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1. [Request] Triage and Heavys - in Feedback/Requests [original thread]
http://www.penny-arcade.com/comic/2007/09/21
- by Arwen Bochs - at 2012.12.24 22:51:00
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2. Ammo supplies - in Feedback/Requests [original thread]
It really makes no damn sense for infantry to have finite ammo and vehicles to have unlimited ammo. I'm fine with installations having infinite ammo though. I think we might stop getting all those tank threads.
- by Arwen Bochs - at 2012.09.09 14:59:00
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3. [Request] I love you Forge Gun, a variant I'd like to see - in Feedback/Requests [original thread]
Beams make everything better.
- by Arwen Bochs - at 2012.09.04 04:00:00
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4. [Request] I love you Forge Gun, a variant I'd like to see - in Feedback/Requests [original thread]
Though I love my boomstick, I really prefer being able to hit things directly; it's just more fun. Here's a variant I'd like to throw out there, instead of splash damage and ray-based intersection with the target, remove splash damage and give me ...
- by Arwen Bochs - at 2012.09.04 01:28:00
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5. Open Up Ways to Garner SP - in Feedback/Requests [original thread]
You know what I've noticed? If you're good at the game, you get more SP, what's one thing you get SP from? Kills. So you're making the better players more capable more quickly than the suckier ones. I don't think this is a good long term way to at...
- by Arwen Bochs - at 2012.09.01 00:00:00
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6. stacking penalties on dropsuit modules - in Feedback/Requests [original thread]
I really wish they'd drop the stacking penalty. What's it for anyway?
- by Arwen Bochs - at 2012.08.31 23:58:00
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7. Suggestion - Menu "standards" - in Feedback/Requests [original thread]
+1
- by Arwen Bochs - at 2012.08.29 13:04:00
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8. Menu Text Size - in Feedback/Requests [original thread]
I am not playing this on my PC, I am playing this on my PS3, the screen is much further away. Please make the font a couple points bigger or let me adjust it.
- by Arwen Bochs - at 2012.08.26 01:46:00
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9. Sniper Rifles need two zoom settings. - in Feedback/Requests [original thread]
Ronin Odachi wrote: All that's going to do is promote quickscoping. Sniper rifle is meant to fail hard in CQB, it shouldn't be made an option. Also, that's the con of sniping; getting caught with the proverbial pants down. Every other class ...
- by Arwen Bochs - at 2012.08.22 02:20:00
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10. [feedback] [precurser] Contribution & ISK rewards - in Feedback/Requests [original thread]
Raynor Ragna wrote: I figure after an hour or so of gameplay you are making the minimum you can for the day. This falloff is to reduce grind. Surely that increases grind? Do you mean it "reduces grinding"?
- by Arwen Bochs - at 2012.08.20 03:25:00
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11. Points for stopping a Hack - in Feedback/Requests [original thread]
theschizogenious wrote: just so you guys know the squad leader can designate targets to attack/defend and then you get points for kills and actions done near the highlited objective. That's a terrible idea, if I'm defending an objective I'm d...
- by Arwen Bochs - at 2012.08.20 03:18:00
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12. Instant Battle feedback - in Feedback/Requests [original thread]
Spawning in front of three enemy dudes is not fun.
- by Arwen Bochs - at 2012.08.20 03:14:00
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13. Instant battle MUST have a Skirmish only option. - in Feedback/Requests [original thread]
I also find I don't earn nearly as much SP and Isk in Ambush as well.
- by Arwen Bochs - at 2012.08.20 03:12:00
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14. Sniper Rifles need two zoom settings. - in Feedback/Requests [original thread]
Actually I wish amend #1 to "Oh God Oh God, ..." How about a quick release button, just throw down the ******* rifle and whip out my pistol, I CAN COME BACK FOR IT IF I DON'T DIE!
- by Arwen Bochs - at 2012.08.20 03:09:00
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15. Sniper Rifles need two zoom settings. - in Feedback/Requests [original thread]
Three would be preferable. 1) Oh god I have to use my rifle in CQB! Because grenade throwing and weapon switching is so horribly slow! 2) Scoping out my next run for cover, most shooting, should be greater than assault rifle distance 3) Actual Rec...
- by Arwen Bochs - at 2012.08.19 20:41:00
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16. Depoly System - in Feedback/Requests [original thread]
It seems deployables will be a Commander-only type of thing, sitting in the MCC and using the map to place them. Awesome, another S8 fan? Sing its praises! Did you play Prejudice? Wouldn't it be great to have a Mech, sensor jammer, or impedance b...
- by Arwen Bochs - at 2012.08.19 06:42:00
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17. drip drip drip, gaining SP is like Chinese Water Torture - in Feedback/Requests [original thread]
Although problems getting in battle have been plentiful, I tried to make a fitting, but so far I can't make one that offers performance worth paying Isk or Aurum for. I am simply better off with the starter fittings, which means I am not trying t...
- by Arwen Bochs - at 2012.08.19 06:34:00
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18. The Gameplay is a bit stiff. - in Feedback/Requests [original thread]
RE: squad mates It's a very subtle difference in shade (light greenish-blue) but it is there, it could be improved upon. Also, OP is correct, but CCP will definitely keep working to make it better. Although if a dev of Dust 514 with a Steam acco...
- by Arwen Bochs - at 2012.08.19 06:20:00
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19. Call for Ammo - in Feedback/Requests [original thread]
pjwarrior long wrote: genius idea that I just got... PUT NANO HIVE IN LAV TO HAVE MOBILE AMMO DISPENSER!!!! That's what the logistics LAV's are for I think.
- by Arwen Bochs - at 2012.08.19 04:37:00
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20. Squad Chat: Who's Who? - in Feedback/Requests [original thread]
Cliffpuncher wrote: I think we need a clear indicator of who is talking in squad chat. I've had conversations where I had no idea who was talking, which makes it pretty difficult to coordinate with my squad. I propose an on-screen indicator: ...
- by Arwen Bochs - at 2012.08.19 04:33:00
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