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1081. Here here GD dwellers - in General Discussions [original thread]
Zatara Rought wrote: I think that's quite the imagination you got there lol I have barely 800 ehp on my cal assault. Count how many Scouts you see in a PC running with over 800 HP. Though given how I can easily reach 700 in my Min I doubt...
- by Atiim - at 2014.11.19 22:24:00
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1082. Here here GD dwellers - in General Discussions [original thread]
Zatara Rought wrote: If you have a better idea..post it! I have one: Leave the Commando's bonus as is. Unless of course, you'd like players running around with more HP yet being just as fast as an Assault vaporizing anything that isn't st...
- by Atiim - at 2014.11.19 21:54:00
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1083. ???should rock, paper, scissors apply??? - in General Discussions [original thread]
It's a bit more complicated than "Rock, Paper, Scissors" as there are multiple builds for each frameand some suits can do more than one thing. Not only that, but you can't have an RPS setup when there are 5 Different Frames. For what it's worth h...
- by Atiim - at 2014.11.19 20:08:00
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1084. SP payout still not suitable with 750k cap - in General Discussions [original thread]
Cavani1EE7 wrote: CommanderBolt wrote: I really don't understand why they reduced SP per battle numbers down. It's just like you said. Higher the first week and then less now. Hell even the first week with a lot of playtime I only managed t...
- by Atiim - at 2014.11.19 19:04:00
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1085. What role has lowest expected K/D? - in General Discussions [original thread]
Nothing tops AV on list of low K/D. Except STD DS Pilots.
- by Atiim - at 2014.11.19 15:58:00
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1086. Ass Driver - in General Discussions [original thread]
Freedom and a DM unless your using a Commando.
- by Atiim - at 2014.11.19 14:25:00
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1087. Here here GD dwellers - in General Discussions [original thread]
Zatara Rought wrote: Majority support for assaults to have the commando bonus. [/b] The people who want the Commando's bonus to stay out number Assaults 13-7.
- by Atiim - at 2014.11.19 14:13:00
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1088. HOW CAN YOU ALL BE SO BAD - in General Discussions [original thread]
Vapor Forseti wrote: Didn't know you were a melee scoot too. Cheers. That's because he's not a melee Scout. He did that in a Matari Assault.
- by Atiim - at 2014.11.19 13:58:00
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1089. Here here GD dwellers - in General Discussions [original thread]
Zatara Rought wrote: Atiim wrote: Then you run into an issue with Assaults and Commandos stepping on each-others toes, that and the fact that 5% is akin to an Enhanced Damage Mod, which is very easy to fit and not very noteworthy. Personal...
- by Atiim - at 2014.11.19 13:53:00
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1090. Why am I still paying for dropships?? - in General Discussions [original thread]
Your well fitted DS is being killed by a weapon with a 4.5s lock for each volley and a reload speed which makes the HMG look like the Shotgun? You're a worthless scrub, and clearly not even worth the space and time it would take to form a counter...
- by Atiim - at 2014.11.19 12:21:00
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1091. So Officer Weapons Week is nigh upon us - in General Discussions [original thread]
xavier zor wrote: Yes, the shotgun is still OP (BONS SIN-7) at 120 RPM LOL
- by Atiim - at 2014.11.19 04:27:00
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1092. So Officer Weapons Week is nigh upon us - in General Discussions [original thread]
I expect to see nothing but scrubs brick-tanking their suits with 5-6 Logis on them, so expect an increase in with Remote Explosive usage to counter them.
- by Atiim - at 2014.11.19 04:17:00
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1093. Here here GD dwellers - in General Discussions [original thread]
Booby Tuesdays wrote: Atiim wrote: PLAYSTTION wrote: Edit: I think the Commando and Assault should have dog increase, but less for commando. Like this, Commando: 1% damage increase per level Total at lv.5 5% Assault: 2% damage increase ...
- by Atiim - at 2014.11.19 04:06:00
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1094. Please fix swarms, forges, and large rail turrets - in General Discussions [original thread]
Bahirae Serugiusu wrote: Thats they're max distance!? I can't even shoot that far with a freakin' sniper! You can shoot farther than 400m that a Sniper Rifle. Not that the comparison is valid as they have two completely different purposes.
- by Atiim - at 2014.11.19 04:03:00
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1095. Please fix swarms, forges, and large rail turrets - in General Discussions [original thread]
You do have a chance to evade. The moment the first volley hits you have the ability to zip out of the 175m range with your Afterburner. Not sure why it's such a hard concept to comprehend.
- by Atiim - at 2014.11.19 03:34:00
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1096. Here here GD dwellers - in General Discussions [original thread]
PLAYSTTION wrote: Edit: I think the Commando and Assault should have dog increase, but less for commando. Like this, Commando: 1% damage increase per level Total at lv.5 5% Assault: 2% damage increase per level. Total at lv.5 10% So you wan...
- by Atiim - at 2014.11.19 03:06:00
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1097. Lag - in General Discussions [original thread]
LUGMOS wrote: A cal scout should not be able to stand a chance foo... Neither should cal sent, or even cal assault. I'm guessing you're a cal scout however. And you are kidding about nerfing it's shield efficiency, right? Caldari Sentinel sh...
- by Atiim - at 2014.11.19 02:46:00
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1098. Commando Suits - in General Discussions [original thread]
The only people I've seen with a CalCom in PC is Espeon and Viktor. Though they seem to be doing well with it so I think it might be. Maybe if you use it as a rooftop warrior. As for AmComs, you can have better damage, HP, and a larger heat-sink ...
- by Atiim - at 2014.11.19 02:37:00
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1099. Why are Quafe suits so ugly now? - in General Discussions [original thread]
They were always ugly.
- by Atiim - at 2014.11.19 02:24:00
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1100. Maluble - in General Discussions [original thread]
THUNDERGROOVE wrote: honestly we don't give a f uck what you think. You cared enough to make a thread about him.
- by Atiim - at 2014.11.19 00:02:00
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