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541. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
Eurydice Itzhak wrote: RydogV wrote: An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not hea...
- by Asirius Medaius - at 2013.07.21 05:16:00
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542. Officially uninstalling dust. CCP Fails to listen to feedback from members with ... - in General Discussions [original thread]
Caeli SineDeo wrote: Iron Wolf Saber wrote: Caeli SineDeo wrote: Iron Wolf Saber wrote: You do realize that the existence of this bug is probably what is screwing with trying to balance the damn things. Iron you do relize that this ...
- by Asirius Medaius - at 2013.07.21 05:10:00
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543. What $7.20 and 1.2 million SP in Vehicle Upgrades can get you. - in General Discussions [original thread]
Rusty Shallows wrote: Ishukone Watch Saga : 0 isk BPO 1x Mlt Shield Booster (0 isk BPO)
2x Mlt Shield Hardener (0 isk BPO)
2x Mlt Power Diagnostics (0 isk BPO)
1x Basic Small Blaster Turret (12,000 isk)
About 300k more skill poin...
- by Asirius Medaius - at 2013.07.21 05:06:00
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544. Officially uninstalling dust. CCP Fails to listen to feedback from members with ... - in General Discussions [original thread]
Xero The Mishima wrote: Iron Wolf Saber wrote: BobThe 844-1 CakeMan wrote: Iron Wolf Saber wrote: You do realize that the existence of this bug is probably what is screwing with trying to balance the damn things. u realize tht bug i...
- by Asirius Medaius - at 2013.07.21 05:01:00
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545. Officially uninstalling dust. CCP Fails to listen to feedback from members with ... - in General Discussions [original thread]
Honestly, it's threads like this in the forums where people start pointing fingers (ex: infantry versus tanks balancing) that I'm glad that this game is dying. I just see nothing but destruction that CCP created that diversified this situation fro...
- by Asirius Medaius - at 2013.07.21 04:53:00
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546. I quit until it looks like the 2011 E3 Trailor - in General Discussions [original thread]
Jaqen Morghalis wrote: Who are you? Nodody? Kthxbai. (He leaves due to this response.) (Several hundred people who encounter this situation with people like you also follow suit.) (With a game that has only in the thousands of people activ...
- by Asirius Medaius - at 2013.07.21 00:18:00
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547. I quit until it looks like the 2011 E3 Trailor - in General Discussions [original thread]
Pikachu Power wrote: Uninstalling. Someone message me when Dust looks like this: http://www.youtube.com/watch?v=rKtYqWBR7h0 You're not going to get messaged for quite some time. Check your mail a few years from now.
- by Asirius Medaius - at 2013.07.21 00:07:00
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548. Can Dust survive Destiny, ps2, and bf4? - in General Discussions [original thread]
Shrapnels wrote: No, Crusty514 is NOT even surviving now +1 cause you made me laugh alot with that title for Dust (and it's pretty late at night).
- by Asirius Medaius - at 2013.07.20 08:37:00
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549. Can Dust survive Destiny, ps2, and bf4? - in General Discussions [original thread]
ZDub 303 wrote: I guess it all comes down to whether or not CCP is currently in the black on this game, and if it goes/stays in the red, how long will they continue to support it. It would be a little naive to think FF14, BF4, PS2, and Destiny...
- by Asirius Medaius - at 2013.07.20 08:35:00
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550. A desperate message to CCP, from a veteran dropship pilot. - in General Discussions [original thread]
KING SALASI wrote: No matter what CCP does this game will never be balanced. Just make it an all vehicle game. Foot soldiers are not needed turn into a mini EVE. It will be balanced, eventually... As a ADS and Logi dropship pilot user, HAV u...
- by Asirius Medaius - at 2013.07.17 18:41:00
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551. Do you afk? If so, why? - in General Discussions [original thread]
DJINN leukoplast wrote: I still don't like the concept of AFKing, but I will admit to doing it quite a bit lately (not so much MCC AFK, but ambush AFK, which is more rewarding but it doesn't work all the time). Why am I doing it? Quite simply...
- by Asirius Medaius - at 2013.07.17 00:57:00
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552. DUST 514 looking good - in General Discussions [original thread]
Cenex Langly wrote: Alpha 443-6732 wrote: I want it to be a serious tactical MMO where teamwork is valued above personal gun skill. There is a lot of work that needs to go into this, but otherwise, it has improved on this point since ch...
- by Asirius Medaius - at 2013.07.16 21:49:00
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553. Tank Petition - in General Discussions [original thread]
Void Echo wrote: Killar-12 wrote: Well we could use something from EVE like Damage type-specific Hardeners (high resistance vs explosives, Raiguns, etc) Also fixing the PG skill would help if it gave the 5% increse to PG per level too. the...
- by Asirius Medaius - at 2013.07.15 17:54:00
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554. 300 Death record. - in General Discussions [original thread]
ICECREAMK1NG wrote: I thought I would keep track of 300 deaths in game. These are the results. 132. By sniper. 87. Run over. 38. By tank. 43. By every other weapon in game, from grenades to knives. Over 85% of these deaths were to 3 weapo...
- by Asirius Medaius - at 2013.07.12 13:11:00
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555. A possible new fix in balance by introducing some "specific-reinforcement p... - in General Discussions [original thread]
Azri Sarum wrote: Vyzion Eyri wrote: Wow, and this opens up a whole new branch of modules. Toggling modules with their own energy supply. In fact... this might be better than current modules... mother of God, we have stumbled upon a gold min...
- by Asirius Medaius - at 2013.07.12 12:14:00
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556. A possible new fix in balance by introducing some "specific-reinforcement p... - in General Discussions [original thread]
Vavilia Lysenko wrote: So you sit on a hill in the redline, facing forward, with extra shields at the front of your vehicle. Is that really what you are suggesting? To be honest, it isn't like you are able to kill them regardless, unless you...
- by Asirius Medaius - at 2013.07.12 02:00:00
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557. A possible new fix in balance by introducing some "specific-reinforcement p... - in General Discussions [original thread]
Really? 12 views but no replies? Surely someone has an opinion about this. There might be tidbits in here that may be better for future balancing.
- by Asirius Medaius - at 2013.07.12 01:51:00
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558. A possible new fix in balance by introducing some "specific-reinforcement p... - in General Discussions [original thread]
Well, here's the main issues that we face on both the HAV drivers and the AV side of Dust 514: As HAV, you want to be able to become a viable asset to the field, decimating all buildings and installations, and becoming a visible threat to those w...
- by Asirius Medaius - at 2013.07.12 00:11:00
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559. The LAV solution; jetbikes! - in General Discussions [original thread]
Bubba Brown wrote: free LAVs is fantastic from a game perspective, it allows for quick battlefield mobility. problem is they're just too damn good at running people over, since you receive no damage for roadkills the solution is already planne...
- by Asirius Medaius - at 2013.07.10 20:22:00
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560. Make your own bounty - in General Discussions [original thread]
Pregnancy-leave rituals wrote: Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die. Have to agree with this. The mindset of the ...
- by Asirius Medaius - at 2013.07.10 02:31:00
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