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81. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
+1
- by Artemis Kaiba - at 2013.06.12 12:34:00
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82. [request] countermeasures - in Feedback/Requests [original thread]
First, sorry to come back to this, LAV need their HP to be nerved. As a compensation, this system is a great idea. But, if you combine current LAV situation with your countermeasures, it would make LAV definitely overpowered. For tanks, I don't t...
- by Artemis Kaiba - at 2013.06.08 22:08:00
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83. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
+1 for radius un-nerf. A scout with no ability to scout is not a scout anymore. But again, with a non-functioning scanning system, the scout is dead now. Except maybe as a light assault. No need for 2nd equipment though (according to me).
- by Artemis Kaiba - at 2013.05.18 04:02:00
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84. Plasma Launchers [Feedback] - in Feedback/Requests [original thread]
Yeah, I do so at medium range but the splash radius is so small, the projectile so slow, that you really have to be a lucky b*****d to actually hit. And even if you managed to do so, 200HP+ damage is ridiculous for a one ammo clip. I'll wait to s...
- by Artemis Kaiba - at 2013.05.16 23:36:00
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85. Plasma Launchers [Feedback] - in Feedback/Requests [original thread]
I never ask it to one shot infantry, only the weakest of the weakest one (none is running the battlefield with less than 330 HP, right ? Maybe some scout, that's all) Plus, I don't think it's a pure AV weapon. It's more a hybrid weapon, for vehic...
- by Artemis Kaiba - at 2013.05.16 23:16:00
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86. Plasma Launchers [Feedback] - in Feedback/Requests [original thread]
I think a small area damage buff is necessary as you can't kill a simple militia assault with it (330HP). After that, some measure should be taken to raise the maniability of the weapon (homing, radius increase or faster projectile...). The viso...
- by Artemis Kaiba - at 2013.05.16 22:43:00
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87. Let's talk Drop Uplinks... - in General Discussions [original thread]
I agree. The drop uplinks shouldn't be so easy to spot.
- by Artemis Kaiba - at 2013.05.15 21:43:00
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88. So, the Plasma Cannon is useless. - in General Discussions [original thread]
I've tested that weapon. I don't know if a damage boost is needed but it definitely need larger blast area along with some higher projectile speed. Right now, it's almost impossible to hit any mobile unit (infantry or vehicle) with that weapon as...
- by Artemis Kaiba - at 2013.05.14 22:44:00
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89. Default BPO "Assault - Sniper" discrimination - in Feedback/Requests [original thread]
You have the rifle for range. The side weapon is used when someone get you in close range. That's why SMG is better as a side weapon for the sniper. Anyway, why the difference between Gallente snipers and others ?
- by Artemis Kaiba - at 2013.05.14 13:01:00
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90. [Feedback] Equipments - in Feedback/Requests [original thread]
Indeed I almost forgot that other issue. The description says you can hold two hives but I never could use that second one...
- by Artemis Kaiba - at 2013.05.12 09:12:00
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91. [Request] Electronics - in Feedback/Requests [original thread]
I would like to talk about the three skills under Electronics. They should improve the sensors by increasing the range, precision, and damper its own profile. These are 3x skills. The range is increase by 10% per level, which is fine, even if the ...
- by Artemis Kaiba - at 2013.05.12 09:07:00
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92. [suggestions] Some points I feel wrong in this game - in Feedback/Requests [original thread]
Sorry for not being a veteran player with tons of SP. But I can see your point and may temper mine. 3/ Everyone can't affford the SP to get pro to AV, you know ? So I guess i'm supposed to forfeit the game and wait in the MCC as soon as I see som...
- by Artemis Kaiba - at 2013.04.15 19:18:00
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93. [suggestions] Some points I feel wrong in this game - in Feedback/Requests [original thread]
1/ Spawn positions should be different than spawning hack point location. This would avoid spawn farming. 2/ Get the turrets look at the battlefield, not at your own MCC. Avoid positioning behind a structure or a hill, this makes them useless. Ac...
- by Artemis Kaiba - at 2013.04.15 18:04:00
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94. [Suggestion] Skirmish Mode - in Feedback/Requests [original thread]
I see too much players playing this mode like ambush, taking no care of objectives. A solution may be to increase earned point for hacking and reduce/nullify killing points. Another point is the defense of a NULL canon. Again, nobody cares about ...
- by Artemis Kaiba - at 2013.02.07 15:40:00
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95. Sticky:Line Harvest Skirmish - Map Feedback - in Line Harvest [original thread]
Some Supply Depot may be added in F4 and B5. All the stuff is gathered in the center area, leaving the long ranged mercenaries in difficulty when running out of ammo.
- by Artemis Kaiba - at 2013.02.02 00:36:00
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