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21. Grass, shrubs, trees - in Feedback/Requests [original thread]
Also more colors. Can you list all the colors in Dust 514? Here's a list: Gray, Grey, Grayish Brown, Greyish Brown, Brownish Grey, Brownish Gray,
- by Arwen Bochs - at 2012.08.19 04:27:00
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22. [request] Ammo types - in Feedback/Requests [original thread]
Yes, good idea OP. Especially since all the flavor text says all you have to do to change the ammo type a weapon fires is to change the barrel.
- by Arwen Bochs - at 2012.08.19 04:25:00
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23. Aurum Pushing - in Feedback/Requests [original thread]
Right before I quit for the night, all the Isk items in the marketplace disappeared and all that was left was Aurum items. Which makes sense if the Aurum and Isk are being run by different systems within Eve and there was a problem with the Isk ma...
- by Arwen Bochs - at 2012.08.19 04:23:00
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24. drip drip drip, gaining SP is like Chinese Water Torture - in Feedback/Requests [original thread]
Oh, I do see it accruing on my Skills screen now. yay
- by Arwen Bochs - at 2012.08.19 01:56:00
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25. Call for Ammo - in Feedback/Requests [original thread]
That would be useful, along with "Get back here, your LAV is pretty useless without a gunner, dumbass!"
- by Arwen Bochs - at 2012.08.19 01:53:00
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26. drip drip drip, gaining SP is like Chinese Water Torture - in Feedback/Requests [original thread]
I've already paid money and it isn't fast enough. What's a moocher gonna think? (Perhaps I shouldn't say moocher, the business plan around free-to-play is the fact that even the freebies are providing content for the people who do pay, and I find ...
- by Arwen Bochs - at 2012.08.19 01:52:00
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27. Being put on a server vs Choosing a server - in Feedback/Requests [original thread]
In Instant Battle, I am being put on a server by you guys, there's no need to tell me the server is full, because I didn't choose that server, you did. Just keep looking for a server that isn't full. And if all the servers are full, then change th...
- by Arwen Bochs - at 2012.08.19 01:50:00
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28. Backing out of Instant Battle Causes Problems - in Feedback/Requests [original thread]
I've had this happen too.
- by Arwen Bochs - at 2012.08.19 01:48:00
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29. [REQUEST] - Fix the weapon switching. - in Feedback/Requests [original thread]
What he said, weapon switching needs improvement.
- by Arwen Bochs - at 2012.08.19 01:47:00
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30. drip drip drip, gaining SP is like Chinese Water Torture - in Feedback/Requests [original thread]
I'm using the 1.5x active booster and I can't imagine being a new player with the standard rate. I'd say this 1.5x or 2x needs to be the standard. New players will need to start with more SP than what we were given with Precursor 1.0. People wi...
- by Arwen Bochs - at 2012.08.19 01:46:00
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31. invalid drop suit selections on initial spawn - in Feedback/Requests [original thread]
I have the same problem, restarting my ps3 now to see if it gets fixed. edit: In case it's important, this happened right after I bought some skillbooks and upgraded my skills through my character screen.
- by Arwen Bochs - at 2012.08.18 22:34:00
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32. Radar seems useless - in Feedback/Requests [original thread]
I for one, would like to see the same radar display in both game modes. Skirmish is smaller, seemingly both on the screen and range-wise. I like the Ambush version.
- by Arwen Bochs - at 2012.08.18 22:32:00
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33. Skillbook Market - Precursor 1.0 - in Feedback/Requests [original thread]
It would be great if you would at least warn me if I already have one of a skill book. Also, I don't like the market skill menu change which has "Current Skills" and "All Skills" Current and "Available Skills" made much more sense. Previously, on...
- by Arwen Bochs - at 2012.08.18 19:34:00
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34. Give us the option to set our own deadzone. - in Feedback/Requests [original thread]
What he said. Although upping controller sensitivity helps.
- by Arwen Bochs - at 2012.08.18 19:29:00
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35. Turn Speed - in Feedback/Requests [original thread]
I agree with OP, you can't really track targets with deadzones like these. At least get rid of the deadzones while zoomed in.
- by Arwen Bochs - at 2012.08.18 18:50:00
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36. Rate of Fire, We know you know what it really is - in Feedback/Requests [original thread]
Can I join?
- by Arwen Bochs - at 2012.08.18 14:11:00
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37. Bouncy Loading Screen Text in Precursor 1.0 - in Feedback/Requests [original thread]
I know someone worked for a few hours to make that work, but it looks ridiculous, as if this were a game for small children.
- by Arwen Bochs - at 2012.08.18 14:00:00
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38. L3/R3 are not not action buttons! - in Feedback/Requests [original thread]
Trinity Ashima wrote: I suppose the other option is to allow you to switch to knife through the weapon select (not even removing it from R3 that way you have the option of each). Oh Lord, the number of times I have accidentally switched weapo...
- by Arwen Bochs - at 2012.08.18 04:21:00
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39. Rate of Fire, We know you know what it really is - in Feedback/Requests [original thread]
Not a "typo" in the usual sense, but thinking about it, if your observation applies to every weapon, it is a case of some game designer mucking about with numbers in such a way to make the equations prettier. (I've done this in my own game dev asp...
- by Arwen Bochs - at 2012.08.18 04:16:00
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40. L3/R3 are not not action buttons! - in Feedback/Requests [original thread]
Trinity Ashima wrote: Almost every ps3 shooter I can think of uses R3 for the knife. Is it really so odd? Odd? No, awkward, yes. Quote: Plus where else would you have it, the other buttons are assigned to more important endvours ^^ lets n...
- by Arwen Bochs - at 2012.08.18 04:08:00
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