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5041. Cheat Codes by IGN - in General Discussions [original thread]
- by Arkena Wyrnspire - at 2014.06.08 15:06:00
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5042. If we could relive the past one more time - in General Discussions [original thread]
I'd want to play Chrome. Or an earlier build. Maybe one with skirmish 1.0. Probably just me, though.
- by Arkena Wyrnspire - at 2014.06.08 15:05:00
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5043. ...hey guise... - in General Discussions [original thread]
312 proto fits should be enough for a good 100 or so matches. In that time you're looking at 20 mil generated. Alternatively, run BPO for a bit.
- by Arkena Wyrnspire - at 2014.06.08 14:29:00
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5044. Scout Registry / Killboard - in General Discussions [original thread]
He's been struggling with his duties as CEO of FA, but he's been deposed now.
- by Arkena Wyrnspire - at 2014.06.08 14:18:00
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5045. ...hey guise... - in General Discussions [original thread]
>312 proto fits
- by Arkena Wyrnspire - at 2014.06.08 14:15:00
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5046. Will We Ever See SLAVs & LLAVs Again? - in General Discussions [original thread]
I actually liked the idea of scout/logi LAVs. I generally like the idea of having an LAV to roam about in as a support platform, but there's not much use for them doing that now. It'd be nice if we could see scout LAVs back with scanning bonuses ...
- by Arkena Wyrnspire - at 2014.06.08 14:12:00
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5047. Do you remember the pasta revolution? - in General Discussions [original thread]
Good times.
- by Arkena Wyrnspire - at 2014.06.08 14:01:00
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5048. Teabagging, really? - in General Discussions [original thread]
If they required five proto heavies and a proto calscout to kill you, then it probably was a great achievement by their standards.
- by Arkena Wyrnspire - at 2014.06.08 12:38:00
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5049. CCP <3 - in General Discussions [original thread]
Eloquent.
- by Arkena Wyrnspire - at 2014.06.08 09:45:00
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5050. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Atiim wrote: There's no problem with the percentage of the buff as long as the values that result from the high percentage are reasonable. For example, let's take a weapon, and call it Weapon X. Weapon X only deals 5 damage per shot. In order...
- by Arkena Wyrnspire - at 2014.06.08 09:42:00
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5051. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Mossellia Delt wrote: Why would you reduce range..... Its supost to be the longest ranged sniper.... Because the redline breaks any potential risk/reward balance, and the only thing having such a long range accomplishes is allowing people t...
- by Arkena Wyrnspire - at 2014.06.07 23:31:00
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5052. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Iron Wolf Saber wrote: Reduce Range. This suggestion will be met by calls for crucifixion by some, and I don't really understand why. It prevents people from sitting in the redline (and gaining a very potent protective crutch) and abusing ...
- by Arkena Wyrnspire - at 2014.06.07 23:22:00
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5053. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Atiim wrote: After taking a second look here , I will agree that the Charge Sniper Rifle's damage would be problematic. It's not just the charge. You're giving all of these rifles a 25-50% buff. That's a -huge- buff. Even if it were to be d...
- by Arkena Wyrnspire - at 2014.06.07 23:08:00
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5054. Its time to fix the assault suit. - in General Discussions [original thread]
I believe these are getting looked at in hotfix Bravo.
- by Arkena Wyrnspire - at 2014.06.07 22:27:00
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5055. This is gonna sound weird...but my favorite thing about dust is... - in General Discussions [original thread]
I don't drink, but socialising is the best part of this game.
- by Arkena Wyrnspire - at 2014.06.07 22:21:00
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5056. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Atiim wrote: Arkena Wyrnspire wrote: Charge sniper rifle here is absurdly overpowered. I was thinking about reducing it's clip size to 1-2. I figured that it should have extreme alpha, but be hindered with high charge times and being f...
- by Arkena Wyrnspire - at 2014.06.07 22:17:00
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5057. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Charge sniper rifle here is absurdly overpowered.
- by Arkena Wyrnspire - at 2014.06.07 22:07:00
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5058. OMG HEAVIES <3 - in General Discussions [original thread]
SoTa PoP wrote: Prince Adidas wrote: I've been a heavy since I started the game a year ago. It's actually pretty easy. I'm just dedicated to it because there's not anything else I'll be good at. Lol. Noo\oo noooo, this is not true at all! ...
- by Arkena Wyrnspire - at 2014.06.07 21:38:00
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5059. STUN-LOCK - in General Discussions [original thread]
CCP Logibro wrote: Weapons previously used to slow down their victim by a certain percentage per hit when they hit someone. This was removed with Hotfix Alpha. So stun lock is a wholly inaccurate term, and I cringe every time I see someone usi...
- by Arkena Wyrnspire - at 2014.06.07 20:59:00
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5060. The GEK - in General Discussions [original thread]
Cat Merc wrote: CCP Logibro wrote: Everyone knows that light poles are the most powerful weapon in DUST, closely followed by my repair tool. On a more serious note, the rifle changes will continue until morale improves. How about Assault ...
- by Arkena Wyrnspire - at 2014.06.07 17:42:00
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