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9461. How IMHO swarm launchers should behave - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Atiim wrote: "Balance>Gameplay If AV is FORCED to use teamwork to be successful, then HAVs should be FORCED to use teamwork to be successful. So answer the question already. Do you think that both HAV and AV sho...
- by Atiim - at 2013.11.22 13:27:00
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9462. How IMHO swarm launchers should behave - in General Discussions [original thread]
Judge Rhadamanthus wrote: Cat Merc wrote: ....2. 250m, when compared to the swarms 175m range. ... Effective long missile range is about 80m. Very few kills happen above 100m range. Try it. Swarms do not have to aim. they can fire while j...
- by Atiim - at 2013.11.22 13:20:00
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9463. bunch of F!@#KING SWINDLERS - in General Discussions [original thread]
This is pathetic. I know the DEVs have seen this thread and yet they refuse to comment. If you take a look at the OP, it even says edited by CCP Frame! I even have a picture in-case Seymore edits his OP without noticing that his post was edited ...
- by Atiim - at 2013.11.22 12:17:00
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9464. Red Line!!! - in General Discussions [original thread]
But what happens when your team gets pushed all the way back, otherwise known as "redlined"? The removal of WP for points gained in the redline can completely deny a squad the one Precision Strike needed to make a good comeback.
- by Atiim - at 2013.11.22 05:23:00
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9465. FATMAN(AR) 514 - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: I'm that logi. Mad pointz to be had, yo. Please stop. Ze healing hurts too much. Could you just shoot me instead? I heard that ze hurting heals.
- by Atiim - at 2013.11.22 05:20:00
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9466. Why people who don't want respecs don't want them. - in General Discussions [original thread]
Some people fail to see how this could help even the field in terms of giving new players and people who didn't know better a second chance. And before you say, "Oh well I could get a really good setup going with the starter 500,000 SP. There isn...
- by Atiim - at 2013.11.22 05:18:00
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9467. Why people who don't want respecs don't want them. - in General Discussions [original thread]
True Adamance wrote: Yeah they really should have. Because of that I am likely to be stuck with the bullshit Gallentean crap I was forced to invest in and as a direct result ruining my enjoyment of a game I was so looking forwards to. Nobod...
- by Atiim - at 2013.11.22 05:02:00
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9468. The Shotgun Needs a Huge Nerf - in General Discussions [original thread]
Guy why are you taking him seriously? He's just another Imp trolling...
- by Atiim - at 2013.11.22 04:54:00
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9469. Proof That CCP Doesn't Love Us - in General Discussions [original thread]
VAHZZ wrote: It's not that us Scouts get no love...we just get ignored like the red headed step child. We don't even get the pee rain man.. Keep in mind this was written when I was still beginning to use Scouts
- by Atiim - at 2013.11.22 04:44:00
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9470. Proof That CCP Doesn't Love Us - in General Discussions [original thread]
Benjamin Ciscko wrote: Correction Rofltanks lolAV This lolAV is fine where it is. People just need to stop trying to balance a STD vehicle around PRO AV and just release ADV and PRO HAVs. That way we could balance them according to tiers
- by Atiim - at 2013.11.22 04:43:00
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9471. Swarm guys: 175 meters lock range is too short. - in General Discussions [original thread]
I'd say 250m is fair.
- by Atiim - at 2013.11.22 02:05:00
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9472. How IMHO swarm launchers should behave - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: Nobody has ever been able to supply a reasonable reply as to why they should be able to force people to use teamwork when I myself have no requirements to use teamwork. And I guess you won't either. Such a ...
- by Atiim - at 2013.11.22 01:55:00
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9473. Community Question(s) - in General Discussions [original thread]
Sinboto Simmons wrote: Atiim wrote: Ridire Greine wrote: Atiim wrote: I may be breaking my rule against suggesting answers in these types of threads, but I am really surprised the Commando hasn't popped up yet. Whats a Commando? ...
- by Atiim - at 2013.11.22 01:48:00
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9474. How IMHO swarm launchers should behave - in General Discussions [original thread]
DeadlyAztec11 wrote: Atiim wrote: Pokey Dravon wrote: I mean swarms are pretty mindless, this could be CCP making a push for people to use more skill-oriented AV weapons and being less reliant on the noob-proof ones? Plasma Cannons are ...
- by Atiim - at 2013.11.22 01:43:00
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9475. How IMHO swarm launchers should behave - in General Discussions [original thread]
EternalRMG wrote: DeadlyAztec11 wrote: All I know iI that I am speccing out of swarms the second I can. Add another weapon to the useless pile. A pile that includes: -Breach AR -Burst AR -Breach Flaylock -Assault Swarm Launcher -Small ...
- by Atiim - at 2013.11.22 01:42:00
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9476. How IMHO swarm launchers should behave - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: Iskandar Zul Karnain wrote: As a lock-on scrublet with proficiency 4 in swarms I'll hold back my QQ until I actually play 1.7. Swarms are going to function differently that's for sure but with teamwork a...
- by Atiim - at 2013.11.22 01:40:00
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9477. How IMHO swarm launchers should behave - in General Discussions [original thread]
Pokey Dravon wrote: I mean swarms are pretty mindless, this could be CCP making a push for people to use more skill-oriented AV weapons and being less reliant on the noob-proof ones? Plasma Cannons are the only AV weapon that requires skill b...
- by Atiim - at 2013.11.22 01:30:00
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9478. How IMHO swarm launchers should behave - in General Discussions [original thread]
Judge Rhadamanthus wrote: ACE OF JOKERS wrote: ...Because with the low damage i will need like 10 volleys to even scare tanks ? while they can 2HKO me every time? >..>[/b] Where are you getting the information that light AV weapons ...
- by Atiim - at 2013.11.22 01:27:00
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9479. How IMHO swarm launchers should behave - in General Discussions [original thread]
Iskandar Zul Karnain wrote: As a lock-on scrublet with proficiency 4 in swarms I'll hold back my QQ until I actually play 1.7. Swarms are going to function differently that's for sure but with teamwork and creativity they will still be a threa...
- by Atiim - at 2013.11.22 01:25:00
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9480. How IMHO swarm launchers should behave - in General Discussions [original thread]
Judge Rhadamanthus wrote: Cat Merc wrote: Swarms can't reach more than 175m up since that's the max range right?. Wrong thats their max lock on range That doesn't matter. I can't fire at you unless I can lock on to you. Cat Merc wro...
- by Atiim - at 2013.11.22 01:20:00
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