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541. Swarm launcher idea - in General Discussions [original thread]
Jack Galen wrote: What we really need is to stop having a go at each other like small children, and have a meaningful discussion... See the problem with this, is that there's nothing to discuss. CCP Rattati already claimed that Swarms were...
- by Atiim - at 2015.01.20 21:37:00
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542. Swarm launcher idea - in General Discussions [original thread]
Lazer Fo Cused wrote: [...] 2. Nope, I can list several builds that can survive 3 volleys. Though if you're stupid enough to stand there for 3 volleys you deserve to die several times over. 3. Yes 4. Fell free to do so, and when you do fee...
- by Atiim - at 2015.01.20 21:31:00
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543. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Supacharjed wrote: It has just occurred to me how much SP is required to Proto all the commandos. I've only Proto'd Calmando and Minnando and am at Galmando 3. It's going to be a loooooooong train. edit: What's all this chatter about a Comm...
- by Atiim - at 2015.01.20 17:41:00
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544. ScR...without damage mods - in General Discussions [original thread]
All Gucci wrote: Atiim wrote: Apparently you, as you're the one who made a thread crying about how SCRs couldn't kill anything over 500 HP. All Gucci wrote: have you ever tried to take out an armor suit with more then 500 hp with n...
- by Atiim - at 2015.01.20 17:27:00
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545. Swarm launcher idea - in General Discussions [original thread]
Lazer Fo Cused wrote: 2. I can basically kill most vehicles or scare them off for a good 30seconds 3. No they cannot unless they are already moving 4. Wrong again - I can lock on through cover and terrain and have done mulitple times in a ...
- by Atiim - at 2015.01.20 17:25:00
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546. ScR...without damage mods - in General Discussions [original thread]
All Gucci wrote: Atiim wrote: Though It should be said that Scrambler Rifles have no problem ripping through 500 HP of Shields, even without DMs. aren't you the genius? here have a cookies. who knew a weapon with 20% to shields could do ...
- by Atiim - at 2015.01.20 15:24:00
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547. Plasma Cannons should do more DPS than Swarms. - in General Discussions [original thread]
The butthurto meter in this thread is off the charts, but you do raise a valid point. The Range to DPS ratio on PLCs is broken, and as such the PLC will need a damage increase to compensate.
- by Atiim - at 2015.01.20 15:06:00
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548. ScR...without damage mods - in General Discussions [original thread]
Well looks like you have 4 options here: 1. You could HTFU 2. You could put DMs on your Scrambler Rifle. 3. You could use a different weapon 4. You could come onto the forums and cry about it. Though It should be said that Scrambler Rifles have ...
- by Atiim - at 2015.01.20 15:02:00
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549. Swarm launcher idea - in General Discussions [original thread]
Lazer Fo Cused wrote: [...] 2. Means nothing, 3 volleys only kills LAVs and vehicles with Base HP. Even if it didn't 4s is ample time to react. 3. Depends on the vehicle, but ADSs can travel further than 175m in 4s and that's assuming they ...
- by Atiim - at 2015.01.20 14:57:00
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550. Swarm launcher idea - in General Discussions [original thread]
MINA Longstrike wrote: 175m locking range atiim, 400 meter travel range. Vs the forges 300m range and requiring unobstructed line of fire to hit. Swarms will chase targets - you don't have to predict for movement or travel time like you do with...
- by Atiim - at 2015.01.20 14:47:00
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551. CCP.. Do you even multiply? - in General Discussions [original thread]
528k SP for one match?
- by Atiim - at 2015.01.20 14:34:00
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552. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
CCP Rattati wrote: AR needs something, I have buffed it 5 hotfixes in a row, and nothing seems to get it going... Yes, it's almost as if people are smart enough to not use Anti-Shield weapons when most of the suits seen on the field are Armo...
- by Atiim - at 2015.01.20 14:27:00
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553. Swarm launcher idea - in General Discussions [original thread]
So basically make the Swarm Launcher's progression through tiers broken? I fail to see what this proposal would do beyond making the lower tiered SLs underperform even more than they already do. MINA Longstrike wrote: The problem is largely t...
- by Atiim - at 2015.01.20 14:24:00
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554. Swarm chase for too much - in General Discussions [original thread]
Horizon Limit wrote: INB4 Atiim post about swarm taking skill to use Edit: people talk about 400 meters, but i still feel it's too much, then go to 250-300 meters. Nah, you're most likely a scrub and not worth the time it would take to creat...
- by Atiim - at 2015.01.19 04:16:00
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555. Corporations - in General Discussions [original thread]
[NeoCom] > [Corporation] > [My Corporation] > [Members] > [VECTORS ABROAD] > Leave Corporation Regardless of whether or not you were assigned roles, you will be instantly removed from your corp. In the future, I would suggest doing...
- by Atiim - at 2015.01.19 00:35:00
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556. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Cornelius Yassavi wrote: Ceej still is a scout Really? I saw him two days ago in a Skirmish with that PIE guy and he was running a GalCom with a Duvolle TacAR and PLC.
- by Atiim - at 2015.01.18 23:05:00
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557. What should I spec next? - in General Discussions [original thread]
With the plans to add "Post Level 5 Content" on the horizon I would play it safe and save the SP as opposed to spending it for the simple sake of spending it.
- by Atiim - at 2015.01.18 16:42:00
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558. region lock - in General Discussions [original thread]
I would just remove players if their ping is too high. That way, if for some reason you do want to play on a different server you have the option to do so, but only if your internet is good enough to do so without inducing lag.
- by Atiim - at 2015.01.18 07:23:00
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559. grenade splash damage is like cake, it's a lie - in General Discussions [original thread]
Keep in mind that all things with Splash Damage, the actual damage is reduced the further you are away from the projectile (ie a Mass Driver will deal less than 160 HP Splash Damage when 5m away).
- by Atiim - at 2015.01.18 07:06:00
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560. Daily Swarm Launcher Discussion - in General Discussions [original thread]
Kallas Hallytyr wrote: Remind me again, how many dropsuits are lost to collision damage? And I'm not talking about that blueberry blocking the door. So far? There's is one that was documented , but there's probably a few more.
- by Atiim - at 2015.01.18 06:49:00
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