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141. Dust 514 should remain a console exclusive - in General Discussions [original thread]
KalOfTheRathi wrote: Geth has it right. The vast majority of comments that include PC means Planetary Conquest. On the possibility of a Personal Computer version get your head out of the sand. DUST runs on UnReal 3.something. It was cheap solu...
- by Atikali Havendoorr - at 2013.04.29 21:39:00
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142. Dust 514 - ALL THE NEW STUFF ROUNDED UP HERE - Fanfest Discussion and CCP Ideas - in General Discussions [original thread]
Nice video! Really got me exciting for the new build. But I would like to see more of the weapons, they just flashed by compared to everything else :-(
- by Atikali Havendoorr - at 2013.04.29 08:05:00
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143. DUST released 14th May - in General Discussions [original thread]
OMFG!
- by Atikali Havendoorr - at 2013.04.27 18:55:00
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144. DUST514 Keynote @ Fanfest - in General Discussions [original thread]
I got an official email saying that the Fanfest could be viewed on the PS3. But how?
- by Atikali Havendoorr - at 2013.04.25 14:44:00
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145. AFK'ing is lame... - in General Discussions [original thread]
Daedric Lothar wrote: This silly thread again? How much of this thread is out there? AFKing is simply a symptom of the disease that is Experience. I've played MMOs for years and all of them are the same and all of them suck. Grind up your lev...
- by Atikali Havendoorr - at 2013.04.21 22:04:00
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146. [Request] Remove Smoke from Mass Driver grenades. - in Feedback/Requests [original thread]
As a regular assault player, I can confirm that the mass driver can be a real pain in the ass, not because of the splash damage, but because of the smoke. I can't aim anymore. Better to get out of there before some random "invisible" shot takes me...
- by Atikali Havendoorr - at 2013.03.24 13:20:00
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147. Announcement:Dev Blog: The Battle for Caldari Prime - in Announcement and Events [original thread]
Garrett Blacknova wrote: Charlie 'Chaplin' Pennock wrote: All I'm saying is instead of freaking out about an option we all know is coming, try making the most of this situation. I RP in my head about my character. In this particular situatio...
- by Atikali Havendoorr - at 2013.03.24 00:45:00
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148. Announcement:Dev Blog: The Battle for Caldari Prime - in Announcement and Events [original thread]
Charlie 'Chaplin' Pennock wrote: You guys realize you are mercs right? You're not supposed to care who wins unless its planetary conquest. So get out there and die, all this bickering over which faction wins is best left to the politicians. S...
- by Atikali Havendoorr - at 2013.03.22 10:01:00
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149. Announcement:Dev Blog: The Battle for Caldari Prime - in Announcement and Events [original thread]
Awesome! Can we choose side this time? No..? Oh well... Just give me the money and forget the tears. Come on, what's the point?
- by Atikali Havendoorr - at 2013.03.22 05:57:00
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150. Wow, I hate blue dots with a passion now. - in General Discussions [original thread]
Slash Phage wrote: I-¦m asking myself (and anyone who listens) why don-¦t make a minimum requirement of 10WP for the final reward? If you are able to achieve 10WP you will get your share of skillpoints, ISK and loot. Even the noobiest noob sho...
- by Atikali Havendoorr - at 2013.03.20 10:38:00
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151. [Suggestion] Longer server downtime - in Technical Support/Bugs [original thread]
This might seem like an odd one, but it struck me that CCP has extended server downtime on an almost regular basis. It happens more often than not. So why not extend the server downtime permanently? At least during the beta. For european players ...
- by Atikali Havendoorr - at 2013.03.19 21:13:00
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152. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
Add me to the list, though I do not think it have been occurring all way back since 28 february, more like last 4 days. I first thought that the servers were slow to update, display bug or something, which has happened before, so I didn-¦t take no...
- by Atikali Havendoorr - at 2013.03.19 19:42:00
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153. My Response to the Worst Review of Dust 514 - in General Discussions [original thread]
GeneralButtNaked wrote: Too many people judging what they expect to receive from CCP over the next year, instead of looking at what we have now. What you can download from the PSN store is what counts, not what CCP is promising. And the package...
- by Atikali Havendoorr - at 2013.03.14 23:06:00
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154. What if we just threw it on a different engine? - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: ... Considering that the PS4 is nothing more than a half speed PC** with fast video RAM making a PC version should be a cake walk. ... It may look like that on paper, but things aren-¦t that straight and easy. The memory ...
- by Atikali Havendoorr - at 2013.03.11 10:24:00
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155. [BUG] Armor Repairer skill not improving armor repair rate on dropsuits - in Technical Support/Bugs [original thread]
Wow. Were just gonna shove some SP in that skill, but now I think I-¦ll be saving it for later. Too bad. Really want that.
- by Atikali Havendoorr - at 2013.03.10 22:37:00
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156. [bug] Sound locations incorrect - in Technical Support/Bugs [original thread]
I agree that the sound is very of, and that is very confusing and annoying. The radar doesn-¦t show me where I-¦m being shot from all the time if it-¦s not in my sight, so listening is the only way. But the sound is on many occasions misleading.
- by Atikali Havendoorr - at 2013.03.10 22:35:00
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157. How to: Carry an ambush game with less than 4 million SP - in General Discussions [original thread]
Re-FLeX wrote: How to carry a skirmish game with just two players Holy smokes! When was this? Don Von Hulio wrote: If i knew of a 1080p CRT monitor, i would actually prefer it. They have faster response times and pretty much no input lag...
- by Atikali Havendoorr - at 2013.03.10 22:05:00
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158. [Feedback collection] Controls: Is there a problem? give your feedback - in Feedback/Requests [original thread]
Sete Clifton wrote: I personally think the aiming on the right analog stick of the DS3 is off, it feels way too twitchy/jittery and not smooth enough, it makes aiming very difficult. Specifically, I'd like a dead zone slider (like the sensitivi...
- by Atikali Havendoorr - at 2013.03.03 13:10:00
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159. [Request] Away (afk) status option in chat and targeted messages with sound - in Feedback/Requests [original thread]
Of course, a timestamp on the messages!
- by Atikali Havendoorr - at 2013.03.03 01:11:00
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160. I love Dust. Though it broke my heartGǪ (major whine) - in General Discussions [original thread]
Sorry for the late reply. Now that a few days have passed since I posted this and read through it, I feel that I really stand by my post entirely, and not that it was just made in a moment of rage. The spawning have been improved since. You mostl...
- by Atikali Havendoorr - at 2013.03.03 01:07:00
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