balanced in a pure TDM game mode. They fill the exact same role as an assault suit: roll around the map, gunning people down one at a time with an oversize...
- by Awry Barux - at 2014.03.04 18:35:00
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834. I am going to be evil - in General Discussions [original thread]
I hate you.
- by Awry Barux - at 2014.03.04 18:09:00
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835. Hot SP tip for 1.8. - in General Discussions [original thread]
Monkey MAC wrote: The only people who survive long enough to actually need ammo resupply are campers, proto stompers and poor old mass driver users who barely get a few clips from the supplies. Until they stop giving 8+ mags in reserve ammo on...
- by Awry Barux - at 2014.03.04 17:38:00
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836. Vehicles on Ambush - in General Discussions [original thread]
Onesimus Tarsus wrote: nicholas73 wrote: CCP this has been said many times but vehicles are a real pain in the *** in Ambushes. It takes the fun away from the wanted deathmatches. Please aren't you gonna consider removing them? What. A. L...
- by Awry Barux - at 2014.03.04 17:05:00
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837. the SR will be dominant rifle in 1.8 - in General Discussions [original thread]
Mike Ox Bigger wrote: What do you mean? SCR is the best weapon in the game currently. The only reason the RR is so popular is because it takes less skill to use. No overheat worries, all you gotta do is hold the trigger. Same reason the AR w...
- by Awry Barux - at 2014.03.04 16:59:00
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838. Cal Logis are funny - in General Discussions [original thread]
Knight Solitaire wrote: I'm seeing a lot of Armour Tanked proto Cal Logis. Silly newbs, Caldari is for shields. Same number of low slots as proto Gal Assault and proto Amarr Logi
- by Awry Barux - at 2014.03.04 16:53:00
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839. Can Scouts proto stomp? - in General Discussions [original thread]
Nothing Certain wrote: LT SHANKS wrote: This is an honest question; can they? If a player had enough funds to run a prototype/complex setup in every match while going positive, would that be considered proto stomping? Of course they can...
- by Awry Barux - at 2014.03.04 16:14:00
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840. which heavy will be the best - in General Discussions [original thread]
DoomLead wrote: since I don't understand the graphs which heavy will be the best. If you don't understand charts and graphs, stop playing video games and go back to school until you do.
- by Awry Barux - at 2014.03.04 15:32:00
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